Commit Graph
49 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Paul Gilbert d9e3d88db9 SHERLOCK: RT: Add missing saving of inventory item _verb data 2015-07-18 22:12:23 -04:00
Paul Gilbert 6b3df0d966 SHERLOCK: RT: Implement handling of 2nd object requiredFlag 2015-07-08 20:49:00 -04:00
Paul Gilbert e4b4fd0493 SHERLOCK: RT: Fix Coverity problems 2015-06-29 19:43:44 -04:00
Paul Gilbert a041aec839 SHERLOCK: RT: Inventory window now partially showing 2015-06-28 20:10:02 -04:00
Paul Gilbert d5c1f8b8d6 SHERLOCK: RT: Implement initial inventory 2015-06-28 13:29:32 -04:00
Paul Gilbert 92ac962718 SHERLOCK: RT: Further split-off of Scalpel-specific code 2015-06-25 20:42:02 -04:00
Filippos Karapetis 7e6539f400 SHERLOCK: Use IS_3DO in more places 2015-06-16 10:02:32 +03:00
Martin Kiewitz 56a0ba8b20 SHERLOCK: 3DO: make inventory work somewhat
inventory images is in item.lib on 3DO
2015-06-14 19:35:09 +02:00
Martin Kiewitz a33a4fa591 SHERLOCK: inventory uses fixed text class now
inventory buttons now localized
2015-06-14 14:51:43 +02:00
Torbjörn Andersson 276a96f127 SHERLOCK: Added color enum for 235 (button background color?)
At some point, at least some of these will have to be handled
differentl for the 3DO version, since it uses 16 bpp. I hope this
will make them easier to find when that time comes.
2015-06-13 12:27:17 +02:00
Paul Gilbert af2a1a3351 SHERLOCK: Refactoring, cleanup, and fixes for savegame code 2015-06-07 19:18:14 -04:00
Paul Gilbert f4902b516e SHERLOCK: Moving split up classes into their own files 2015-05-28 08:31:53 -04:00
Paul Gilbert 0d4163c6e9 SHERLOCK: Implemented initial background clearing of RT doBgAnim 2015-05-27 20:26:40 -04:00
Paul Gilbert b4b6bf63db Merge branch 'master' into sherlock2 2015-05-22 22:31:21 -04:00
Strangerke 9a58e485bf SHERLOCK: Fix some uninitialized values and unused variables 2015-05-22 19:52:00 +02:00
Strangerke 85081b7702 SHERLOCK: Systematically use InvMode values when it's appropriate 2015-05-19 19:37:33 +02:00
Paul Gilbert 8ae0014bc2 SHERLOCK: Refactor Surface not to descend directly from Graphics::Surface 2015-05-19 09:10:35 -04:00
Paul Gilbert 1df183ffcb SHERLOCK: Move method comments from cpp to headers 2015-05-19 07:37:55 -04:00
Paul Gilbert 485214a831 SHERLOCK: Further addition of enums and method renames 2015-05-19 00:03:54 -04:00
Paul Gilbert 8d426ca464 SHERLOCK: Added more of the game options to the Engine tab 2015-05-18 20:43:26 -04:00
Paul Gilbert 59993fdc74 SHERLOCK: Replace magic numbers with enums and constants 2015-05-18 19:15:17 -04:00
Paul Gilbert 844d801259 SHERLOCK: Syntactic fixes 2015-05-18 18:30:31 -04:00
sirlemonhead da9333a924 SHERLOCK: Fix code formatting issues and comment spelling mistakes 2015-05-18 18:23:47 +01:00
sirlemonhead 5e351b6bf3 SHERLOCK: Replace scumm_stricmp() with equalsIgnoreCase() 2015-05-17 20:41:46 +01:00
Paul Gilbert 40f7fff429 SHERLOCK: Beginnings of UserInterface split for Scalpel vs Tattoo 2015-05-17 08:09:14 -04:00
Strangerke 8d2ec6f9fa SHERLOCK: Remove a couple of unused variables in inventory 2015-05-15 09:55:35 +02:00
sirlemonhead a0467ea60d SHERLOCK: Correct some minor spelling mistakes 2015-05-12 08:57:21 -04:00
Willem Jan Palenstijn 902b791165 SHERLOCK: Make copyright headers consistent 2015-05-09 18:06:05 +02:00
Paul Gilbert 1518d14c34 SHERLOCK: Cleanup fixes for Inventory 2015-05-09 11:25:05 -04:00
Strangerke d9e93f8e01 SHERLOCK: some code formatting 2015-05-07 19:33:44 +02:00
Paul Gilbert b4c3d9840c SHERLOCK: Extra method comments 2015-05-01 17:17:24 -10:00
Paul Gilbert 0c68c0a53a SHERLOCK: Fix inventory display when player has more than 6 items 2015-04-26 04:33:24 -05:00
Paul Gilbert 2379824e32 SHERLOCK: Fix saving and display of inventory items 2015-04-25 04:42:15 -05:00
Paul Gilbert 0984405a0d SHERLOCK: Implement savegame synchronization 2015-04-21 22:51:03 -05:00
Paul Gilbert 0d4d8e878c SHERLOCK: Implemented stubbed talk and inventory methods 2015-05-07 22:49:22 +02:00
Paul Gilbert 96e04ab797 SHERLOCK: Implemented doScript and support methods 2015-04-10 23:35:26 -05:00
Paul Gilbert 3ef78ed7e1 SHERLOCK: Fix button text for inventory display 2015-04-05 22:15:46 -05:00
Paul Gilbert 8ee0214342 SHERLOCK: Implemented Inventory::highlight 2015-04-02 08:44:07 -04:00
Paul Gilbert 943d0a702f SHERLOCK: Beginnings of talk loading, added skeleton Scripts class 2015-03-30 21:07:01 -04:00
Paul Gilbert 3149ce0204 SHERLOCK: Added inventory list and display images in inventory mode 2015-03-29 09:52:23 -04:00
Paul Gilbert 7fec58a57d SHERLOCK: Beginnings of inventory display 2015-03-28 22:31:18 -04:00
Paul Gilbert c28416f38e SHERLOCK: Change the screen _backBuffer to be a pointer 2015-03-28 20:13:57 -04:00
Paul Gilbert 35df6bb7ed SHERLOCK: Implemented doInvControl 2015-05-07 22:49:22 +02:00
Paul Gilbert 4fad808aad SHERLOCK: Implemented doMainControl 2015-03-27 08:36:04 -04:00
Paul Gilbert 5e45abcca4 SHERLOCK: Implemented printObjectDesc 2015-03-26 21:40:24 -04:00
Paul Gilbert e444d989bb SHERLOCK: Implemented scene freeing code 2015-03-22 09:51:37 -04:00
Paul Gilbert 3c77a521dc SHERLOCK: Implement main scene loop and more inventory code 2015-03-22 09:02:31 -04:00
Paul Gilbert f0ad2f624b SHERLOCK: More scene loading, implemented Inventory class 2015-03-20 22:01:52 -04:00