AndywinXp
befd3b3511
JANITORIAL: SCUMM: Costume renderer and AKOS labeling
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This commit:
- Continues my AKOS relabeling task and adds some documentation and missing information;
- Renames the codec functions from codec1, codec5 and codec16 to something more expressive;
- Add '_' in front of private class members, when missing;
- Changes "v1" names (unnamed variables supposedly coming from Ghidra or similar tools...) to something more expressive;
- Renames related variables from foo_bar (or foobar) to fooBar (on costume.cpp, base-costume.cpp and akos.cpp).
2022-09-28 00:12:52 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Johannes Schickel
3847465163
SCUMM: Make GPL headers consistent in themselves.
2014-02-18 02:39:38 +01:00
Johannes Schickel
a96a427fc8
SCUMM: Add comment about getPixels uses in BaseCostumeRenderer.
2013-08-04 02:41:40 +02:00
Johannes Schickel
c22d914054
SCUMM: Do not set Surface::pixels directly anymore.
2013-08-03 04:14:07 +02:00
Johannes Schickel
c05cb7f3bb
SCUMM: Prefer getBasePtr over direct Surface::pixels access.
2013-08-03 02:52:31 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Max Horn
adaf3ec8b4
SCUMM: Rename _bitDepth to _bytesPerPixel
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svn-id: r44336
2009-09-25 09:13:33 +00:00
Travis Howell
3a64d35dfd
Add 16bit color support for later HE games.
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svn-id: r41153
2009-06-04 01:05:47 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
0cccbb29d6
Some cleanup (yay for whomever had the brilliant idea to let SVN work over HTTPS and hence through proxies&firewalls :)
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svn-id: r28877
2007-09-08 11:15:27 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Travis Howell
a0d14a0832
Fix Commodore 64 versions
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svn-id: r22732
2006-05-29 12:45:11 +00:00
Max Horn
e389bcf497
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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svn-id: r20795
2006-02-20 16:51:30 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00