Filippos Karapetis
9862f3fe24
SCI: Moved the SCI32 kernel functions out of kernel32.cpp and into their respective files
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svn-id: r51108
2010-07-21 21:18:21 +00:00
Max Horn
6ee82a2027
SCI: Introduce SciGameId enum
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svn-id: r50273
2010-06-25 16:16:29 +00:00
Filippos Karapetis
56bf0c0e63
Fixed kMergePoly after discussing with waltervn so that it correctly returns a pointer to an empty (for now) polygon array. This means that you can walk over enemy bodies after killing them in QFG1VGA, but at least it fixes the crashes after killing monsters
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svn-id: r50160
2010-06-22 18:33:19 +00:00
Max Horn
5a95c2a652
SCI: Doxygenify some comments
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svn-id: r50013
2010-06-18 09:37:25 +00:00
Max Horn
359be0c066
SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'
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svn-id: r49968
2010-06-17 23:14:34 +00:00
Filippos Karapetis
67de5b1bd3
Mass renaming of selector-related functions, and removed some defines which were just cloaking functions with a different name
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- GET_SEL32 -> readSelector
- GET_SEL32V -> readSelectorValue
- PUT_SEL32 -> writeSelector
- PUT_SEL32V -> writeSelectorValue
Also, changed some selector-related function names and variables to CamelCase
svn-id: r49317
2010-05-29 23:37:15 +00:00
Filippos Karapetis
e694b66e4f
Added comments to kMergePoly()
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svn-id: r49289
2010-05-28 10:52:22 +00:00
Filippos Karapetis
967d9ea308
Added a stub for kMergePoly, to avoid crashing in QFG1VGA after killing a monster
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svn-id: r49288
2010-05-28 10:45:20 +00:00
Filippos Karapetis
c874ff15a8
Cleaned up the game ID code:
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- The game ID is now obtained from ScummVM ID directly, not by converting Sierra's internal ID
- Moved the code which reads the internal Sierra ID inside the resource manager
- Moved the code which converts the internal Sierra ID to ScummVM's IDs together with the rest of the detection code
svn-id: r49152
2010-05-23 10:28:03 +00:00
Max Horn
970745e60c
Move DebugChannel related code to new header
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svn-id: r48935
2010-05-04 11:59:22 +00:00
Max Horn
460d69e885
COMMON: Move DebugChannel stuff into a new DebugMan singleton
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svn-id: r48821
2010-04-27 21:40:52 +00:00
Max Horn
903b694574
SCI: Cleanup resource.h
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svn-id: r48084
2010-02-17 23:37:32 +00:00
Max Horn
721a57a661
SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngine
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svn-id: r48047
2010-02-13 17:43:31 +00:00
Walter van Niftrik
635c7d970c
SCI: Fix VM crash when NULL_REG is passed to AvoidPath (SCI32).
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svn-id: r47964
2010-02-07 14:32:49 +00:00
Filippos Karapetis
b2e8777e1e
Silenced warning that intersectionX and intersectionY could be uninitialized
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svn-id: r47928
2010-02-06 10:43:54 +00:00
Max Horn
f86618f92b
SCI: Add a 'SELECTOR' macro
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svn-id: r47918
2010-02-05 22:55:18 +00:00
Walter van Niftrik
19910ec279
SCI: Add implementation for Intersections().
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svn-id: r47901
2010-02-05 12:57:05 +00:00
Martin Kiewitz
00ac235331
SCI: making pathfinding debug support also work in sci32 (though it just shows the path for 2.5 seconds there)
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svn-id: r47888
2010-02-04 20:43:00 +00:00
Martin Kiewitz
e74bd30a2e
SCI: putting most kGraph functions into GfxPaint16
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svn-id: r47887
2010-02-04 20:18:01 +00:00
Walter van Niftrik
b0b7764178
SCI: Add stub for kIntersections()
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svn-id: r47784
2010-01-31 22:38:07 +00:00
Martin Kiewitz
7184fa3bad
SCI: renamed kernelFind() to kernelFindColor, so that it isnt that confusing :P
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svn-id: r47753
2010-01-31 16:26:15 +00:00
Martin Kiewitz
72c2d360f7
SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is now called directly w/o SciGui
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svn-id: r47752
2010-01-31 16:21:11 +00:00
Walter van Niftrik
1bb011a3aa
SCI: Removed old pathfinding code
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svn-id: r47701
2010-01-30 04:19:55 +00:00
Walter van Niftrik
d82b01cee9
SCI: AvoidPath: Allow solitary screen-edge vertices in path.
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svn-id: r47698
2010-01-30 03:37:26 +00:00
Walter van Niftrik
49cfbbaffc
SCI: Hook up AvoidPath debug mode to pathfinding debug channel.
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svn-id: r47692
2010-01-30 01:02:29 +00:00
Max Horn
4ffec28103
SCI: Move selector stuff to new header; reorder k_argc & k_argp param of invoke_selector
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svn-id: r47665
2010-01-29 11:03:54 +00:00
Walter van Niftrik
473d8b7c2f
SCI: Add string support for odd-offset pointers into reg_t-based segments.
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svn-id: r47572
2010-01-26 19:51:08 +00:00
Johannes Schickel
aed02365ec
Strip trailing spaces/tabs.
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svn-id: r47541
2010-01-25 01:39:44 +00:00
Walter van Niftrik
403c2f31bb
SCI: Fix default optimization level in AvoidPath
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svn-id: r47239
2010-01-10 23:55:15 +00:00
Filippos Karapetis
a637f50862
Silenced warnings ("this" isn't defined on object instantiation, and commented out some unused variables)
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svn-id: r47237
2010-01-10 21:13:38 +00:00
Filippos Karapetis
bcf7535c97
Removed all hardcoded screen sizes
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svn-id: r47072
2010-01-06 12:17:03 +00:00
Filippos Karapetis
84cd8d2dc7
Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose
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svn-id: r47007
2010-01-05 01:22:16 +00:00
Walter van Niftrik
184090cb46
SCI: Add support for SCI2 to AvoidPath.
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svn-id: r46986
2010-01-04 20:52:25 +00:00
Matthew Hoops
986a75b7ee
Implement kInPolygon for SCI32. GK1 now responds when you click on things.
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svn-id: r46918
2010-01-03 05:29:30 +00:00
Filippos Karapetis
871d5c534d
Moved the OLD_PATHFINDING define inside sci.h, together with the others
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svn-id: r46679
2009-12-28 17:17:22 +00:00
Filippos Karapetis
fabe51c129
Renamed gameName -> gameId, to keep the same vocabulary everywhere
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svn-id: r46635
2009-12-27 12:54:03 +00:00
Max Horn
51933629d1
Changed foo(void) to foo() in almost all non-backend source files
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svn-id: r45616
2009-11-02 21:54:57 +00:00
Walter van Niftrik
6522df6d6d
SCI: AvoidPath: Add simpler visibility algorithm (still disabled).
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svn-id: r45590
2009-11-01 03:32:28 +00:00
Walter van Niftrik
4d2cfd5449
SCI: AvoidPath: Switch to A*
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svn-id: r45586
2009-10-31 21:21:23 +00:00
Filippos Karapetis
932cd54bbe
Rewrote the avoidpath debug code to use new graphics functions
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svn-id: r45533
2009-10-30 11:26:00 +00:00
Walter van Niftrik
27df03a18e
SCI: AvoidPath: Add workaround for pathfinding problem when Patti walks to
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control room in LSL5, room 660.
svn-id: r45522
2009-10-30 04:47:02 +00:00
Walter van Niftrik
dba613ecd2
SCI: AvoidPath: Don't discard contained-access polygon when starting point
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is right next to it.
svn-id: r45521
2009-10-30 03:54:50 +00:00
Filippos Karapetis
1e4e76af0f
Fixed self-intersecting pathfinding polygons in SQ1, room 66. This addresses the issue where Roger is able to walk anywhere on screen. However, there is still a separate issue in that room, which makes him stay stuck in one direction (like he's "moonwalking") and it only occurs in the new GUI
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svn-id: r45307
2009-10-21 14:13:08 +00:00
Filippos Karapetis
55dd109653
Changed kAvoidPath() to always avoid screen edges, after talking with waltervn. Also, formatted the comments of the dijkstra() function
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svn-id: r45272
2009-10-20 14:43:44 +00:00
Filippos Karapetis
a88aa2f45f
- Fixed the pathfinding issue for LSL5 room 640, where Patti walks off-screen (we still need a proper way of detecting this, though...)
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- Made warnings where invalid pointers are dereferenced more precise
svn-id: r45257
2009-10-20 10:08:28 +00:00
Max Horn
f3ab3051d8
SCI: Make the implicit segMan param to GET_SEL32(V) and PUT_SEL32(V) explicit
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svn-id: r45234
2009-10-18 19:42:56 +00:00
Walter van Niftrik
b7b32cfe26
SCI: AvoidPath: skip polygons without vertices
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svn-id: r45223
2009-10-18 14:35:36 +00:00
Max Horn
c77be11ccd
SCI: cleanup
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svn-id: r45040
2009-10-13 18:53:11 +00:00
Max Horn
2e964baeef
Some const correctness changes; cleanup
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svn-id: r44850
2009-10-09 21:47:33 +00:00
Max Horn
0988e273ec
SCI: Turn lookup_node & lookup_list into SegManager::lookupNode & SegManager::lookupList
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svn-id: r44769
2009-10-07 23:34:24 +00:00