Commit Graph
513 Commits
Author SHA1 Message Date
Matthew Hoops 11cbdd0318 Committing the rest of the VideoDecoder Rewrite from patch #2963496.
svn-id: r49079
2010-05-18 14:17:24 +00:00
Filippos Karapetis f3892a506b - Removed the wrapper kalloc, kmem and kfree functions. Now, the associated Segment manager functions allocateHunkEntry, getHunkPointer and freeHunkEntry are used directly (which are more descriptive, anyway)
- Replaced the GET_SEGMENT macro by a method of the segment manager
- Removed the unused reference to the created hunk in allocateHunkEntry(), only the reg_t reference to it is returned now

svn-id: r49078
2010-05-18 13:05:09 +00:00
Filippos Karapetis 46af5a5162 - Moved kernel_lookup_text inside the Kernel class
- Added a pointer to the segment manager from within the Kernel class, thus simplifying the calls to it

svn-id: r49076
2010-05-18 12:16:48 +00:00
Filippos Karapetis 75f4791a4a - Moved determine_reg_type() and kernel_matches_signature() inside the Kernel class, where they belong
- Moved the kernel signature defines inside kernel.h
- Removed some unused references to EngineState

svn-id: r49075
2010-05-18 11:23:13 +00:00
Filippos Karapetis 8b7c29a4ad Moved breakpointWasHit inside the DebugState struct, thus resolving a FIXME
svn-id: r49071
2010-05-18 09:18:27 +00:00
Martin Kiewitz 8f9dd90a87 SCI: add show_map command to debug help again (must have been lost some time due cleanup from old graphics code)
svn-id: r48788
2010-04-24 20:49:19 +00:00
Max Horn ee1110a114 SCI: Reduce header interdependencies
svn-id: r48086
2010-02-17 23:38:43 +00:00
Max Horn 86e34c3464 SCI: Rename some members of class Resource
svn-id: r48085
2010-02-17 23:37:59 +00:00
Max Horn e45f0f309a SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead
svn-id: r48050
2010-02-13 17:45:40 +00:00
Max Horn 9575cc08a2 SCI: Move GameFeatures from EngineState to SciEngine
svn-id: r48049
2010-02-13 17:44:58 +00:00
Max Horn a82939c9be SCI: Get rid of EngineState::resMan
svn-id: r48048
2010-02-13 17:44:19 +00:00
Max Horn 721a57a661 SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngine
svn-id: r48047
2010-02-13 17:43:31 +00:00
Max Horn ac4d325e0d SCI: Add global g_sci pointer to the active SciEngine instance
svn-id: r48046
2010-02-13 17:42:49 +00:00
Max Horn e17a2bd37d SCI: Change getSciVersionDesc() to return 'const char *' instead of 'Common::String'
svn-id: r48044
2010-02-13 11:58:15 +00:00
Max Horn f86618f92b SCI: Add a 'SELECTOR' macro
svn-id: r47918
2010-02-05 22:55:18 +00:00
Martin Kiewitz 03dd0ac7bb SCI: screen specific debug functions are now called directly w/o SciGui/32
svn-id: r47905
2010-02-05 15:53:36 +00:00
Martin Kiewitz f8f490c565 SCI: calling most of the cursor functions directly via _gfxCursor instead of SciGui/32
svn-id: r47903
2010-02-05 14:48:51 +00:00
Martin Kiewitz fb49449322 SCI: putting kDrawCel info GfxPaint class, debug is using GfxPaint class as well for drawing cels
svn-id: r47885
2010-02-04 20:02:48 +00:00
Martin Kiewitz 3ce2e22978 SCI: adding GfxPaint class, implementing kernelDrawPicture for GfxPaint16 and GfxPaint32, using those classes directly when drawing pictures instead of SciGui/32. Making draw_pic command work in sci32 that way, using _gfxPaint16 for kDrawPic because that command is sci16 exclusive
svn-id: r47883
2010-02-04 19:22:40 +00:00
Filippos Karapetis 2fb37063a4 Placed all the game feature detection code in a separate class
svn-id: r47850
2010-02-03 11:02:43 +00:00
Max Horn 81f7a55e8c SCI: Renamed Console::_vm to _engine
svn-id: r47831
2010-02-03 01:32:03 +00:00
Max Horn 2c25dab0e7 SCI: cleanup
svn-id: r47825
2010-02-02 22:53:33 +00:00
Max Horn 4b19acf255 SCI: Use Common::List and Common::String to simplify breakpoint handling (untested)
svn-id: r47824
2010-02-02 22:52:41 +00:00
Martin Kiewitz e44620a0df SCI: fix printObject, so it does not output some spaces to terminal in case its supposed to output to debug console
svn-id: r47772
2010-01-31 18:49:59 +00:00
Martin Kiewitz 30bd160ad9 SCI: added additional decimal output for "vo" command
svn-id: r47768
2010-01-31 18:14:19 +00:00
Martin Kiewitz 72c2d360f7 SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is now called directly w/o SciGui
svn-id: r47752
2010-01-31 16:21:11 +00:00
Martin Kiewitz c991a5bceb SCI: renamed SciGuiAnimate to GfxAnimate, moved code from SciGui into this class, now getting called directly
svn-id: r47751
2010-01-31 15:07:36 +00:00
Filippos Karapetis 7f4aa161bc Removed duplicate code. Some cleanup
svn-id: r47735
2010-01-31 01:26:06 +00:00
Martin Kiewitz a800855bf4 SCI: added new SciGui32 class, Gfx class needs some work though and hopefully i didnt overlook some kernel function that is also used by sci32. now using plane left/top
svn-id: r47679
2010-01-29 21:30:46 +00:00
Filippos Karapetis b374478cd0 Added static selectors for SCI2-SCI2.1 games (fixes the demo of Torin's Passage)
svn-id: r47669
2010-01-29 14:57:18 +00:00
Max Horn 4ffec28103 SCI: Move selector stuff to new header; reorder k_argc & k_argp param of invoke_selector
svn-id: r47665
2010-01-29 11:03:54 +00:00
Martin Kiewitz f7692e724f SCI: some progress on REing robot files (99% comments only)
svn-id: r47647
2010-01-28 19:28:56 +00:00
Filippos Karapetis 858eb1a283 Don't attempt to pause/resume sounds when the debug console opens if the sound subsystem hasn't been initialized yet
svn-id: r47639
2010-01-28 10:31:37 +00:00
Filippos Karapetis 1e6123ce89 Improved the diskdump command so that it also writes the resource header, if it exists (e.g. in SOL audio files)
svn-id: r47630
2010-01-28 08:17:46 +00:00
Filippos Karapetis da7d221d40 Introduced a new console command, diskdump, which is able to dump files from resource files to disk
svn-id: r47623
2010-01-28 01:45:20 +00:00
Martin Kiewitz 00413a0b04 SCI: also change exit to quit in help
svn-id: r47608
2010-01-27 20:06:07 +00:00
Martin Kiewitz f376572ed8 SCI: renamed exit console command to quit, so that systemwide "exit" works (exits console instead of quitting game)
svn-id: r47607
2010-01-27 20:03:45 +00:00
Martin Kiewitz e0d05a482c SCI: changed flags (uint16) to force (bool) for set/merge palette methods
svn-id: r47578
2010-01-26 22:45:52 +00:00
Johannes Schickel aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Filippos Karapetis bab94d58ba Added missing documentation for the new music related commands introduced in rev. 47475
svn-id: r47497
2010-01-24 11:54:55 +00:00
Filippos Karapetis df149e1509 Separated the parser code
svn-id: r47480
2010-01-23 17:55:54 +00:00
Filippos Karapetis d6e0276119 Added song manipulation debug commands: songinfo, startsound, togglesound and stopallsounds. is_sample now works with the new sound code
svn-id: r47475
2010-01-23 14:39:03 +00:00
Filippos Karapetis 93a8b469c0 - Fixed pausing of all sounds in the playlist
- Sounds are now paused correctly when opening/closing the debug console
- Some cleanup

svn-id: r47422
2010-01-21 21:28:32 +00:00
Walter van Niftrik 208dbf1d9a SCI: Renamed softseq/ to drivers/
svn-id: r47418
2010-01-21 16:27:29 +00:00
Max Horn 8559f0c3eb SCI: Use prefix increment instead of postfix on iterators (more efficient); also correct code formatting issues
svn-id: r47295
2010-01-13 23:58:25 +00:00
Martin Kiewitz a815d0e12a SCI: added new debug command "picture_visualize", which enables visualization of the drawing process of EGA pictures
svn-id: r47201
2010-01-09 14:09:45 +00:00
Eugene Sandulenko 413b4291b4 Fix warnings.
svn-id: r47101
2010-01-06 22:24:52 +00:00
Martin Kiewitz 1bea3e3873 SCI: added a new class for robot resources
svn-id: r47099
2010-01-06 21:56:31 +00:00
Martin Kiewitz d183420c86 SCI: implemented debug command "set_palette"
svn-id: r47047
2010-01-05 21:25:59 +00:00
Martin Kiewitz be9507fcb1 SCI: implemented new debug command "draw_cel"
svn-id: r47043
2010-01-05 21:03:33 +00:00