a/
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c575ca2995
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SAGA2: Put GameObject data into a packed struct
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2021-07-01 01:37:17 +02:00 |
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Eugene Sandulenko
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23d841a04a
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SAGA2: Make ActiveItem script-friendly
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2021-07-01 01:37:16 +02:00 |
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a/
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2ac1b6f55d
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SAGA2: Rename more constants in idtypes.h
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2021-07-01 01:37:16 +02:00 |
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a/
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500a6ba468
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SAGA2: Rename metatile metric constants
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2021-07-01 01:37:16 +02:00 |
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a/
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cd48eeca19
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SAGA2: Rename tile uv-coord constants
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2021-07-01 01:37:16 +02:00 |
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Eugene Sandulenko
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2f10c15f9f
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SAGA2: Fix warning in motion.h
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2021-07-01 01:37:09 +02:00 |
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Eugene Sandulenko
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97f7a0e529
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SAGA2: Drop custom TRUE/FALSE
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2021-07-01 01:37:08 +02:00 |
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Eugene Sandulenko
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8f19630ded
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SAGA2: JANITORIAL: Fix code formatting
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2021-07-01 01:37:00 +02:00 |
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Eugene Sandulenko
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68bbf3c16c
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SAGA2: Reduce header dependency
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2021-07-01 01:36:57 +02:00 |
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Eugene Sandulenko
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9a8c31cde3
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SAGA2: Finish work on the nested includes
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2021-07-01 01:36:56 +02:00 |
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Eugene Sandulenko
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177aa92900
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SAGA2: Replace custom assert macros
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2021-07-01 01:36:49 +02:00 |
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Eugene Sandulenko
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97fa02d7b8
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SAGA2: Fix duplicated enums
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2021-07-01 01:36:48 +02:00 |
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Eugene Sandulenko
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e7cfeb8bab
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SAGA2: Move FORBIDDEN_SYMBOL_ALLOW_ALL to individual files
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2021-07-01 01:36:46 +02:00 |
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Eugene Sandulenko
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62e5f32dd8
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SAGA2: Initial engine commit
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2021-07-01 01:36:44 +02:00 |
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