Commit Graph
55 Commits
Author SHA1 Message Date
Eugene Sandulenko 2d3173b151 SAGA2: Rename rest of constants in the header files 2022-10-29 23:46:00 +02:00
Eugene Sandulenko a1c5dee320 SAGA2: Renamed some constants 2022-10-29 23:45:59 +02:00
Eugene Sandulenko 98508c2bfb SAGA2: Rename enums in sprite.h 2022-10-29 14:49:08 +02:00
Eugene Sandulenko 7896855b10 SAGA2: Rename enums in objproto.h 2022-10-29 13:36:38 +02:00
Eugene Sandulenko 39032c3743 SAGA2: Rename enums in effects.h 2022-10-27 14:35:54 +02:00
Eugene Sandulenko 32b75a6524 SAGA2: Rename enums in dispnode.h and document.h 2022-10-27 14:17:57 +02:00
Eugene Sandulenko aa481ba77b SAGA2: Rename enums in actor.h 2022-10-27 13:25:55 +02:00
Eugene Sandulenko 7bcf7224e2 SAGA2: Rename class variables in sprite.h 2022-09-27 17:44:56 +02:00
Eugene Sandulenko 6ccffbfbf8 SAGA2: Rename class variables in spelshow.h 2022-09-27 17:44:55 +02:00
Eugene Sandulenko a68914295d SAGA2: Rename class variables in spelshow.h 2022-09-27 17:44:55 +02:00
Eugene Sandulenko 98ef900668 SAGA2: Rename class variables in gdraw.h 2022-09-26 19:52:25 +02:00
Eugene Sandulenko f0221d3b8a SAGA2: Renamed class variables in dispnode.h 2022-09-25 21:37:26 +02:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Orgad Shaneh f544cb934d SAGA2: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
Filippos Karapetis 18ec7c853e SAGA2: More work on Dinotopia 2021-10-17 23:13:55 +03:00
Filippos Karapetis d3df1b09a1 SAGA2: Adapt some C syntax to C++ 2021-09-11 12:23:32 +03:00
a/ ebba60f8eb SAGA2: Move currentMapNum to Saga2Engine 2021-08-24 02:43:15 +09:00
a/ c225233949 SAGA2: Rename Actor class variables 2021-08-19 06:15:39 +09:00
a/ fb15fce9d6 SAGA2: Fix wild pointer access in iterators 2021-08-15 18:29:20 +09:00
a/ 703ff18cb3 SAGA2: Fix a global constructor warning in tilemode.cpp 2021-07-18 12:57:12 +09:00
a/ 582952b6a0 SAGA2: Move backPort to Saga2Engine 2021-07-17 11:29:23 +09:00
a/ 14e96f0b3d SAGA2: Fix global constructors in dispnode.cpp 2021-07-17 02:55:26 +09:00
a/ a613db2c9b SAGA2: Move mainDisplayList to SAGA2Engine 2021-07-17 02:55:26 +09:00
Eugene Sandulenko 81b40efa31 SAGA2: Properly initialize DisplayNode on instantiation. CID 1457922 2021-07-06 21:54:05 +02:00
Paul Gilbert fd55e0f71a SAGA2: Change abs to ABS 2021-07-04 11:54:29 -07:00
a/ b7ea13750a SAGA2: Clean global constructors in speldata.cpp 2021-07-04 16:35:24 +09:00
a/ f7556980d0 SAGA2: Clean more global constructors in tile.cpp 2021-07-04 15:44:10 +09:00
Eugene Sandulenko d403eab56f SAGA2: Get rid of tileRect 2021-07-01 22:59:44 +02:00
a/ e13588744d SAGA2: Fix more global constructor warnings 2021-07-02 00:06:55 +09:00
Eugene Sandulenko a79b1379e4 SAGA2: Fix more warnings 2021-07-01 01:37:40 +02:00
Eugene Sandulenko 2161d9e388 SAGA2: Removed std.h 2021-07-01 01:37:31 +02:00
Eugene Sandulenko 37bd0e9c38 SAGA2: Replace elementsof with ARRAYSIZE 2021-07-01 01:37:31 +02:00
Eugene Sandulenko 794fde8f9c SAGA2: Fix more warnings 2021-07-01 01:37:30 +02:00
Eugene Sandulenko a640006ea6 SAGA2: Fix more warnings 2021-07-01 01:37:29 +02:00
Eugene Sandulenko 9fa23205d6 SAGA2: Added more sanity checking 2021-07-01 01:37:21 +02:00
a/ 8aca55e10b SAGA2: Fix animation access 2021-07-01 01:37:19 +02:00
a/ c575ca2995 SAGA2: Put GameObject data into a packed struct 2021-07-01 01:37:17 +02:00
a/ cd48eeca19 SAGA2: Rename tile uv-coord constants 2021-07-01 01:37:16 +02:00
a/ 6fe11531b6 SAGA2: Rename platform metric constants 2021-07-01 01:37:15 +02:00
a/ da94093b43 SAGA2: Load spellSprites and spellSchemes with streams 2021-07-01 01:37:14 +02:00
Eugene Sandulenko 97f7a0e529 SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
Eugene Sandulenko 8f19630ded SAGA2: JANITORIAL: Fix code formatting 2021-07-01 01:37:00 +02:00
a/ 91d47cb480 SAGA2: Cleanup handles in drawObject 2021-07-01 01:37:00 +02:00
a/ 99d0035d61 SAGA2: Fix pose/colorscheme loading 2021-07-01 01:37:00 +02:00
Eugene Sandulenko e916e99d5f SAGA2: Fix warnings 2021-07-01 01:37:00 +02:00
Eugene Sandulenko ea35f4728e SAGA2: Load image cursors from .exe, delete images.* 2021-07-01 01:36:58 +02:00
a/ 34af614f8e SAGA2: Fix actor sprite initialization 2021-07-01 01:36:57 +02:00
Eugene Sandulenko 4a5b055e10 SAGA2: Reduce header dependencies 2021-07-01 01:36:57 +02:00
Eugene Sandulenko 3e79f9cd1b SAGA2: Remove rmemfta.h 2021-07-01 01:36:55 +02:00
Eugene Sandulenko 20e0ee7e70 SAGA2: More work on reducing header dependency 2021-07-01 01:36:55 +02:00