elasota
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e280186a8c
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ALL: VS warning cleanup
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2022-12-25 16:31:57 +01:00 |
|
Hubert Maier
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48d4944c64
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JANITORIAL: SAGA2: Correct / Note Spelling Mistakes
neccessary -> necessary
agression -> aggression
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2022-11-15 22:52:43 +02:00 |
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Eugene Sandulenko
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2d3173b151
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SAGA2: Rename rest of constants in the header files
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2022-10-29 23:46:00 +02:00 |
|
Eugene Sandulenko
|
a1c5dee320
|
SAGA2: Renamed some constants
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2022-10-29 23:45:59 +02:00 |
|
Eugene Sandulenko
|
90cc01996a
|
SAGA2: Rename enums in tile.h
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2022-10-29 23:45:58 +02:00 |
|
Eugene Sandulenko
|
c76b8f1078
|
SAGA2: Rename enums in tcoords.h
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2022-10-29 23:45:58 +02:00 |
|
Eugene Sandulenko
|
6a9dfb21d5
|
SAGA2: Rename enums in stimtype.h
|
2022-10-29 14:51:10 +02:00 |
|
Eugene Sandulenko
|
98508c2bfb
|
SAGA2: Rename enums in sprite.h
|
2022-10-29 14:49:08 +02:00 |
|
Eugene Sandulenko
|
7f4dd6aaaa
|
SAGA2: Rename enums in script.h
|
2022-10-29 14:15:21 +02:00 |
|
Eugene Sandulenko
|
e00bdadfd2
|
SAGA2: Rename enums in property.h
|
2022-10-29 13:50:59 +02:00 |
|
Eugene Sandulenko
|
7896855b10
|
SAGA2: Rename enums in objproto.h
|
2022-10-29 13:36:38 +02:00 |
|
Eugene Sandulenko
|
e6aab8c586
|
SAGA2: Rename enums in objects.h
|
2022-10-29 13:04:15 +02:00 |
|
Eugene Sandulenko
|
bf073313a6
|
SAGA2: Rename enums in motion.h 2/2
|
2022-10-29 01:07:20 +02:00 |
|
Eugene Sandulenko
|
39032c3743
|
SAGA2: Rename enums in effects.h
|
2022-10-27 14:35:54 +02:00 |
|
Eugene Sandulenko
|
7cc012e311
|
SAGA2: Reanme enums in contain.h
|
2022-10-27 14:06:11 +02:00 |
|
Eugene Sandulenko
|
aa481ba77b
|
SAGA2: Rename enums in actor.h
|
2022-10-27 13:25:55 +02:00 |
|
Eugene Sandulenko
|
7bcf7224e2
|
SAGA2: Rename class variables in sprite.h
|
2022-09-27 17:44:56 +02:00 |
|
Eugene Sandulenko
|
73ed338da0
|
SAGA2: Rename class variables in player.h
|
2022-09-27 12:43:28 +02:00 |
|
Eugene Sandulenko
|
9834c6e321
|
SAGA2: Rename class variables in objproto.h
|
2022-09-26 19:52:27 +02:00 |
|
Eugene Sandulenko
|
c2d795f63c
|
SAGA2: Rename class variables in motion.h
|
2022-09-26 19:52:27 +02:00 |
|
Eugene Sandulenko
|
40d9d2e9b9
|
SAGA2: Use class copy constuctor instead of memcpy()
|
2022-09-25 21:37:26 +02:00 |
|
Eugene Sandulenko
|
ef106cf716
|
SAGA2: Reanme GameObj class members
|
2022-09-25 21:37:26 +02:00 |
|
Eugene Sandulenko
|
e281cde4b6
|
SAGA2: Use portable struct copying
|
2022-09-25 21:37:26 +02:00 |
|
Eugene Sandulenko
|
abea37c9bb
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
|
Orgad Shaneh
|
f544cb934d
|
SAGA2: Use nullptr
Using clang-tidy modernize-use-nullptr
|
2021-11-14 15:51:59 +02:00 |
|
Filippos Karapetis
|
18ec7c853e
|
SAGA2: More work on Dinotopia
|
2021-10-17 23:13:55 +03:00 |
|
Filippos Karapetis
|
d3df1b09a1
|
SAGA2: Adapt some C syntax to C++
|
2021-09-11 12:23:32 +03:00 |
|
a/
|
5fd2ab4794
|
SAGA2: Rename _containerList
|
2021-08-28 23:57:30 +09:00 |
|
a/
|
db33d0ccac
|
SAGA2: Move global variables in beegee.cpp to Deejay class
|
2021-08-26 04:07:30 +09:00 |
|
a/
|
c123a4914c
|
SAGA2: Move _actorList from Saga2Engine to ActorManager
|
2021-08-24 02:43:15 +09:00 |
|
a/
|
323a345cc7
|
SAGA2: Remove globals in actor.cpp
|
2021-08-24 02:43:15 +09:00 |
|
a/
|
c225233949
|
SAGA2: Rename Actor class variables
|
2021-08-19 06:15:39 +09:00 |
|
a/
|
93c18db9d8
|
SAGA2: Fix getRandomNumber ranges
|
2021-08-18 15:54:30 +09:00 |
|
a/
|
fb15fce9d6
|
SAGA2: Fix wild pointer access in iterators
|
2021-08-15 18:29:20 +09:00 |
|
a/
|
f3c6276162
|
SAGA2: Fix uninitialized field. CID 1461353
|
2021-08-10 11:34:23 +09:00 |
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a/
|
4cd2a2d433
|
SAGA2: Fix TaskStack construction for full stack
|
2021-08-08 16:31:23 +09:00 |
|
a/
|
3b691de5ca
|
SAGA2: Fix Actor loading debug messages
|
2021-08-06 18:44:57 +09:00 |
|
a/
|
c8bd76084d
|
SAGA2: Fix leader initialization on loadActors
|
2021-08-06 18:44:57 +09:00 |
|
a/
|
27fec511ae
|
SAGA2: Move actorList to Saga2Engine
|
2021-07-21 21:39:07 +09:00 |
|
a/
|
68b08bf030
|
SAGA2: Fix pointer arithmetics in objects.cpp
|
2021-07-19 18:27:42 +09:00 |
|
Eugene Sandulenko
|
14414d0a87
|
SAGA2: Eliminate non-portable va_arg method
|
2021-07-19 09:41:20 +02:00 |
|
a/
|
be1048d954
|
SAGA2: Fix pointer arithmetic in actor/object constructors
|
2021-07-17 13:02:02 +09:00 |
|
a/
|
500916b5ca
|
SAGA2: Move playerList to Saga2Engine
|
2021-07-17 11:23:24 +09:00 |
|
a/
|
cc93ff8ff4
|
SAGA2: Fix global constructor in object.cpp
|
2021-07-17 06:53:06 +09:00 |
|
a/
|
668e4bff41
|
SAGA2: Make FactionTallies chunk size portable
|
2021-07-16 00:08:46 +09:00 |
|
a/
|
0d7a8dc7dc
|
SAGA2: Make several save size calculations portable
|
2021-07-14 14:19:21 +09:00 |
|
Eugene Sandulenko
|
1d169ee4bf
|
SAGA2: Remove savefile.*
|
2021-07-12 17:11:37 +02:00 |
|
Eugene Sandulenko
|
eb7c7273db
|
SAGA2: Remove old save/load methods
|
2021-07-12 17:11:37 +02:00 |
|
a/
|
54cf566278
|
SAGA2: Make actorCount constant
|
2021-07-12 19:23:19 +09:00 |
|
a/
|
5cc7b8803c
|
SAGA2: Implement FactionTallies save/loading
|
2021-07-12 13:08:48 +09:00 |
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