Commit Graph
168 Commits
Author SHA1 Message Date
Filippos Karapetis 95821c97ee Inventory and conversation arrows are working correctly now in IHNM
svn-id: r27107
2007-06-05 13:19:47 +00:00
Filippos Karapetis 9896ce253e Moved a sanity check before some relevant asserts
svn-id: r27054
2007-06-02 15:21:42 +00:00
Max Horn 218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Filippos Karapetis 13541d3e96 Verb actions are working correctly now in IHNM. Some verbs are still non-functional
svn-id: r26970
2007-05-27 11:49:08 +00:00
Filippos Karapetis ff7d48f582 Changed the check for the status bar in IHNM to match the original, removed a relevant hack
svn-id: r26802
2007-05-11 13:10:13 +00:00
Filippos Karapetis 1880c8739b Disable the status text in IHNM when the main panel is not shown. Fixes a crash when hovering over a character in the character selection screen
svn-id: r26801
2007-05-11 10:35:12 +00:00
Filippos Karapetis b9cdca27ee Added (non-functional) save and load buttons in the options panel of IHNM
svn-id: r26767
2007-05-06 17:18:11 +00:00
Filippos Karapetis 463c5fcec8 More IHNM options panel improvements: added text and working widgets for read speed, music and sound, matched the font and the coordinates of the options panel and the widgets with the ones of the original interpreter
svn-id: r26738
2007-05-02 23:27:25 +00:00
Filippos Karapetis 74f839d6c8 IHNM: Added the options dialog and quit dialog with very basic functionality (continue and exit game).
The buttons are still wrong and not all the options are implemented yet, but at least the game doesn't freeze when the user tries to open the options dialog and it's now possible to exit normally

svn-id: r26735
2007-05-02 17:12:30 +00:00
Filippos Karapetis 6ca558f0ff Fix for verbs in IHNM
svn-id: r26732
2007-05-01 21:48:18 +00:00
Max Horn 60aec5b9f1 SAGA: Moved displayinfo stuff into its own header file
svn-id: r26635
2007-04-27 23:11:12 +00:00
Torbjörn Andersson 53624376b4 Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), with
Fingolfin's blessings. Keyboard repeat is now handled by the event manager,
rather than by individual engines.

Since this can cause problems with some engines (see the AGI engine), the extra
"key down" events are marked as "synthetic", so that they can be ignored if
necessary.

svn-id: r26170
2007-03-17 15:44:26 +00:00
Max Horn 9edf1e6a1a cleanup
svn-id: r24407
2006-10-21 12:44:10 +00:00
Torbjörn Andersson 6358547a43 More whitespace changes.
svn-id: r23496
2006-07-14 13:33:58 +00:00
Eugene Sandulenko de95d463a8 Support of new subtitles code. Patch from salty-horse.
svn-id: r23031
2006-06-11 20:30:43 +00:00
Andrew Kurushin 64c3407500 extract GameDescriptions to separate files (this will help compress_saga tool to detect sound resource)
svn-id: r22433
2006-05-13 10:30:38 +00:00
Max Horn 74edd90aba Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch)
svn-id: r21951
2006-04-16 19:23:14 +00:00
Max Horn 26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00