Max Horn
61aadb378d
Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeature comments
...
svn-id: r34896
2008-11-04 16:11:40 +00:00
Max Horn
55c10e0ec6
Patch #2122869 : ALL: Common load dialog
...
svn-id: r34883
2008-11-03 18:32:16 +00:00
Filippos Karapetis
b7a219ebc6
Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, as discussed in patch #2122869
...
svn-id: r34854
2008-10-26 16:42:08 +00:00
Max Horn
9b160804ab
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
...
svn-id: r34700
2008-09-30 12:27:38 +00:00
Johannes Schickel
0a35842954
Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".
...
svn-id: r34495
2008-09-11 19:47:45 +00:00
Max Horn
d3642080de
Moved check for shouldRTL() from engines to scummvm_main
...
svn-id: r34310
2008-09-03 16:56:40 +00:00
Max Horn
531bcf847c
Moved FilesystemNode / FSList to namespace Common; also got rid of some 'typedef Common::String String;' name aliases
...
svn-id: r34302
2008-09-03 11:22:51 +00:00
Christopher Page
ec8dac5540
Added a MetaEngineFeature for RTL support, the RTL button is disabled in the GMM if the engine doesn't support it
...
svn-id: r33921
2008-08-16 02:53:16 +00:00
Christopher Page
9d3cdcb2da
Defined some MetaEngineFeatures for the engines, the launcher uses these features to allow/disallow loading and deleting saves
...
svn-id: r33909
2008-08-15 18:15:14 +00:00
Christopher Page
c318987ff5
Added --list-saves support for QUEEN
...
svn-id: r33390
2008-07-29 01:52:29 +00:00
Christopher Page
45d24a58f9
QUEEN sound settings work with the GMM
...
svn-id: r33093
2008-07-18 01:46:33 +00:00
Christopher Page
67c8c39fdf
Queen works with the new GMM implementation, and made a correction to a change in parallaction
...
svn-id: r32999
2008-07-11 00:49:01 +00:00
Christopher Page
6d1350638a
Queen sound settings are now configurable through the GMM
...
svn-id: r32922
2008-07-05 22:04:15 +00:00
Christopher Page
7d0eb4f4f0
Queen and Saga now use the new _quit flag
...
svn-id: r32774
2008-06-25 02:14:55 +00:00
Christopher Page
18b892e534
QUEEN: Modified engine to use a quit flag instead of system->quit() in order to return to the launcher
...
svn-id: r32525
2008-06-04 05:21:47 +00:00
Jordi Vilalta Prat
38a8aa516e
Allow static and dynamic plugins to be used at the same time
...
svn-id: r31888
2008-05-06 03:00:26 +00:00
Max Horn
88bb567e18
Merged lots of _mixer->isReady() warnings into a single one in Engine constructor
...
svn-id: r30871
2008-02-15 17:01:35 +00:00
Jordi Vilalta Prat
c103290e2b
Initial support for plugin types
...
svn-id: r30825
2008-02-08 00:02:23 +00:00
Max Horn
8a73356a2d
Revised Engine plugin API to only provide a single func which returns a MetaEngine instance. Used this to simplify the rest of the plugin system
...
svn-id: r30780
2008-02-03 18:56:47 +00:00
Max Horn
015e73b792
cleanup
...
svn-id: r30777
2008-02-03 18:23:27 +00:00
Torbjörn Andersson
e51bf80218
Changed "COMPATIBLITY" to "COMPATIBILITY".
...
svn-id: r30754
2008-02-03 10:15:36 +00:00
Jordi Vilalta Prat
c070f0d04f
Converted queen and sky to use MetaEngine (forgot them because they don't use the AdvancedDetector).
...
svn-id: r30752
2008-02-03 09:39:26 +00:00
Paul Gilbert
6eb64102a4
Fix to remove a tab character from the GPL header
...
svn-id: r30238
2008-01-05 12:45:14 +00:00
Gregory Montoir
b767eb771b
fix incomplete savestate prefix
...
svn-id: r29138
2007-09-30 11:16:01 +00:00
Gregory Montoir
c1eacc0357
simplified queen savegame listing (removed marks array etc.)
...
svn-id: r29111
2007-09-27 20:38:04 +00:00
Eugene Sandulenko
77eea722af
Modified patch #1738058 : "Action recorder".
...
svn-id: r28968
2007-09-19 13:55:05 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
...
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
3abc11611e
Code formatting fixes
...
svn-id: r28945
2007-09-18 20:16:33 +00:00
David Corrales
720c974faf
Changed SaveFileManager::listSavegames() function to be engine agnostic. It now returns a list will the full paths of existing files that match a given regex.
...
Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly.
svn-id: r28046
2007-07-12 17:58:15 +00:00
David Corrales
3b96c7fad5
Renamed methods in the FilesystemNode class to match the AbstractFSNode implementations.
...
Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode.
svn-id: r27113
2007-06-05 21:02:35 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
...
svn-id: r27024
2007-05-30 21:56:52 +00:00
Gregory Montoir
20ec8d2d34
This should make the game match the original DOS version speed.
...
svn-id: r26371
2007-04-02 18:59:00 +00:00
Gregory Montoir
a1d9bcd923
enabled music volume changes in Amiga version
...
svn-id: r26265
2007-03-20 23:24:54 +00:00
Gregory Montoir
a3c2c1f413
Since the amiga version handle music very differently than the PC version, the existing Music and MusicPlayer classes have been merged to a single MidiMusic class, simplifying code a bit.
...
svn-id: r26033
2007-03-08 22:15:20 +00:00
Gregory Montoir
370c07f925
added other code differences for Amiga FOTAQ versions, full game is now completable under ScummVM
...
svn-id: r25941
2007-03-02 23:47:49 +00:00
Gregory Montoir
11e679845d
some fixes and additions for FOTAQ amiga versions
...
svn-id: r25825
2007-02-24 18:39:08 +00:00
Gregory Montoir
eec3543c7d
some fixes with resource files handling for Amiga versions
...
svn-id: r25785
2007-02-22 12:12:45 +00:00
Gregory Montoir
948630c3b4
added initial support for FOTAQ amiga versions
...
svn-id: r25769
2007-02-21 20:27:48 +00:00
Max Horn
cc210d7512
cleanup
...
svn-id: r25753
2007-02-20 19:23:07 +00:00
Max Horn
b8aeefaffb
Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing)
...
svn-id: r25660
2007-02-17 18:55:51 +00:00
Gregory Montoir
7fa8e652a0
added missing MKID_BE macros
...
svn-id: r25560
2007-02-13 20:58:20 +00:00
Eugene Sandulenko
cd8a5f3a98
First phase of detection-related plugins interface improvements. Now plugins
...
return StringMap instead of fixed list of parameters. This adds great
flexibility.
Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.
svn-id: r25134
2007-01-20 21:27:57 +00:00
Gregory Montoir
701b803aff
cleanup
...
svn-id: r24693
2006-11-12 17:47:16 +00:00
Gregory Montoir
5a902f8f7a
rewrote FOTAQ game version detection code in a - if I didn't break anything - better way (no more duplicated code, more accurate game description in the launcher...)
...
svn-id: r24598
2006-11-04 12:00:31 +00:00
Gregory Montoir
d5608e82ed
cleanup (got rid of the custom Language enum, re-used the one in the Common namespace)
...
svn-id: r24595
2006-11-03 22:36:05 +00:00
Max Horn
651d22b873
* Added virtual Engine::getDebugger() method
...
* Removed code from errorString() methods that hooked the debugger(s)
into error(), in favor of using getDebugger() from within error()
* As a consequence, removed most custom errorString() methods
svn-id: r23894
2006-09-16 19:31:23 +00:00
Max Horn
4a80db4c7b
* Added copyright string to all engine plugins
...
* Modified about dialog to list all available plugins with their resp. copyright
* Modified about dialog credits to show the GPL last (like movie end credits do with their legal text, too)
svn-id: r23645
2006-07-31 13:41:21 +00:00
Johannes Schickel
cfd9977425
Using FilesystemNode::name instead of FilesystemNode::displayName in all game detectors.
...
svn-id: r23558
2006-07-22 14:50:50 +00:00
Max Horn
d210b19aec
Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
...
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h)
svn-id: r23274
2006-06-24 08:07:48 +00:00
Torbjörn Andersson
ecfedb1e81
Cleanup. It seems unnecessary to have a "break" right after an unconditional
...
return in a switch case.
svn-id: r23198
2006-06-20 18:55:25 +00:00