Commit Graph
114 Commits
Author SHA1 Message Date
Max Horn 61aadb378d Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeature comments
svn-id: r34896
2008-11-04 16:11:40 +00:00
Max Horn 55c10e0ec6 Patch #2122869: ALL: Common load dialog
svn-id: r34883
2008-11-03 18:32:16 +00:00
Filippos Karapetis b7a219ebc6 Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, as discussed in patch #2122869
svn-id: r34854
2008-10-26 16:42:08 +00:00
Max Horn 9b160804ab Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
2008-09-30 12:27:38 +00:00
Johannes Schickel 0a35842954 Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState".
svn-id: r34495
2008-09-11 19:47:45 +00:00
Max Horn d3642080de Moved check for shouldRTL() from engines to scummvm_main
svn-id: r34310
2008-09-03 16:56:40 +00:00
Max Horn 531bcf847c Moved FilesystemNode / FSList to namespace Common; also got rid of some 'typedef Common::String String;' name aliases
svn-id: r34302
2008-09-03 11:22:51 +00:00
Christopher Page ec8dac5540 Added a MetaEngineFeature for RTL support, the RTL button is disabled in the GMM if the engine doesn't support it
svn-id: r33921
2008-08-16 02:53:16 +00:00
Christopher Page 9d3cdcb2da Defined some MetaEngineFeatures for the engines, the launcher uses these features to allow/disallow loading and deleting saves
svn-id: r33909
2008-08-15 18:15:14 +00:00
Christopher Page c318987ff5 Added --list-saves support for QUEEN
svn-id: r33390
2008-07-29 01:52:29 +00:00
Christopher Page 45d24a58f9 QUEEN sound settings work with the GMM
svn-id: r33093
2008-07-18 01:46:33 +00:00
Christopher Page 67c8c39fdf Queen works with the new GMM implementation, and made a correction to a change in parallaction
svn-id: r32999
2008-07-11 00:49:01 +00:00
Christopher Page 6d1350638a Queen sound settings are now configurable through the GMM
svn-id: r32922
2008-07-05 22:04:15 +00:00
Christopher Page 7d0eb4f4f0 Queen and Saga now use the new _quit flag
svn-id: r32774
2008-06-25 02:14:55 +00:00
Christopher Page 18b892e534 QUEEN: Modified engine to use a quit flag instead of system->quit() in order to return to the launcher
svn-id: r32525
2008-06-04 05:21:47 +00:00
Jordi Vilalta Prat 38a8aa516e Allow static and dynamic plugins to be used at the same time
svn-id: r31888
2008-05-06 03:00:26 +00:00
Max Horn 88bb567e18 Merged lots of _mixer->isReady() warnings into a single one in Engine constructor
svn-id: r30871
2008-02-15 17:01:35 +00:00
Jordi Vilalta Prat c103290e2b Initial support for plugin types
svn-id: r30825
2008-02-08 00:02:23 +00:00
Max Horn 8a73356a2d Revised Engine plugin API to only provide a single func which returns a MetaEngine instance. Used this to simplify the rest of the plugin system
svn-id: r30780
2008-02-03 18:56:47 +00:00
Max Horn 015e73b792 cleanup
svn-id: r30777
2008-02-03 18:23:27 +00:00
Torbjörn Andersson e51bf80218 Changed "COMPATIBLITY" to "COMPATIBILITY".
svn-id: r30754
2008-02-03 10:15:36 +00:00
Jordi Vilalta Prat c070f0d04f Converted queen and sky to use MetaEngine (forgot them because they don't use the AdvancedDetector).
svn-id: r30752
2008-02-03 09:39:26 +00:00
Paul Gilbert 6eb64102a4 Fix to remove a tab character from the GPL header
svn-id: r30238
2008-01-05 12:45:14 +00:00
Gregory Montoir b767eb771b fix incomplete savestate prefix
svn-id: r29138
2007-09-30 11:16:01 +00:00
Gregory Montoir c1eacc0357 simplified queen savegame listing (removed marks array etc.)
svn-id: r29111
2007-09-27 20:38:04 +00:00
Eugene Sandulenko 77eea722af Modified patch #1738058: "Action recorder".
svn-id: r28968
2007-09-19 13:55:05 +00:00
Nicola Mettifogo 258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn 3abc11611e Code formatting fixes
svn-id: r28945
2007-09-18 20:16:33 +00:00
David Corrales 720c974faf Changed SaveFileManager::listSavegames() function to be engine agnostic. It now returns a list will the full paths of existing files that match a given regex.
Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly.

svn-id: r28046
2007-07-12 17:58:15 +00:00
David Corrales 3b96c7fad5 Renamed methods in the FilesystemNode class to match the AbstractFSNode implementations.
Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode.

svn-id: r27113
2007-06-05 21:02:35 +00:00
Max Horn 218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Gregory Montoir 20ec8d2d34 This should make the game match the original DOS version speed.
svn-id: r26371
2007-04-02 18:59:00 +00:00
Gregory Montoir a1d9bcd923 enabled music volume changes in Amiga version
svn-id: r26265
2007-03-20 23:24:54 +00:00
Gregory Montoir a3c2c1f413 Since the amiga version handle music very differently than the PC version, the existing Music and MusicPlayer classes have been merged to a single MidiMusic class, simplifying code a bit.
svn-id: r26033
2007-03-08 22:15:20 +00:00
Gregory Montoir 370c07f925 added other code differences for Amiga FOTAQ versions, full game is now completable under ScummVM
svn-id: r25941
2007-03-02 23:47:49 +00:00
Gregory Montoir 11e679845d some fixes and additions for FOTAQ amiga versions
svn-id: r25825
2007-02-24 18:39:08 +00:00
Gregory Montoir eec3543c7d some fixes with resource files handling for Amiga versions
svn-id: r25785
2007-02-22 12:12:45 +00:00
Gregory Montoir 948630c3b4 added initial support for FOTAQ amiga versions
svn-id: r25769
2007-02-21 20:27:48 +00:00
Max Horn cc210d7512 cleanup
svn-id: r25753
2007-02-20 19:23:07 +00:00
Max Horn b8aeefaffb Added finalize() method to Common::OutSaveFile (which by default just flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing)
svn-id: r25660
2007-02-17 18:55:51 +00:00
Gregory Montoir 7fa8e652a0 added missing MKID_BE macros
svn-id: r25560
2007-02-13 20:58:20 +00:00
Eugene Sandulenko cd8a5f3a98 First phase of detection-related plugins interface improvements. Now plugins
return StringMap instead of fixed list of parameters. This adds great
flexibility.

Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.

svn-id: r25134
2007-01-20 21:27:57 +00:00
Gregory Montoir 701b803aff cleanup
svn-id: r24693
2006-11-12 17:47:16 +00:00
Gregory Montoir 5a902f8f7a rewrote FOTAQ game version detection code in a - if I didn't break anything - better way (no more duplicated code, more accurate game description in the launcher...)
svn-id: r24598
2006-11-04 12:00:31 +00:00
Gregory Montoir d5608e82ed cleanup (got rid of the custom Language enum, re-used the one in the Common namespace)
svn-id: r24595
2006-11-03 22:36:05 +00:00
Max Horn 651d22b873 * Added virtual Engine::getDebugger() method
* Removed code from errorString() methods that hooked the debugger(s)
  into error(), in favor of using getDebugger() from within error()
* As a consequence, removed most custom errorString() methods

svn-id: r23894
2006-09-16 19:31:23 +00:00
Max Horn 4a80db4c7b * Added copyright string to all engine plugins
* Modified about dialog to list all available plugins with their resp. copyright
* Modified about dialog credits to show the GPL last (like movie end credits do with their legal text, too)

svn-id: r23645
2006-07-31 13:41:21 +00:00
Johannes Schickel cfd9977425 Using FilesystemNode::name instead of FilesystemNode::displayName in all game detectors.
svn-id: r23558
2006-07-22 14:50:50 +00:00
Max Horn d210b19aec Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h)

svn-id: r23274
2006-06-24 08:07:48 +00:00
Torbjörn Andersson ecfedb1e81 Cleanup. It seems unnecessary to have a "break" right after an unconditional
return in a switch case.

svn-id: r23198
2006-06-20 18:55:25 +00:00