Commit Graph
15 Commits
Author SHA1 Message Date
elasota e280186a8c ALL: VS warning cleanup 2022-12-25 16:31:57 +01:00
Paweł Kołodziejski af899c07bf PLAYGROUND3D: Added minimal fog test for tinygl renderer. 2022-06-05 21:01:04 +02:00
Le Philousophe 1e4696f6d0 OPENGL: Rework renderer selection code
Add a class to group all renderer related (static) functions.
This allows to have getBestMatchingAvailableType inline in all engines.

The matching code is now shared between all engines but allows
customization for engines needing it (Grim, WME3D).

The new code takes runtime availability of features to select the
best renderer.
It avoid crashes when user choosed OpenGL but GLES2 is used.
2022-04-03 22:17:19 +02:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Paweł Kołodziejski 09d447c211 PLAYGROUND3D: Fix minor coverity warnings 2021-12-20 18:40:41 +01:00
Paweł Kołodziejski bac4c7c7ea PLAYGROUND3D: Corrected pixel format 2021-12-04 11:05:18 +01:00
Paweł Kołodziejski 946ee0a639 PLAYGROUND3D: Added more pixel formats for bitmap test 2021-12-04 10:16:43 +01:00
Paweł Kołodziejski ed837d20a8 PLAYGROUND3D: Added bitmap test 2021-12-03 23:34:58 +01:00
Orgad Shaneh 6c33355418 PLAYGROUND3D: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
Paweł Kołodziejski 0c5e091215 PLAYGROUND3D: Added viewport test 2021-11-08 09:00:01 +01:00
D G Turner 3b8685a77c PLAYGROUND3D: Fix Errorneous Fallthrough in Switch Statement 2021-10-29 01:40:22 +01:00
Paweł Kołodziejski 862bd7d05f GRAPHICS: Move FrameLimiter from engines to common graphics code 2021-10-27 23:11:20 +02:00
Paweł Kołodziejski 7a4b769887 PLAYGROUND3D: Added dimming test using vertex arrays 2021-10-27 22:31:47 +02:00
Paweł Kołodziejski e7ef9718a6 PLAYGROUND3D: Added polygon depth offset test 2021-10-26 22:02:39 +02:00
Paweł Kołodziejski 2776f7cb79 PLAYGROUND3D: Introduce testing and playground environment for 3d renderers 2021-10-26 13:43:16 +02:00