Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Andrei Prykhodko
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480d7fddbe
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PINK: returned HandlerStartPage HandlerTimerSequences
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2020-06-05 19:31:50 +03:00 |
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Andrei Prykhodko
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ed05445ab1
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PINK: moved HandlerTimerActions to handler.h/.cpp files
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2020-06-04 22:42:26 +03:00 |
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Andrei Prykhodko
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3de5035018
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PINK: use HandlerSequences instead of HandlerStartPage
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2020-06-04 22:41:39 +03:00 |
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Andrei Prykhodko
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5db138699a
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PINK: use HandlerSequence instead of HandlerTimerSequences
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2020-06-04 21:48:36 +03:00 |
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Henrik "Henke37" Andersson
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3629415345
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PINK: make toConsole const
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2020-02-15 22:05:44 +01:00 |
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Henrik "Henke37" Andersson
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37e405c936
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PINK: Flag a lot of stuff as const
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2020-02-15 22:05:44 +01:00 |
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Andrei Prykhodko
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cb3945cf4f
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PINK: hid debug output under channels and levels
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2018-07-21 16:23:57 +03:00 |
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whiterandrek
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e2ac931ccb
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PINK: rework scripting system
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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58e7d560ee
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PINK: inline small functions
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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e98c14c3d7
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PINK: fix formatting
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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82974a9ce3
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PINK: fix indentation
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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37574a3bcf
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PINK: remove >> << operators
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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a45e58319d
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PINK: fix signed vs unsigned comparison
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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39ed15d2f7
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PINK: fix includes
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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c29b1d1112
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PINK: started inventory implementation
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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cad72b1532
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PINK: basic walk, left click and seqTimer implementation
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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49d5ea28c0
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PINK: added basic cursor implementation, fixed sequenceAudio restarting and skipping, fixed various mem leaks, hopefully fixed finding of transparent color index.
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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e48ac17f68
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PINK: small fixes
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2018-06-28 23:51:32 +02:00 |
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whiterandrek
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37dbe057a8
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PINK: fixed sideEffect and choosing of handler
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2018-06-28 23:51:32 +02:00 |
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whitertandrek
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dbc709a140
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PINK: fixes to get first game scene of Hokus Pokus loaded and hack for Peril intro sprite, which has wrong transparent colour index
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2018-06-28 23:51:32 +02:00 |
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whitertandrek
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7facc7543f
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PINK: added random to methods which need it.
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2018-06-28 23:51:32 +02:00 |
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whitertandrek
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a22ebbb54e
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PINK: Handlers are implemented, beside handlerMgr, HandlerTimerSequences;
HandlerTimer differs in Peril and Hokus Pokus
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2018-06-28 23:51:32 +02:00 |
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whitertandrek
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be415cd46f
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PINK: small fixes
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2018-06-28 23:51:32 +02:00 |
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whitertandrek
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467d3f1ab8
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PINK: did a big file movement for better readability. Almost implemented
conditions and sideEffects. Added more classes. Now engine can play intro's sound.
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2018-06-28 23:51:32 +02:00 |
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