Commit Graph
29 Commits
Author SHA1 Message Date
Cameron Cawley f3b094e53f ENGINES: Change the MetaEngineDetection interface to match MetaEngine 2022-07-23 23:31:58 +02:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Orgad Shaneh 635377951e PINK: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
ysj1173886760 96aa98ed14 ENGINE: change the name of the delimiter of DebugChannelDef 2021-05-22 01:34:57 +02:00
ysj1173886760 11ba16558a PINK: change the AD to adapt for new api 2021-05-22 01:34:57 +02:00
ysj1173886760 c32fb48a38 PINK: move adding debugchannels to detection 2021-05-22 01:34:57 +02:00
Eugene Sandulenko 7ff34bc9ec PLUGINS: MetaEngineStatic -> MetaEngineDetection 2020-10-11 23:14:39 +02:00
Eugene Sandulenko 7ea6781043 PLUGINS: PLUGIN_TYPE_METAENGINE -> PLUGIN_TYPE_ENGINE_DETECTION 2020-10-11 23:12:32 +02:00
aryanrawlani28 d26bbe521c ENGINES: ALL: Finish renaming ME & AME classes
- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28 29ceb07959 ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28 8189a05316 ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28 0816e46ba6 PINK: Split detection features & adapt to new plugins. 2020-10-03 14:56:36 +02:00
Bastien Bouclet 3c625d3b1c PINK: Add override keywords 2020-02-09 12:43:16 +01:00
Eugene Sandulenko f0a3ed06d8 PINK: Added override keywords 2020-02-05 16:04:50 +01:00
Paul Gilbert 5b80320525 ENGINES: Adding override keyword to hasFeature methods 2020-02-04 20:04:11 -08:00
Bastien Bouclet 4b42112721 ENGINES: Add an engine ID to all the engines 2019-11-03 11:43:00 +01:00
Bastien Bouclet 9894976ade PINK: Push down the advanced detector include
So the whole engine is not rebuilt when making changes to shared code.
2018-12-10 19:12:18 +01:00
Bastien Bouclet 9a4c0ae281 ENGINES: Normalize the getName() result of metaengines
Also-By: Matthew Hoops <clone2727@gmail.com>
2018-12-10 06:47:27 +01:00
Andrei Prykhodko 6eaa7df0bc PINK: added loading of thumbnail only when necessary 2018-06-29 12:56:20 +03:00
Andrei Prykhodko feb3fde1cf PINK: JANITORIAL: formatting fixes 2018-06-28 23:51:32 +02:00
Andrei Prykhodko 42a649fd80 PINK: fix saving/loading 2018-06-28 23:51:32 +02:00
Eugene Sandulenko e9d1fa0c61 PINK: Allow running from original media 2018-06-28 23:51:32 +02:00
whiterandrek e7a7d6960d PINK: add savestate metadata support 2018-06-28 23:51:32 +02:00
whiterandrek 4f13df4828 PINK: add saving/loading of game.
It's bugged, but playable
2018-06-28 23:51:32 +02:00
whiterandrek e98c14c3d7 PINK: fix formatting 2018-06-28 23:51:32 +02:00
whiterandrek 82974a9ce3 PINK: fix indentation 2018-06-28 23:51:32 +02:00
whiterandrek 39ed15d2f7 PINK: fix includes 2018-06-28 23:51:32 +02:00
whitertandrek d058e5dfe6 PINK: moved game descriptions to detection_tables.h 2018-06-28 23:51:32 +02:00
whitertandrek 280b249657 PINK: Initial commit
Implemented skeleton of engine, detection, broFile and started orbFile
implementation.
2018-06-28 23:51:32 +02:00