Walter Agazzi
d8aca2185f
PETKA: Add support for compressed Red Comrades 1-2 ( #4581 )
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PETKA: Add support for compressed Red Comrades 1-2
2023-01-01 01:33:37 +01:00
Cameron Cawley
28d7b361ea
COMMON: Move more file format code into common/formats
2022-12-11 22:33:23 +01:00
Walter Agazzi
e6f782c4a8
PETKA: Add "demo" to game description
2022-11-25 14:44:00 +01:00
Walter Agazzi
6c644aa60d
PETKA: Remove unused petka_demo gameid
2022-11-25 14:42:29 +01:00
Eugene Sandulenko
1e07ed582d
PETKA: Init Walk class variables. CID 1433125
2022-10-24 11:12:29 +02:00
Eugene Sandulenko
8f2c6b0bac
PETKA: Init class variables. CID 1429743
2022-10-24 11:12:29 +02:00
Eugene Sandulenko
eb752bf109
PETKA: Avoid unnecessary object copying. CID 1498702
2022-10-24 11:12:29 +02:00
Eugene Sandulenko
85b239fd3e
PETKA: Avoid unnecessary object copying. CID 1498689
2022-10-24 11:12:29 +02:00
Eugene Sandulenko
eeeb0a7099
PETKA: Init structure on instantiation. CID 1428871
2022-10-24 11:12:28 +02:00
Eugene Sandulenko
527ddedc37
PETKA: Init class variables. CID 1428882
2022-10-24 11:12:28 +02:00
Eugene Sandulenko
bfc606770e
PETKA: Init class member variables. CID 1428851
2022-10-24 11:12:28 +02:00
Eugene Sandulenko
0bb127e4fb
PETKA: Add default constructor. CID 1429040
2022-10-24 11:12:28 +02:00
Eugene Sandulenko
a156789f40
PETKA: Init class variables. CID 1428847
2022-10-24 11:12:28 +02:00
Eugene Sandulenko
d56f1ea53c
PETKA: Prefer copy over resource leak.
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Fixes CID 1429046, 1433642, 1428846, 1429047, 1433123, 1433641,
1428973, 1429049, 1428856, 1428867, 1428869, 1429039, 1428850,
1433640
2022-10-24 11:12:28 +02:00
Eugene Sandulenko
0e60adfa58
PEETKA: Init class variables CID 1428864
2022-10-24 11:12:27 +02:00
Eugene Sandulenko
25833ad126
PINK: Init structure. CID 1428860
2022-10-24 11:12:27 +02:00
Cameron Cawley
f3b094e53f
ENGINES: Change the MetaEngineDetection interface to match MetaEngine
2022-07-23 23:31:58 +02:00
Andrei Prykhodko
9c039d027e
PETKA: set save desc when saving from game menu
2022-02-10 22:20:23 +02:00
Andrei Prykhodko
d6a501304d
PETKA: properly save when saving from dialog
2022-02-10 22:10:45 +02:00
Andrei Prykhodko
461c76e062
PETKA: fix issue with scene offset when saving
2022-02-10 22:06:47 +02:00
Andrei Prykhodko
950154462b
PETKA: disable autosave
2022-02-10 20:48:51 +02:00
Andrei Prykhodko
fcd2936d85
PETKA: fix first text render after sequence start
2022-02-10 20:45:05 +02:00
Andrei Prykhodko
6df876edca
PETKA: add Support Subtitle Options feature
2022-02-10 20:45:05 +02:00
Cameron Cawley
063bf80628
PETKA: Fix compilation on RISC OS
2022-02-10 14:45:46 +00:00
Andrei Prykhodko
fc6d124d70
PETKA: fix reading ini files with null terminators before CR+LF
2022-02-10 14:48:34 +02:00
Andrei Prykhodko
9328824877
PETKA: refactor panel interface
2022-02-10 14:48:34 +02:00
Andrei Prykhodko
c064f373b9
PETKA: update panel interface if changed settings from global menu
2022-02-10 14:48:34 +02:00
Andrei Prykhodko
19f2652aad
PETKA: fix crash when there is no video file
2022-02-09 16:11:10 +02:00
Andrei Prykhodko
595a81a287
PETKA: fix minor display issue in panel interface
2022-02-09 16:11:10 +02:00
Andrei Prykhodko
cad05c054e
PETKA: update cursor when picking item
2022-02-08 21:38:39 +02:00
Andrei Prykhodko
50fdf4bcea
PETKA: fix crash when loading room from game map
2022-02-08 20:04:50 +02:00
Andrei Prykhodko
50acebd675
PETKA: sync sound settings on start
2022-02-08 20:04:50 +02:00
Andrei Prykhodko
e2174c5296
PETKA: improved text rendering
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bug #12064
2022-02-08 17:37:33 +02:00
Andrei Prykhodko
fd98a42300
PETKA: fix outline color and text color for dialog options
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bugs #12063
2022-02-07 23:15:56 +02:00
Andrei Prykhodko
9ee1312bd2
PETKA: fix pathfinding
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bugs #12066 and #12067
2022-02-07 00:10:54 +02:00
Andrei Prykhodko
2d8a615ea8
PETKA: fix setting scene offset in some cases
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bug #12068
2022-02-06 14:25:31 +02:00
Andrei Prykhodko
a60c701bdf
PETKA: fix lag when loading backgrounds
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bug #12075 , #12076 , #12077
2022-02-06 11:58:39 +02:00
Andrei Prykhodko
0b53e0b262
PETKA: fix crash when playing intro videos
2022-02-06 11:58:39 +02:00
Andrei Prykhodko
239dee1c8d
PETKA: redraw screen after video play
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bug #12999
2022-02-05 23:45:21 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Orgad Shaneh
9394b5301f
PETKA: Use nullptr
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Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
Orgad Shaneh
ee57380de7
ENGINES: JANITORIAL: Remove 'virtual' when override is specified
2021-11-14 14:32:04 +02:00
Eugene Sandulenko
a9267184f4
ENGINES: Drop cxx11 feature dependency. Now it is always preent
2021-10-31 11:46:26 +02:00
Andrei Prykhodko
b91ae61143
PETKA: fix scene scrolling
2021-10-11 22:42:22 +03:00
Eugene Sandulenko
38974477a5
PETKA: Dropping ADGF_TESTING flag
2021-10-01 14:15:22 +03:00
Cameron Cawley
cd98ed87a4
PETKA: Fix rendering issue on first screen update
2021-08-30 23:27:13 +02:00
Cameron Cawley
2f4b38b093
PETKA: Fix crash on startup
2021-08-30 23:27:13 +02:00
Max Horn
2f1f8f502e
DEVTOOLS: move credits from devtools/credits.pl to engines
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This employs a "lazy" approach: the "format" for the credits stays
exactly as it was, i.e., perl code. Of course one may want to change
this to another format (e.g. YAML, JSON, XML; or also shell script or
AWK, like `configure.engine` uses). But I deliberately kept it simple,
to get a minimal change that is easy to verify. Any further changes to
e.g. the format can be layered atop this.
2021-08-05 00:01:46 +02:00
sluicebox
8e1d90f8e4
ALL: Remove clearAllDebugChannels() from Engine dtors
2021-06-14 12:42:38 -05:00
ysj1173886760
e955e588d0
PETKA: move debug channels to metaEngineDetection
2021-05-22 01:34:57 +02:00