Walter Agazzi
4bd921bff1
NIPPON: Add comma in title to match common naming
2022-11-28 19:43:13 +01:00
Cameron Cawley
a020300701
ENGINES: Remove use of getEngineId() in MetaEngine subclasses
2022-07-20 11:54:19 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Orgad Shaneh
78ef6203de
ENGINES: Fix getSavegameFile for almost all engines
...
Use kSimpleSavesNames correctly, add where needed, remove where needed.
Trac #12977
2021-11-10 21:49:48 +00:00
Orgad Shaneh
fe104cc337
ENGINES: Use MetaEngine consistently for getting autosave slot
...
The autosave refactoring that was done in
7adad5aaf5 used g_engine for identifying the
autosave slot. This worked for in-game save/load, but doesn't fit when
called from the launcher.
Fix by passing MetaEngine to SaveStateDescriptor ctor and using it for this
query.
Amends 7adad5aaf5 .
2021-10-24 16:46:06 +02:00
Cameron Cawley
c6705ae47b
PARALLACTION: Add keymapper support
2021-04-06 11:15:42 +03:00
Cameron Cawley
4ced49acd4
ENGINES: Changed AdvancedMetaEngine::createInstance to return a Common::Error
2020-12-04 20:57:14 +00:00
aryanrawlani28
d26bbe521c
ENGINES: ALL: Finish renaming ME & AME classes
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- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28
29ceb07959
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
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- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
78dd712a1c
PARALLACTION: Adapt to new detection modules and misc changes.
...
- Move common enums into detection_enums.h
- Make a new module for detection. See previous commit notes for more info.
2020-10-03 14:56:36 +02:00
aryanrawlani28
d3f164698a
PARALLACTION: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00