Commit Graph
22 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Orgad Shaneh 9dab832214 NEVERHOOD: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
D G Turner 2050ae13b6 NEVERHOOD: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-12-05 22:37:54 +00:00
Johannes Schickel 6563171e7b NEVERHOOD: Make GPL headers consisten in themselves. 2014-02-18 02:39:36 +01:00
Filippos Karapetis 43c226436c NEVERHOOD: Change more message values to enums 2013-12-25 19:12:00 +02:00
Filippos Karapetis 962e2fd550 NEVERHOOD: Change more message values to enums 2013-12-25 17:10:42 +02:00
Filippos Karapetis 8d7b10f7c3 NEVERHOOD: Add names to some message IDs 2013-12-23 21:03:35 +02:00
Filippos Karapetis 4b1f426103 NEVERHOOD: Fix Klaymen's idle blinking animation in the teleporter
The wrong animation hash was used in stSitIdleTeleporterBlinkSecond()
2013-11-03 04:19:17 +02:00
Filippos Karapetis 5510a285ed NEVERHOOD: Move some Klaymen animations specific to scene 1002
Also, reorganize some of the functions in modules/module1000_sprites.cpp
2013-11-02 16:38:58 +02:00
Filippos Karapetis 0fffbac36b NEVERHOOD: Move more scene-specific Klaymen animations to their scenes 2013-10-06 18:57:44 +03:00
Filippos Karapetis fa51ef214c NEVERHOOD: Move more scene-specific Klaymen animations to their scenes 2013-10-06 18:29:10 +03:00
Filippos Karapetis d5ebc69de0 NEVERHOOD: Move more scene-specific Klaymen animations to their scenes 2013-10-06 18:08:19 +03:00
Filippos Karapetis f35298f9ee NEVERHOOD: Move module-specific Klaymen code to its respective module 2013-10-06 04:56:41 +03:00
Filippos Karapetis cb01f16007 NEVERHOOD: Move specialized Klaymen code for modules 1000 and 1100 2013-10-05 22:18:59 +03:00
Sven Hesse 989ea7cb56 JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
Filippos Karapetis 9d489e82ce NEVERHOOD: Remove or silence by default some more debug output 2013-06-12 11:35:47 +03:00
johndoe123 65c6984635 NEVERHOOD: Implement game-internal savegame overwrite query screen
- Rename and reorder fields in the Klaymen class
2013-05-08 20:47:42 +02:00
johndoe123 9ae1888593 NEVERHOOD: Change Klaymen idle callbacks from method pointers to integers and evaluate these in a new method enterIdleAnimation 2013-05-08 20:47:42 +02:00
johndoe123 1383c5f395 NEVERHOOD: Rename stuff in the Klaymen class 2013-05-08 20:47:42 +02:00
johndoe123 c218cb46e0 NEVERHOOD: Remove unneeded braces 2013-05-08 20:47:42 +02:00
johndoe123 4c6e82fc05 NEVERHOOD: Remove objectPriority and surfacePriority parameters from the Klaymen class constructor since they always have the same value (1000) 2013-05-08 20:47:42 +02:00
johndoe123 4389d32974 NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the game's hero) 2013-05-08 20:47:41 +02:00