Commit Graph
59 Commits
Author SHA1 Message Date
johndoe123 a03879963f NEVERHOOD: Changed the save/load menu to allow gaps in saved games to simplify game deletion 2013-05-08 20:47:43 +02:00
johndoe123 2a571d71b0 NEVERHOOD: Fix GUI options and game copyright 2013-05-08 20:47:43 +02:00
johndoe123 a80bafeb2e NEVERHOOD: Support game loading from launcher/command line 2013-05-08 20:47:43 +02:00
johndoe123 a98d9aa58a NEVERHOOD: Clean up DiskplayerScene
- Enable return to launcher
- Remove obsolete comments
- Remove braces in single-line statements
- Remove unused non-transparent drawing code in BaseSurface::copyFrom
- Clean up mouse cursor insertion code in Scene class
2013-05-08 20:47:39 +02:00
johndoe123 4b7ad48ca8 NEVERHOOD: Rename some CollisionMan methods/fields
- Remove fallback detector (I think it's not needed)
- Rename Scene insertMouse methods
2013-05-08 20:47:39 +02:00
johndoe123 0f1aa64fd0 NEVERHOOD: Add support for the demo version
- Remove debug resource dumping code
- Fix Scene1501 (pictures without sound weren't displayed/too fast)
- Move main loop to mainLoop method
2013-05-08 20:47:38 +02:00
johndoe123 99e15e4005 NEVERHOOD: More work on saveload, saving works, loading not yet (from the GMM, in-game isn't finished yet) 2013-05-08 20:47:38 +02:00
Willem Jan Palenstijn 01f3f3a8dd Merge branch 'master' 2013-05-08 20:39:44 +02:00
johndoe123 52e0ac85db NEVERHOOD: First code with basic detection, nothing else so far 2013-05-08 20:30:49 +02:00