Commit Graph
294 Commits
Author SHA1 Message Date
Cameron Cawley 28d7b361ea COMMON: Move more file format code into common/formats 2022-12-11 22:33:23 +01:00
Eugene Sandulenko fb7095f5a4 COMMON: Move all compression-related files to a separate directory 2022-12-01 11:53:02 +01:00
Eugene Sandulenko cbc6ee42ff NANCY: Use checkExtendedSaves() 2022-11-27 14:37:05 +01:00
Cameron Cawley 2c8a7d3900 ENGINES: Remove support for GUI options in MetaEngineDetection subclasses 2022-11-16 23:58:54 +01:00
Cameron Cawley f3b094e53f ENGINES: Change the MetaEngineDetection interface to match MetaEngine 2022-07-23 23:31:58 +02:00
Eugene Sandulenko 9f37857070 GUI: Made "OK" consistent in various dialogs. We used "Ok" in a few places 2022-03-18 13:21:11 +01:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Orgad Shaneh 3a51911db2 NANCY: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
Orgad Shaneh c1343e8051 NANCY: Use override
Using clang-tidy modernize-use-override
2021-11-14 14:34:14 +02:00
Orgad Shaneh ee57380de7 ENGINES: JANITORIAL: Remove 'virtual' when override is specified 2021-11-14 14:32:04 +02:00
Orgad Shaneh 78ef6203de ENGINES: Fix getSavegameFile for almost all engines
Use kSimpleSavesNames correctly, add where needed, remove where needed.

Trac #12977
2021-11-10 21:49:48 +00:00
Eugene Sandulenko a9267184f4 ENGINES: Drop cxx11 feature dependency. Now it is always preent 2021-10-31 11:46:26 +02:00
Cameron Cawley 2f99746d8d ENGINES: Allow implementing registerDefaultSettings in the MetaEngine class 2021-09-18 11:57:29 +02:00
Cameron Cawley 39b04a1617 NANCY: Remove dead code 2021-09-18 11:57:29 +02:00
Cameron Cawley 644e7354f5 CREDITS: Update credits 2021-08-22 22:25:33 +03:00
Paul Gilbert baccbedf50 GRAPHICS: Changed surface classes sizes from uint16 to int16 2021-07-04 18:24:27 -07:00
Eugene Sandulenko 57517dbe21 NANCY: Fix MSVC warning 2021-07-01 01:35:58 +02:00
sluicebox 8e1d90f8e4 ALL: Remove clearAllDebugChannels() from Engine dtors 2021-06-14 12:42:38 -05:00
Le Philousophe 42e45f6769 NANCY: Move debug channels in detection.h to avoid pulling whole nancy.h
This one includes C++11 constructs which are not accepted by older
compilers
2021-05-22 13:42:55 +02:00
ysj1173886760 04d03fe7f0 NANCY: move debug channels to metaEngineDetection 2021-05-22 01:34:57 +02:00
Kaloyan Chehlarski 1079fac665 NANCY: Correctly read The Message in a Haunted Mansion boot summary
Nancy 3's BSUM chunk is now read correctly, although the game still
crashes at launch due to other issues.
2021-05-18 00:44:20 +03:00
Kaloyan Chehlarski a921e495bf NANCY: Make Nancy Drew: Stay Tuned for Danger bootable
Nancy2's BSUM chunk is now read correctly and the game boots
without crashing.
2021-05-18 00:44:20 +03:00
Kaloyan Chehlarski 8760d9b54c NANCY: Better fix for broken text lines in The Vampire Diaries
The check for broken text lines has been improved and now fixes at least one more bad string in The Vampire Diaries.
2021-05-18 00:44:19 +03:00
Kaloyan Chehlarski 4d07619a3a NANCY: Add compressed nancy1 variant and improve detection
Added a compressed variant of the Russian translation of Nancy Drew:
Secrets Can Kill. Added a flag to mark compressed game variants and
only load archives when playing one. Removed the 8-bit colors flag.
2021-05-18 00:44:19 +03:00
Kaloyan Chehlarski a82210b2db NANCY: Correctly load first scene in The Vampire Diaries
readBootSummary() now correctly extracts the first scene data and
the beginning player time from TVD's BSUM chunk.
2021-05-18 00:44:18 +03:00
Kaloyan Chehlarski a0600328c1 NANCY: Fix some sounds not playing when changing scene
Fixed an issue where some sounds would play and immediately get
stopped when changing the scene.
2021-05-18 00:44:18 +03:00
Kaloyan Chehlarski 0bab0e8160 NANCY: Clean up sound code 2021-05-18 00:44:18 +03:00
Kaloyan Chehlarski 515000eb5e NANCY: Silence uninitialized variable warning 2021-05-18 00:44:17 +03:00
a8103e2eb5 COMMON: Add support for multi-file InstallShield cabinets
Added support for InstallShield v6 cabinets, which can be made up of
multiple files. The interface for creating an Archive instance now takes
the base filename (e.g. the "data" in "data1.cab") for all cabinets,
including single-file ones.

Co-Authored-By: clone2727 <236052+clone2727@users.noreply.github.com>
Co-Authored-By: Walter van Niftrik <615114+waltervn@users.noreply.github.com>
2021-05-15 23:03:19 +03:00
Kaloyan Chehlarski 742edc40ec NANCY: Add detection for Russian variant of Secrets Can Kill
Added a detection entry for the Russian translation of Nancy Drew:
Secrets Can Kill.
2021-05-07 23:09:53 +03:00
Kaloyan Chehlarski de43aa79c1 NANCY: Disable sticky cursor in The Vampire Diaries
TVD doesn't have a sticky cursor when clicking the viewport edges,
and the feature is now disabled for that game.
2021-05-07 23:09:52 +03:00
Kaloyan Chehlarski 805d7615a0 NANCY: Show correct exit cursor
In TVD the exit cursor gets replaced when holding an item, whereas
nancy1 always shows it. This commit makes both games follow their
respective correct behavior.
2021-05-07 23:09:52 +03:00
Kaloyan Chehlarski 1876fd745a NANCY: Fix disabled input after state change
Fixed an edge case where input would stay disabled after changing the
game state, rendering the game unplayable.
2021-05-07 23:09:52 +03:00
Kaloyan Chehlarski 9ede2f3c91 NANCY: Fix single frame with wrong palette in The Vampire Diaries
Fixed an issue where the screen would render with an incorrect
palette once before switching to the correct one in TVD.
2021-05-07 23:09:52 +03:00
Kaloyan Chehlarski 913f4502a6 NANCY: Implement palette change action record types
Implemented the PaletteThisScene and PaletteNextScene action record
types, which change the viewport video's palette in TVD.
2021-05-07 23:09:52 +03:00
Kaloyan Chehlarski 7ac4cb807a NANCY: Fix PlayDigiSoundAndDie action record in The Vampire Diaries
PlayDigiSoundAndDie now loads correctly in The Vampire Diaries.
2021-05-07 23:09:51 +03:00
Kaloyan Chehlarski 3013d07e81 NANCY: Implement PlaySoundPanFrameAnchorAndDie action record
Implemented the PlaySoundPanFrameAnchorAndDie action record
type and added support for panning audio to the sound manager.
2021-05-07 23:09:51 +03:00
Orgad Shaneh a05e54f00c JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
Kaloyan Chehlarski 3dd19a47e1 NANCY: Set correct cursor when hovering a UI element
Set the correct ID for the cursor that displays when hovering a
clickable UI element.
2021-04-29 15:59:00 +03:00
Kaloyan Chehlarski 6abc61edf7 NANCY: Render text in The Vampire Diaries
Text in TVD is now rendered in the textbox, and should be
pixel-accurate to the original engine.
2021-04-29 15:59:00 +03:00
Kaloyan Chehlarski 6efcbebef5 NANCY: Fix primary video in The Vampire Diaries
Primary videos in The Vampire Diaries now load and display correctly.
2021-04-29 15:58:59 +03:00
Kaloyan Chehlarski 4b48535395 NANCY: Add support for DiamondWare v1.1 sound files
Bumped up the supported version of DWD files to 1.1 so a couple of
special cases in The Vampire Diaries can play.
2021-04-29 15:58:59 +03:00
Kaloyan Chehlarski 46e7231628 NANCY: Implement non-wrapping scenes
Implemented scenes that don't wrap around when they go beyond
the first/last frame of the video.
2021-04-29 15:58:59 +03:00
Kaloyan Chehlarski b87f98602e NANCY: Correct logo skip timing in The Vampire Diaries
Added a new logoEndAfter game constant, which controls how long
the game logo will stay on screen after booting the game, and
extracted its value for The Vampire Diaries.
2021-04-28 17:02:59 +03:00
Kaloyan Chehlarski cf43a600f5 NANCY: Implement sound in The Vampire Diaries
Unlike all later games using the engine, TVD sounds are stored in
an obscure file format (.dwd, DiamondWare Digitized). This commit adds support for uncompressed .dwd files and thus enables audio
in the game.
2021-04-28 17:02:59 +03:00
Kaloyan Chehlarski 7819ef1c17 NANCY: Fix PlaySoundMultiHS action record in The Vampire Diaries
Action record type PlaySoundMultiHS no longer crashes the game
when playing The Vampire Diaries.
2021-04-28 17:02:58 +03:00
Kaloyan Chehlarski 090b909631 NANCY: Secondary video fixes
Fixed the logic in PlaySecondaryVideo so it properly displays TVD's
character portraits.
2021-04-28 17:02:58 +03:00
Kaloyan Chehlarski ae1016e5c2 NANCY: Set correct maximum scroll in The Vampire Diaries
The maximum scroll in TVD is now corrected by one pixel, which
fixes some issues in single-frame scenes.
2021-04-26 19:42:18 +03:00
Kaloyan Chehlarski 2a8512925a NANCY: Fix items and inventory box in The Vampire Diaries
Items now show up in TVD's inventory box, and displaying their
cursor in the viewport no longer crashes the game.
2021-04-26 19:42:18 +03:00
Kaloyan Chehlarski 954954a85a NANCY: Flip all backgrounds in The Vampire Diaries
Both format 1 and 2 backgrounds in The Vampire Diaries are
upside-down, and the Viewport code now correctly flips all
backgrounds for that game.
2021-04-26 19:42:17 +03:00