Cameron Cawley
f3b094e53f
ENGINES: Change the MetaEngineDetection interface to match MetaEngine
2022-07-23 23:31:58 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Orgad Shaneh
bbbcd1c899
MORTEVIELLE: Use nullptr
...
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
ysj1173886760
ad62915be3
MORTEVIELLE: move debug channels to metaEngineDetection
2021-05-22 01:34:57 +02:00
Eugene Sandulenko
7ff34bc9ec
PLUGINS: MetaEngineStatic -> MetaEngineDetection
2020-10-11 23:14:39 +02:00
Eugene Sandulenko
7ea6781043
PLUGINS: PLUGIN_TYPE_METAENGINE -> PLUGIN_TYPE_ENGINE_DETECTION
2020-10-11 23:12:32 +02:00
aryanrawlani28
d26bbe521c
ENGINES: ALL: Finish renaming ME & AME classes
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- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28
a56dc094b9
ENGINES: ALL: Move detection_enums -> detection.h
...
- Cleans up headers quite a bit.
2020-10-03 14:56:36 +02:00
aryanrawlani28
29ceb07959
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
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- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8189a05316
ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
...
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
394aa54b7b
MORTEVIELLE: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
Bastien Bouclet
b2b78df162
MORTEVIELLE: Add override keywords
2020-02-09 12:43:15 +01:00
Eugene Sandulenko
9be24ff214
MORTEVIELLE: Added override keywords
2020-02-05 15:58:16 +01:00
Paul Gilbert
5b80320525
ENGINES: Adding override keyword to hasFeature methods
2020-02-04 20:04:11 -08:00
Bastien Bouclet
9c8bd056d6
ENGINES: Stop using 'single id'
2019-11-03 11:43:00 +01:00
Bastien Bouclet
4b42112721
ENGINES: Add an engine ID to all the engines
2019-11-03 11:43:00 +01:00
Bastien Bouclet
9a4c0ae281
ENGINES: Normalize the getName() result of metaengines
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Also-By: Matthew Hoops <clone2727@gmail.com >
2018-12-10 06:47:27 +01:00
Alexander Tkachev
b665fc933d
ALL: Make simpleSaveNames() a MetaEngineFeature
...
Added it into hasFeature() of all engines which returned `true` in
simpleSaveNames() before.
As mentioned in #788 , SCI is not always using simple names, so it
doesn't have such feature now.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
ab1d160ec8
ALL: Add MetaEngine::simpleSaveNames()
...
Engines with "simple" savenames would support "Run in background" in
save/load dialog and gradual save slots unlocking. Other engines
save/load feature would be locked until save sync is over.
2016-08-24 16:07:55 +06:00
Johannes Schickel
0b6befdcc5
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
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_singleid -> _singleId
_gameids -> _gameIds
_guioptions -> _guiOptions
2016-03-08 19:01:13 +01:00
Johannes Schickel
9da7d86952
MORTEVIELLE: Make GPL headers consistent in themselves.
2014-02-18 02:39:36 +01:00
Thierry Crozat
800ee561c9
MORTEVIELLE: Add detection entry for improved German translation
...
I also reworked a bit how detection work so that both the original
and the improved German translations can be played.
2013-08-21 11:22:51 +01:00
Thierry Crozat
4a885af83a
MORTEVIELLE: Improve reading of menu file
...
Do not try to read the menu.mor file as it has a different format not
supported (and detection for it was already removed). Also only tries
to read the menu for the original language. This avoids using the
French menu with the German game when both files are present in
the search path.
2013-08-16 10:47:11 +01:00
Strangerke
0d1772b95d
MORTEVIELLE: Introduce original language in detection
2013-08-13 08:34:36 +02:00
Paul Gilbert
e14278eb58
MORTEVIELLE: Changed savegames to use the game target to generate filenames
2013-07-13 19:10:03 -04:00
Strangerke
b27b77b354
MORTEVIELLE: Modify copyright string to include 1987.
2012-04-06 08:24:07 +02:00
Strangerke
cdea613e51
MORTEVIELLE: Remove trailing spaces
2012-04-06 08:23:56 +02:00
Paul Gilbert
c81b81692b
MORTEVIELLE: Added support for using the static string list added to mort.dat
2012-04-06 08:20:59 +02:00
Paul Gilbert
bae25fc2aa
MORTEVIELLE: Implemented ScummVM savegame functionality with metadata
2012-04-06 08:20:55 +02:00
Paul Gilbert
80302552e8
MORTEVIELLE: Moved the game detection entries to detection_tables.h
2012-04-06 08:20:53 +02:00
Strangerke
fb216b263c
MORTEVIELLE: Add a couple of detection entries
2012-04-06 08:19:05 +02:00
Paul Gilbert
0766140a4e
MORTEVIELLE: Added stub engine implementation. Engine is now compilable.
2012-04-06 08:19:02 +02:00