Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Filippos Karapetis
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c6b164a0aa
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MADS: Split V2 games into a new subengine
Fixes bug #11759
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2021-01-09 00:58:36 +02:00 |
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D G Turner
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e75722665d
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MADS: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
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2019-12-06 03:34:11 +00:00 |
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Paul Gilbert
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162ddbea0f
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MADS: Cleanup of existing converstations skeleton code
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2016-01-08 17:02:17 +11:00 |
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Paul Gilbert
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cf5856492c
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MADS: Phantom: Flesh out walk triggers
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2016-01-07 18:11:24 +11:00 |
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Eugene Sandulenko
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9033f8db13
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MADS: Shut gcc warning. Requires checking
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2015-11-27 22:41:39 +01:00 |
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Strangerke
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b0c032275a
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MADS: Phantom - Initialize and synchronize a couple of variables
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2015-11-24 18:19:35 +01:00 |
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Strangerke
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351ce463ca
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MADS: Phantom: Add more checks in exitCatacombs
Fix an assert in moveCatacombs
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2015-11-24 17:44:21 +01:00 |
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Strangerke
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9b52ce590f
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MADS: Phantom: Fix asserts in moveCatacombs
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2015-11-24 17:37:37 +01:00 |
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Torbjörn Andersson
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9cf7d1ba60
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MADS: Silence two GCC warnings
The other warnings will require some further investigation.
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2015-11-23 00:15:55 +01:00 |
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Strangerke
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7fb2ec9366
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MADS: Replace the use of setTimingTrigger by a call to addTimer for V2+ games
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2015-11-10 09:15:55 +01:00 |
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Strangerke
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34d5f929ac
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MADS: Remove useless casts in per-game logic
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2015-11-09 21:40:18 +01:00 |
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Strangerke
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925dc6b158
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MADS: Phantom: Implement stopWalker()
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2015-11-09 21:09:04 +01:00 |
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Strangerke
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b177f6326f
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MADS: Phantom: Implement unhandledAction()
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2015-11-09 18:33:13 +01:00 |
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Strangerke
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9abf901c28
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MADS: Phantom: Implement doObjectAction()
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2015-11-09 18:05:02 +01:00 |
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Strangerke
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9ef395524e
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MADS: Phantom: Remove obsolete comment, fix the use of a boolean
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2015-11-04 18:22:23 +01:00 |
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Strangerke
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d073f5767c
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MADS: Phantom: Add more Catacombs functions
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2015-11-04 14:45:22 +01:00 |
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Strangerke
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cdc564b060
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MADS: Phantom: Phantom isn't naughty!
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2015-11-03 23:12:44 +01:00 |
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Strangerke
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9d6bb85ce3
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MADS: Phantom: Implement exitCatacombs
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2015-11-03 23:07:47 +01:00 |
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Strangerke
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04868be95b
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MADS: Phantom: Implement setupCatacombs
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2015-11-03 21:32:18 +01:00 |
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Strangerke
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7c4f6bae20
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MADS: Phantom: Implement scene 401
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2015-10-30 11:05:07 +01:00 |
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Strangerke
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c21bf3cf38
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MADS: Phantom: Implement scene 309
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2015-10-28 16:41:42 +01:00 |
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Strangerke
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808ef06339
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MADS: Phantom: Implement scene 111. Remove dead 'breaks'.
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2015-10-19 21:32:27 +02:00 |
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Filippos Karapetis
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ca6612e151
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MADS: Phantom: Initial work on game globals
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2015-07-04 01:51:46 +03:00 |
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Johannes Schickel
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5dd69b4dd1
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
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Strangerke
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a9bc36c6b5
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MADS: Phantom - add preloadsequence call in initializeGlobals
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2014-09-19 23:35:55 +02:00 |
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Filippos Karapetis
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1ff27b72dc
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MADS: Init scene variables for Phantom/Dragon, so they can start again
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2014-06-14 17:48:29 +03:00 |
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Paul Gilbert
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17cc86d172
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MADS: Refactoring and cleanup of the game startup code
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2014-06-06 20:04:46 -04:00 |
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Johannes Schickel
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9866aba2e4
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
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Strangerke
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6d1fc8256f
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MADS: Some more British -> American English modifications
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2014-05-19 20:56:03 +02:00 |
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Filippos Karapetis
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b7dd01fdef
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MADS: Remove trailing whitespace
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2014-05-08 11:43:23 +03:00 |
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Filippos Karapetis
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66593ef302
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MADS: Index and document all Phantom scenes
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2014-05-06 05:32:21 +03:00 |
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Filippos Karapetis
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76950bf0ac
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MADS: Add skeleton classes for Phantom and Dragonsphere
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2014-04-27 21:20:01 +03:00 |
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