Cameron Cawley
f3cb449566
MADE: Move the engine options into the MetaEngine subclass
2022-11-16 23:58:54 +01:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
aryanrawlani28
a56dc094b9
ENGINES: ALL: Move detection_enums -> detection.h
...
- Cleans up headers quite a bit.
2020-10-03 14:56:36 +02:00
aryanrawlani28
29ceb07959
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
...
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8189a05316
ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
...
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
53131399f9
MADE: Move common game/detection related code into new header files
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- Move enums from made.h -> detection_enums.h
- Move MadeGameDescription struct inside detector tables -> detection.h
2020-10-03 14:56:36 +02:00