Le Philousophe
abb4c3cd6c
LASTEXPRESS: Don't use unsafe strcat and strcpy
2022-10-23 22:46:19 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Orgad Shaneh
f8881f661b
LASTEXPRESS: Use nullptr
...
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
Evgeny Grechnikov
39ad93d738
LASTEXPRESS: fix gcc build
2018-08-26 12:09:43 +02:00
Evgeny Grechnikov
f771fa40ad
LASTEXPRESS: multiple fixes in NPC logic
...
Checked the logic against the original game
(to be precise, DOS English version from GOG, although I think
AI logic has no significant differences with other versions).
Fixed a *lot* of errors with varying visibility for the user.
Also, save+exit+load sometimes resulted in memory corruption like
((EntityParametersSSII*)(new EntityParametersIIII))->param8 = 0;
load operation did not restore the correct type of NPC logic context,
the default one was used (which also has the smallest sizeof).
Should be fixed now. Save+load is still unusable because it locks
everybody waiting for kActionEndSound (the sound state is not restored),
but, at least, it should not corrupt the memory. Hopefully.
2018-08-26 12:09:43 +02:00
Littleboy
cbb7c71c89
LASTEXPRESS: Add asserts in EntityData serialization code. CID 1003265
2014-06-16 18:46:22 -04:00
Johannes Schickel
3d4f409572
LASTEXPRESS: Make GPL headers consistent in themselves.
2014-02-18 02:39:35 +01:00
Littleboy
1314c5c128
LASTEXPRESS: Rename Object properties
2013-12-10 01:54:56 -05:00
Littleboy
275aded0b0
LASTEXPRESS: Remove unnecessary casts
2012-08-27 21:49:40 -04:00
Littleboy
2c0033c7ba
LASTEXPRESS: Add const modifiers
2012-08-27 21:49:38 -04:00
Littleboy
cec57e0918
LASTEXPRESS: Reduce header interdependency
2012-08-27 21:49:37 -04:00
Littleboy
7f05e1413c
LASTEXPRESS: Remove use of skip from savegame functions when loading
...
We cannot accurately skip over compressed data as it is not know before decoding how much data will be used
2012-08-01 02:58:55 -04:00
Littleboy
42c9b405f1
LASTEXPRESS: Untemplatize setup functions
2012-07-27 23:23:17 -04:00
Littleboy
e91001a164
LASTEXPRESS: Remove templated resetCurrentParameters() function
2012-07-27 13:36:21 -04:00
Littleboy
6aeda2638b
LASTEXPRESS: More include re-organization
2012-07-27 00:54:24 -04:00
Julien
115a4d36ba
LASTEXPRESS: Move includes to header for setup function templates
2012-07-27 00:32:10 -04:00
Julien
b4b4a7d127
LASTEXPRESS: Replace setup macros by functions
2012-07-27 00:15:05 -04:00
Julien
813c2bb965
LASTEXPRESS: Merge the remaining macros in entity_intern.h into entity.h
2012-07-27 00:15:04 -04:00
Julien
938961e237
LASTEXPRESS: Remove TIME_CHECK_CALLBACK_1 macro
2012-07-27 00:15:03 -04:00
Julien
8545991739
LASTEXPRESS: Remove several TIME_CHECK* macros
2012-07-27 00:15:00 -04:00
Julien
8de4cb6547
LASTEXPRESS: Replace UPDATE_PARAM_PROC and UPDATE_PARAM_PROC_TIME macros
2012-07-27 00:14:58 -04:00
Julien
e13290a028
LASTEXPRESS: Replace UPDATE_PARAM_CHECK macro
2012-07-27 00:14:57 -04:00
Julien
95503250f8
LASTEXPRESS: Replace UPDATE_PARAM macro
2012-07-27 00:14:56 -04:00
Julien
2e20e1d1e2
LASTEXPRESS: Replace TIME_CHECK_PLAYSOUND_UPDATEPOSITION macro
2012-07-27 00:14:55 -04:00
Julien
c589e69ec9
LASTEXPRESS: Replace TIME_CHECK_CALLBACK_ACTION macro
2012-07-27 00:14:55 -04:00
Julien
5d4a8f1e15
LASTEXPRESS: Remove use of function wrappers in shared entity functions
2012-07-27 00:14:54 -04:00
Littleboy
6a8d037af1
LASTEXPRESS: Fix variable shadowing and update comments
2012-07-19 20:58:40 -04:00
Littleboy
d830c0edc9
LASTEXPRESS: Replace TIME_CHECK_SAVEPOINT and TIME_CHECK_OBJECT macros
2012-07-16 23:51:32 -04:00
Littleboy
3d1b7b2d96
LASTEXPRESS: Merge the two savegameBloodJacket functions into the base Entity class
2012-07-16 23:51:28 -04:00
Littleboy
132dd5b4bc
LASTEXPRESS: Replace SYNC_STRING macro by function
2012-07-16 23:51:27 -04:00
Littleboy
876a8f9377
LASTEXPRESS: Replace COMPARTMENT_TO and COMPARTMENT_FROM_TO macros
2012-07-16 23:51:25 -04:00
Littleboy
4cee0836c9
LASTEXPRESS: Replace CALLBACK_ACTION macro by member function
2012-07-14 14:34:42 -04:00
Littleboy
732a2c80dd
LASTEXPRESS: Remove duplicated include statements
2012-07-14 13:23:54 -04:00
Littleboy
b4ac4988cc
LASTEXPRESS: Cleanup comments
2011-06-28 22:54:51 -04:00
Littleboy
90dc4f9a8c
LASTEXPRESS: Move Sound class to the sound folder
2011-06-28 22:30:24 -04:00
Littleboy
5d020fffad
LASTEXPRESS: Refactor Sound class
...
- Move entry-related functions to separate class
- Move enumeration to shared header and rename FlagType to SoundFlag
2011-06-24 10:56:49 -04:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Julien Templier
da90fa1405
LASTEXPRESS: Fix SequenceFrame leak in Entities code
...
- Add EntityCallData destructor to dispose of frames & Sequences
- Properly dispose of frames in Entities::resetSequences()
svn-id: r54270
2010-11-16 14:06:59 +00:00
Julien Templier
521f228ced
LASTEXPRESS: Use SAFE_DELETE for class variables
...
svn-id: r54201
2010-11-11 14:19:44 +00:00
Julien Templier
6711c5a8cf
LASTEXPRESS: Fix more memory leaks
...
- Missing deallocation of queued frames in SceneManager
- Leaking functor on each call to entity setup functions
- Add SoundEntry destructor & better Entity cleanup
as reported by digitall
svn-id: r54196
2010-11-11 06:18:23 +00:00
Julien Templier
dc4a22ed7d
LASTEXPRESS: More savegame work
...
- Implement SaveLoad::writeEntry
- Implement missing saveLoadWithSerializer functions for all serialized classes & structs
- Add stub for SaveLoad::computePadding
svn-id: r53845
2010-10-26 06:55:34 +00:00
Julien Templier
002557fbd2
LASTEXPRESS: Rename CURRENT_PARAMS to CURRENT_PARAM
...
svn-id: r53691
2010-10-21 23:44:59 +00:00
Eugene Sandulenko
86d650926f
LASTEXPRESS: Merge in the engine.
...
svn-id: r53579
2010-10-18 19:17:38 +00:00