Commit Graph
14 Commits
Author SHA1 Message Date
athrxx 2474d96709 KYRA: more coding style cleanup 2022-09-26 19:59:35 +02:00
athrxx 3a49ea6248 KYRA: reduce unsafe string ops
(replace all strcpy calls and similar fixes)
2022-09-22 21:01:16 +02:00
BLooperZ b03d209c52 KYRA: Support hebrew fan translation of MR 2022-06-26 11:25:49 +02:00
athrxx a7fae9ff4e KYRA: (LoK/ZH) - minor text field adjustment
Shouldn't make a visible difference, but it is more correct this way. The actual bug I was trying to fix ("cut off" Herman's head appearing after restoring text background) is actually an animator code bug...
2022-06-23 19:05:58 +02:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Orgad Shaneh da751361a4 KYRA: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
athrxx 095f7b73da KYRA: (MR/Simplified Chinese) - fix preprocessing of long actor strings 2021-10-24 19:20:25 +02:00
athrxx 897173cbac KYRA: (MR/Chinese) - more font related tweaks
(font shading and placement, interface adjustments, etc)
2021-04-27 22:07:24 +02:00
athrxx 94d5cea3b5 KYRA: (MR/Chinese) - Chinese font drawing + main menu fixes
Things kind of work now, but many specific tweaks (font shading) still need to be added.
2021-04-27 22:07:06 +02:00
Vladimir Serbinenkoandathrxx 280f83242e KYRA: replace const char * with Common::String around getTableString. (#2603)
Currently const char * points into some random buffer with unclear
lifetime.

Instead use Common::String which ensures lifetime as long as a reference is
held.

This also removes the need of copying into existing buffers in HoF and MR.

UnkBuf* are gone as well.

Co-authored-by: athrxx <athrxx@scummvm.org>
2021-01-01 16:37:27 +01:00
athrxx 91b18f8343 KYRA: (EOB/SegaCD) - more graphics and sequence player code
- add support for the Sega Font and add text display methods at least for the sequence player
- finish sequence player (add all missing opcodes and other missing code portions)
- some improvement to the resource class
- some renaming and cleanup
2020-07-30 22:19:09 +02:00
athrxx 50e5b82981 KYRA: (MR) - fix spelling in comments 2020-01-16 18:32:13 +01:00
athrxx 8485fdca7e KYRA: (MR) - really fix animation glitch (bug #11312)
The invalid table access takes place in several more locations. I missed the location that is actually responsible for the reported bug in my last fixing attempt (due to the fact that this bug is based on undefined behavior that results from the invalid mem access: in MSVC the bug is nonexistent, with GCC builds it seems to depend on whether they're optimized or not). The location that actually requires the fix is in KyraEngine_MR::enterNewSceneUnk2(). I have now fixed all locations where the table can be incorrectly accessed. The other locations have been marked with comments.
2020-01-15 17:07:25 +01:00
athrxx 1dfdcc7252 KYRA: cleanup dir
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.
2019-03-06 20:48:15 +01:00