(The names will be displayed incorrectly in the GMM/launcher even if the GUI language is set to Korean. We don't have the required encoding (apparently ks_c_5601-1987 or similar).
Bump save version. New games will be UTF-8, the old ones will still be correctly decoded from kISO8859_1. Tested and adapted all targets (not the fan translations).
This slightly modifiies the save code so that parties created with the SegaCD version (from save files created after this commit) can be imported into any version of EOB II.
Also fix a memory leak in party transfer code.
Unlike the original, ScummVM intends to allow EOB1 party transfer between any versions (Amiga->DOS or vice versa). Now, this also works from PC-98 to non-PC-98.
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.