neuromancer
|
6408c8c9e8
|
HYPNO: avoid always resetting stats and correctly count missed targets
|
2022-06-12 14:10:04 +02:00 |
|
neuromancer
|
fbe34784ac
|
HYPNO: correctly implemented the team health in boyz
|
2022-05-25 13:00:10 +02:00 |
|
neuromancer
|
e6659e379a
|
HYPNO: decrease the energy over time in level c6 in spider
|
2022-05-07 12:01:35 +02:00 |
|
neuromancer
|
59d9c2cf46
|
HYPNO: clear the playerFrame list after arcade sequences
|
2022-05-04 16:26:43 +02:00 |
|
neuromancer
|
d86a5bafd3
|
HYPNO: properly deallocate player frames and separators after arcade sequences in wet and spider
|
2022-05-03 15:42:10 +02:00 |
|
neuromancer
|
26369c7de4
|
HYPNO: implemented infinite health for arcade sequences in spider
|
2022-04-27 21:33:02 +02:00 |
|
neuromancer
|
31a772cbca
|
HYPNO: refactor arcade code to use a function to process keys
|
2022-04-15 12:07:14 +02:00 |
|
neuromancer
|
a546023f65
|
HYPNO: refactor arcade code in spider to use missedTarget function
|
2022-04-15 12:07:14 +02:00 |
|
neuromancer
|
e7fd575e79
|
HYPNO: show total score when you finish the arcade level of the spider demo
|
2022-04-15 12:07:14 +02:00 |
|
neuromancer
|
a884340fd2
|
HYPNO: allow to select different target colors per level or target name
|
2022-04-12 21:36:56 +02:00 |
|
neuromancer
|
99044b349b
|
HYPNO: refactor to use color constants loaded from the current palette
|
2022-04-11 21:17:34 +02:00 |
|
neuromancer
|
da592143a4
|
HYPNO: make sure checkpoint is saved before a fight but not always after in spider
|
2022-04-02 09:41:03 +02:00 |
|
neuromancer
|
a702f68653
|
HYPNO: added missing animation for arcade sequence in spider
|
2022-03-20 20:56:31 +01:00 |
|
neuromancer
|
68979a013a
|
HYPNO: add score field into saving/loading and show it as restored content in spider
|
2022-03-13 11:05:22 +01:00 |
|
neuromancer
|
c0f9a5566d
|
HYPNO: added some missing videos, sounds and restored content in spider
|
2022-03-12 14:30:50 +01:00 |
|
neuromancer
|
0c1ccd1022
|
HYPNO: added statistics after each fight as restored content in spider
|
2022-03-12 12:10:19 +01:00 |
|
neuromancer
|
2d478e3134
|
HYPNO: adjusted offsets in arcade animation in spider
|
2022-03-07 09:35:04 +01:00 |
|
neuromancer
|
b8f233cbf7
|
HYPNO: removed unused function in arcade code
|
2022-03-06 21:50:27 +01:00 |
|
neuromancer
|
5e6c3af2b3
|
HYPNO: refactor runBeforeArcade code to include image flipping, if necessary
|
2022-02-24 18:12:29 +01:00 |
|
neuromancer
|
81478d8a9c
|
HYPNO: fixed rebase conflicts
|
2022-02-22 08:56:11 +01:00 |
|
neuromancer
|
17906600b7
|
HYPNO: avoid crash with invalid rect in spider
|
2022-02-20 18:34:58 +01:00 |
|
neuromancer
|
eac4543f9d
|
HYPNO: basic handling of original fonts
|
2022-02-06 13:29:29 +01:00 |
|
neuromancer
|
81cbea9ced
|
HYPNO: added basic support for arcade segements and fixed some issues in demos
|
2022-01-28 23:46:18 +01:00 |
|
neuromancer
|
b61db5daa4
|
HYPNO: used clang-format to make the code more readable
|
2022-01-26 18:52:04 +01:00 |
|
neuromancer
|
9d4210f405
|
HYPNO: renamed player position constants
|
2022-01-26 16:58:16 +01:00 |
|
neuromancer
|
767359b6e3
|
HYPNO: refactored arcade code and corrected a color constant in spider
|
2022-01-23 12:54:28 +01:00 |
|
neuromancer
|
37f14f24a6
|
HYPNO: refactored font handling and fixed some palette issues in wet
|
2022-01-22 21:30:59 +01:00 |
|
neuromancer
|
f6d171b438
|
HYPNO: allowed to finish c6 level in spider
|
2022-01-14 21:05:47 +01:00 |
|
neuromancer
|
014b3c0431
|
HYPNO: use palette to target enemies
|
2022-01-14 20:09:18 +01:00 |
|
neuromancer
|
63b7a6b5a6
|
HYPNO: use CLUT8 instead of converting images and load palettes when necessary as well some fixes in spider
|
2022-01-11 12:34:59 +01:00 |
|
neuromancer
|
416c7e1530
|
HYPNO: added warning about c6
|
2022-01-02 12:00:48 +01:00 |
|
Eugene Sandulenko
|
abea37c9bb
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
|
neuromancer
|
c7e225ceba
|
HYPNO: improved arcade parser to load the fan level and added some intros
|
2021-12-22 14:34:31 +01:00 |
|
neuromancer
|
9d5cd371ae
|
HYPNO: improved c3 arcade sequence in spider and fixed some other scenes
|
2021-12-04 10:11:29 +01:00 |
|
neuromancer
|
a9e8ee893a
|
HYPNO: improved arcade parsing and added more scenes in spider
|
2021-11-28 22:33:04 +01:00 |
|
neuromancer
|
c8849911f8
|
HYPNO: spider movement in arcade sequences
|
2021-11-28 14:21:59 +01:00 |
|
neuromancer
|
67bbf44b6c
|
HYPNO: fixed uninitialized values in ox and oy
|
2021-11-15 19:42:06 +01:00 |
|
neuromancer
|
44474e8693
|
HYPNO: fixed uninitialized values in ox and oy
|
2021-11-15 19:41:27 +01:00 |
|
neuromancer
|
c9d56e60f5
|
HYPNO: fixed player position and shots in spider-man game + loading of more levels
|
2021-11-08 23:02:46 +01:00 |
|
neuromancer
|
a590352bf6
|
HYPNO: improved parsing in arcade and scenes, and added some hard-coded scenes for several games
|
2021-11-06 00:04:56 +01:00 |
|
D G Turner
|
0b0acecfe6
|
HYPNO: Fix GCC Compiler Warnings
|
2021-10-31 19:30:21 +00:00 |
|
neuromancer
|
d2cc360828
|
HYPNO: reduce variable scopes and some various fixed here and there
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
d4c82e641c
|
HYPNO: replaced std::min with MIN macro
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
c510c683b0
|
HYPNO: use references to pass arguments and some minor fixes
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
303704a71e
|
HYPNO: improved spider shoot animation
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
a18c5f8a98
|
HYPNO: run clang-format and minor fixes
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
1d2593d11c
|
HYPNO: Improved arcade sequences and refactored parsing code
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
7f55b9cad0
|
HYPNO: improved arcade sequences, pointers and basic detection of Soldier Boyz
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
b5afc381b3
|
HYPNO: improved parsing and sound in arcade sequences
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
8d244e072a
|
HYPNO: refactoring and linting
|
2021-10-31 19:15:06 +01:00 |
|