Commit Graph
55 Commits
Author SHA1 Message Date
neuromancer 6408c8c9e8 HYPNO: avoid always resetting stats and correctly count missed targets 2022-06-12 14:10:04 +02:00
neuromancer fbe34784ac HYPNO: correctly implemented the team health in boyz 2022-05-25 13:00:10 +02:00
neuromancer e6659e379a HYPNO: decrease the energy over time in level c6 in spider 2022-05-07 12:01:35 +02:00
neuromancer 59d9c2cf46 HYPNO: clear the playerFrame list after arcade sequences 2022-05-04 16:26:43 +02:00
neuromancer d86a5bafd3 HYPNO: properly deallocate player frames and separators after arcade sequences in wet and spider 2022-05-03 15:42:10 +02:00
neuromancer 26369c7de4 HYPNO: implemented infinite health for arcade sequences in spider 2022-04-27 21:33:02 +02:00
neuromancer 31a772cbca HYPNO: refactor arcade code to use a function to process keys 2022-04-15 12:07:14 +02:00
neuromancer a546023f65 HYPNO: refactor arcade code in spider to use missedTarget function 2022-04-15 12:07:14 +02:00
neuromancer e7fd575e79 HYPNO: show total score when you finish the arcade level of the spider demo 2022-04-15 12:07:14 +02:00
neuromancer a884340fd2 HYPNO: allow to select different target colors per level or target name 2022-04-12 21:36:56 +02:00
neuromancer 99044b349b HYPNO: refactor to use color constants loaded from the current palette 2022-04-11 21:17:34 +02:00
neuromancer da592143a4 HYPNO: make sure checkpoint is saved before a fight but not always after in spider 2022-04-02 09:41:03 +02:00
neuromancer a702f68653 HYPNO: added missing animation for arcade sequence in spider 2022-03-20 20:56:31 +01:00
neuromancer 68979a013a HYPNO: add score field into saving/loading and show it as restored content in spider 2022-03-13 11:05:22 +01:00
neuromancer c0f9a5566d HYPNO: added some missing videos, sounds and restored content in spider 2022-03-12 14:30:50 +01:00
neuromancer 0c1ccd1022 HYPNO: added statistics after each fight as restored content in spider 2022-03-12 12:10:19 +01:00
neuromancer 2d478e3134 HYPNO: adjusted offsets in arcade animation in spider 2022-03-07 09:35:04 +01:00
neuromancer b8f233cbf7 HYPNO: removed unused function in arcade code 2022-03-06 21:50:27 +01:00
neuromancer 5e6c3af2b3 HYPNO: refactor runBeforeArcade code to include image flipping, if necessary 2022-02-24 18:12:29 +01:00
neuromancer 81478d8a9c HYPNO: fixed rebase conflicts 2022-02-22 08:56:11 +01:00
neuromancer 17906600b7 HYPNO: avoid crash with invalid rect in spider 2022-02-20 18:34:58 +01:00
neuromancer eac4543f9d HYPNO: basic handling of original fonts 2022-02-06 13:29:29 +01:00
neuromancer 81cbea9ced HYPNO: added basic support for arcade segements and fixed some issues in demos 2022-01-28 23:46:18 +01:00
neuromancer b61db5daa4 HYPNO: used clang-format to make the code more readable 2022-01-26 18:52:04 +01:00
neuromancer 9d4210f405 HYPNO: renamed player position constants 2022-01-26 16:58:16 +01:00
neuromancer 767359b6e3 HYPNO: refactored arcade code and corrected a color constant in spider 2022-01-23 12:54:28 +01:00
neuromancer 37f14f24a6 HYPNO: refactored font handling and fixed some palette issues in wet 2022-01-22 21:30:59 +01:00
neuromancer f6d171b438 HYPNO: allowed to finish c6 level in spider 2022-01-14 21:05:47 +01:00
neuromancer 014b3c0431 HYPNO: use palette to target enemies 2022-01-14 20:09:18 +01:00
neuromancer 63b7a6b5a6 HYPNO: use CLUT8 instead of converting images and load palettes when necessary as well some fixes in spider 2022-01-11 12:34:59 +01:00
neuromancer 416c7e1530 HYPNO: added warning about c6 2022-01-02 12:00:48 +01:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
neuromancer c7e225ceba HYPNO: improved arcade parser to load the fan level and added some intros 2021-12-22 14:34:31 +01:00
neuromancer 9d5cd371ae HYPNO: improved c3 arcade sequence in spider and fixed some other scenes 2021-12-04 10:11:29 +01:00
neuromancer a9e8ee893a HYPNO: improved arcade parsing and added more scenes in spider 2021-11-28 22:33:04 +01:00
neuromancer c8849911f8 HYPNO: spider movement in arcade sequences 2021-11-28 14:21:59 +01:00
neuromancer 67bbf44b6c HYPNO: fixed uninitialized values in ox and oy 2021-11-15 19:42:06 +01:00
neuromancer 44474e8693 HYPNO: fixed uninitialized values in ox and oy 2021-11-15 19:41:27 +01:00
neuromancer c9d56e60f5 HYPNO: fixed player position and shots in spider-man game + loading of more levels 2021-11-08 23:02:46 +01:00
neuromancer a590352bf6 HYPNO: improved parsing in arcade and scenes, and added some hard-coded scenes for several games 2021-11-06 00:04:56 +01:00
D G Turner 0b0acecfe6 HYPNO: Fix GCC Compiler Warnings 2021-10-31 19:30:21 +00:00
neuromancer d2cc360828 HYPNO: reduce variable scopes and some various fixed here and there 2021-10-31 19:15:06 +01:00
neuromancer d4c82e641c HYPNO: replaced std::min with MIN macro 2021-10-31 19:15:06 +01:00
neuromancer c510c683b0 HYPNO: use references to pass arguments and some minor fixes 2021-10-31 19:15:06 +01:00
neuromancer 303704a71e HYPNO: improved spider shoot animation 2021-10-31 19:15:06 +01:00
neuromancer a18c5f8a98 HYPNO: run clang-format and minor fixes 2021-10-31 19:15:06 +01:00
neuromancer 1d2593d11c HYPNO: Improved arcade sequences and refactored parsing code 2021-10-31 19:15:06 +01:00
neuromancer 7f55b9cad0 HYPNO: improved arcade sequences, pointers and basic detection of Soldier Boyz 2021-10-31 19:15:06 +01:00
neuromancer b5afc381b3 HYPNO: improved parsing and sound in arcade sequences 2021-10-31 19:15:06 +01:00
neuromancer 8d244e072a HYPNO: refactoring and linting 2021-10-31 19:15:06 +01:00