neuromancer
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00d7a05c94
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HYPNO: replaced typeid code with enumarated type
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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28e84c94e5
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HYPNO: code formatting in arguments, detection tables and others
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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a87c50f498
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HYPNO: added functions to start implementing gameplay from full versions of Wetlands and Spiderman games as well as some fixes here and there
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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d2cc360828
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HYPNO: reduce variable scopes and some various fixed here and there
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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754afa4e7b
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HYPNO: replaced asserts with better code
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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da95a4ba2e
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HYPNO: fixed a race condition in the usage of the timer callback
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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c510c683b0
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HYPNO: use references to pass arguments and some minor fixes
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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51aeec71ba
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HYPNO: fixed usage of hoverHotspot
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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266939c541
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HYPNO: added missing new lines
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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9df22aecbb
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HYPNO: use empty() instead of size() and removed some useless allocations
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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8a158c72ec
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HYPNO: fixed secondary shoot in Wetlands and added support for static frame transitions
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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38b3a96d60
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HYPNO: added score, credits and fixed some minor issues
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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a0bce5377f
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HYPNO: added typeinfo include to scene.cpp
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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a18c5f8a98
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HYPNO: run clang-format and minor fixes
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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0c4fdf44b4
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HYPNO: Removed some memory leaks
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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1d2593d11c
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HYPNO: Improved arcade sequences and refactored parsing code
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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ce723aeb60
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HYPNO: Improved debugging capabilities and memory management
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2021-10-31 19:15:06 +01:00 |
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neuromancer
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87afe2d933
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HYPNO: refactored code, added basic debugging capabilities and fixes
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2021-10-31 19:15:06 +01:00 |
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