neuromancer
|
471c189560
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HYPNO: avoid palette issue in the last level of boyz
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2022-06-20 17:03:55 +02:00 |
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neuromancer
|
7dfc378552
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HYPNO: reset _currentActor before each level in boyz
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2022-06-20 17:03:55 +02:00 |
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neuromancer
|
29e4b87fdb
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HYPNO: fixed transition to correctly run the last level of boyz
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2022-06-20 00:09:53 +02:00 |
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neuromancer
|
427a093b85
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HYPNO: fixed video sequence at the end of level c33 in boyz
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2022-06-20 00:09:53 +02:00 |
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neuromancer
|
794c07c05c
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HYPNO: removed unused objectives from level c352 in boyz
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2022-06-19 14:40:24 +02:00 |
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neuromancer
|
ca858c2c43
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HYPNO: missing hostage video in boyz
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2022-06-19 14:40:24 +02:00 |
|
neuromancer
|
950ad44748
|
HYPNO: added missing sounds when shooting non-hostiles in boyz
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2022-06-19 11:24:44 +02:00 |
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neuromancer
|
b4bd99aac4
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HYPNO: fix crash when shooting a botle in boyz
|
2022-06-19 11:24:44 +02:00 |
|
neuromancer
|
1ffae9b411
|
HYPNO: improved friendlies encounters counting in boyz
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2022-06-19 11:24:44 +02:00 |
|
neuromancer
|
a09603a466
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HYPNO: refactor arcade stats code and added final score in boyz
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2022-06-19 11:24:44 +02:00 |
|
neuromancer
|
01db683a76
|
HYPNO: count used lives in boyz
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2022-06-19 11:24:44 +02:00 |
|
neuromancer
|
c36379fe53
|
HYPNO: do not save profile if name is empty in boyz
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2022-06-17 19:24:24 +02:00 |
|
neuromancer
|
8722c25702
|
HYPNO: do not hit the player when attack frames are zero in boyz
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2022-06-17 19:24:24 +02:00 |
|
neuromancer
|
d22d5090f8
|
HYPNO: enable stereo sound for audio transitions in boyz
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2022-06-17 09:26:13 +02:00 |
|
neuromancer
|
3cfac79e97
|
HYPNO: use _musicStereo flag when restoring music playback in boyz
|
2022-06-17 09:26:13 +02:00 |
|
neuromancer
|
0b8df5e280
|
HYPNO: fixed typo in video path in boyz
|
2022-06-17 09:26:13 +02:00 |
|
neuromancer
|
c27b3e13d8
|
HYPNO: avoid zero division and added some missing videos in boyz
|
2022-06-16 09:50:40 +02:00 |
|
neuromancer
|
8360e708ca
|
HYPNO: use the correct video when the alarm is activated in boyz
|
2022-06-16 09:50:40 +02:00 |
|
neuromancer
|
554f923c2e
|
HYPNO: removed useless _civiliansShoot state variable in boyz
|
2022-06-14 12:53:17 +02:00 |
|
neuromancer
|
d393affc34
|
HYPNO: fixed several corner cases in video sequences and improved debugging in boyz
|
2022-06-14 12:53:17 +02:00 |
|
neuromancer
|
271f2ae159
|
HYPNO: show correct video during death sequences in boyz
|
2022-06-14 08:47:26 +02:00 |
|
neuromancer
|
8cb54c005b
|
HYPNO: show correct video during death sequence in boyz
|
2022-06-14 08:47:26 +02:00 |
|
neuromancer
|
620e1b98d9
|
HYPNO: fix memory leak of stats image in boyz
|
2022-06-13 12:33:47 +02:00 |
|
neuromancer
|
83d0c17ca9
|
HYPNO: fix memory leak of screen image in boyz
|
2022-06-13 12:33:47 +02:00 |
|
neuromancer
|
048d265d09
|
HYPNO: fix memory leak of screen image in boyz
|
2022-06-13 12:33:47 +02:00 |
|
neuromancer
|
711a00856b
|
HYPNO: fix memory leak of boxes image in boyz
|
2022-06-13 12:33:47 +02:00 |
|
neuromancer
|
01b15ef4d5
|
HYPNO: save and load flashback mode field in boyz
|
2022-06-13 09:18:10 +02:00 |
|
neuromancer
|
e230ad0627
|
HYPNO: store and load global stats in boyz
|
2022-06-12 14:10:04 +02:00 |
|
neuromancer
|
1518bff4ab
|
HYPNO: refactored arcade stats to use a class
|
2022-06-12 14:10:04 +02:00 |
|
neuromancer
|
feed1a4ce3
|
HYPNO: improved stats counting in boyz
|
2022-06-12 14:10:04 +02:00 |
|
neuromancer
|
fd71173beb
|
HYPNO: added missing stats info collected during levels in boyz
|
2022-06-12 14:10:04 +02:00 |
|
neuromancer
|
3c3fd1b342
|
HYPNO: added initial implementation of showing stats in boyz
|
2022-06-11 09:50:22 +02:00 |
|
neuromancer
|
d0b5a35785
|
HYPNO: only show minemap if GS_MINEMAP is enabled in boyz
|
2022-06-09 13:01:12 +02:00 |
|
neuromancer
|
033a12e578
|
HYPNO: use state variables to track down info collected in boyz
|
2022-06-09 13:01:12 +02:00 |
|
neuromancer
|
b7ef272277
|
HYPNO: show minefield map during level c42 in boyz
|
2022-06-09 13:01:12 +02:00 |
|
neuromancer
|
25635812d2
|
HYPNO: added pickABox implementation for level 51 in boyz
|
2022-06-08 21:05:34 +02:00 |
|
neuromancer
|
fd0632044f
|
HYPNO: fixed crash in YS level in boyz
|
2022-06-08 21:05:34 +02:00 |
|
neuromancer
|
e329ec78d6
|
HYPNO: load arrow pointers for the direction selection in boyz
|
2022-06-06 21:21:30 +02:00 |
|
neuromancer
|
1a4e53d1ec
|
HYPNO: added preliminary implementation of direction selection for level 42 in boyz
|
2022-06-06 18:32:30 +02:00 |
|
neuromancer
|
0af0943868
|
HYPNO: implemented helicopter boss fight in boyz
|
2022-06-06 09:13:33 +02:00 |
|
neuromancer
|
22a87016ad
|
HYPNO: correctly finish levels c352 and c355 in boyz
|
2022-05-25 13:00:11 +02:00 |
|
neuromancer
|
f30fb8706b
|
HYPNO: correctly finish level c353 in boyz
|
2022-05-25 13:00:11 +02:00 |
|
neuromancer
|
382b7b0ff6
|
HYPNO: fixes for level c51 in boyz
|
2022-05-25 13:00:11 +02:00 |
|
neuromancer
|
5e321a0e66
|
HYPNO: allow to stop and wait for a user action in the middle of arcade sequence in boyz
|
2022-05-25 13:00:11 +02:00 |
|
neuromancer
|
78a96a91c4
|
HYPNO: update game state when player wins the cup game in boyz
|
2022-05-25 13:00:11 +02:00 |
|
neuromancer
|
7c9ff5842c
|
HYPNO: refactor check conditions for c3 levels in boyz
|
2022-05-25 13:00:11 +02:00 |
|
neuromancer
|
a62e363ab8
|
HYPNO: initial implementation of level c35 in boyz
|
2022-05-25 13:00:10 +02:00 |
|
neuromancer
|
d76aac7830
|
HYPNO: allow to run level c35 with no weapon in boyz
|
2022-05-25 13:00:10 +02:00 |
|
neuromancer
|
bbbf96a166
|
HYPNO: implement select_ho level in boyz
|
2022-05-25 13:00:10 +02:00 |
|
neuromancer
|
c443f2e93f
|
HYPNO: partial implementation of the select screen in level c3 in boyz
|
2022-05-25 13:00:10 +02:00 |
|