Commit Graph
157 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Orgad Shaneh 94e1c56272 HUGO: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
sluicebox 8e1d90f8e4 ALL: Remove clearAllDebugChannels() from Engine dtors 2021-06-14 12:42:38 -05:00
ysj1173886760 58d4dc84c1 HUGO: move debug channels to metaEngineDetection 2021-05-22 01:34:57 +02:00
aryanrawlani28 1612b6845a ENGINES: GUI: U32: Improve translation message usage 2020-08-30 14:43:41 +02:00
aryanrawlani28 4b6976c558 GUI: U32: Reduce number of files changed and fixes
Up until last commit, everything was working fine but the amount of files changed was too large. This commit tries to reduce the changes.

- Add a fake constructor to Keymap, text-to-speech, setDescription (save-state)
- Redirecting functions for PopUpWidget::appendEntry, ButtonWidget::setLabel, GUIErrorMessage
- Use the above functions and constructors to reduce changes in Engines
- Fix warnings being in unicode. Only output english text in - Warnings, Errors, etc.
- Mark some strings as "translation" strings. (Not yet added to POTFILES)
- Remove some CP related things from po/modules.mk
- Previously used some Common::convertToU32 where it was not necessary, replace this with u32constructor
2020-08-30 14:43:41 +02:00
aryanrawlani28 a9bfe35216 GUI: U32: More issue fixes and general improvements
- Use the fake constructor for message dialog less often
- solve errors regarding comparision between string and u32string in midi
- solve errors in testbed/speech related to ttsMan->say
- fix unsigned comparision warning in tab.cpp
- fix issue with static strings and translations in sdl-graphics
2020-08-30 14:43:41 +02:00
aryanrawlani28 e22b32abfe GUI: U32: Use Common::U32String::format where necessary and GUIError to u32
- Where necessary as in, where translated messages are used.
- GUIErrorMessage now takes in U32String
- error messages across some engines use U32Strings. they are changed because they show a message dialog.
2020-08-30 14:43:41 +02:00
aryanrawlani28 bed05ea134 GUI: U32: Fix compilation errors across entire project
After the initial changes just to scummvm/gui for u32, this commit includes the whole project

- Widget creations now always have u32 descriptions, labels, or tooltips
- Message dialogs make use of default arguments instead of providing the same argument explicitly
- encode String::format properly before passing on as argument where necessary
- Modify hugo utils (yesNoBox and notify box) to use u32
- Also provide fake constructors for the above which redirect to the u32 constructor
- Convert all keymap descriptions to u32 across all engines
- showConfirmationDialog in mohawk now uses u32
- showScummVMDialog also uses u32
- Scumm engine has dialogs now which use u32
- General fixes and wrapping convertToU32String for setLabels and related functions
- Add a fake constructor to MesssageDialog which redirects to the u32 constructor
2020-08-30 14:43:41 +02:00
mataniko 581a6ec7d6 JANITORIAL: Rename kSupportsRTL to kSupportsReturnToLauncher 2020-05-12 10:36:38 +02:00
Paul Gilbert 9f175c4053 ENGINES: Cleanup of savegame filenames generation
This removes filename methods when it matched the Engine method.
Secondly, ensuring there was an overriden getSaveStateName method
for engines that didn't do the standard target.00x save filenames
2020-02-16 15:44:28 -08:00
Paul Gilbert a00e44ba6c ENGINES: Merge saveGameState virtual methods into a single one 2020-02-16 15:44:28 -08:00
Paul Gilbert f1b47670bf HUGO: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
D G Turner 11ef6ef9da HUGO: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-21 00:14:37 +01:00
Adrian Frühwirth 99c72c7b5c HUGO: Remove unnecessary call to setSeed()
Initializing Common::RandomSource's seed with a fixed value will always
yield the same sequence of pseudo-random numbers which is probably not
desirable. Since the constructor takes care of initializing the seed
properly doing so manually is not needed.
2018-03-23 12:48:11 +00:00
Colin Snover 432fd522d2 ENGINES: Remove default1x scaler flag
This flag is removed for a few reasons:

* Engines universally set this flag to true for widths > 320,
  which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
  since its behaviour was almost completely undocumented and users
  would need to figure out that they'd need an explicit non-default
  scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
  deciding how the backend may choose to render its virtual screen.
  The choice of rendering behaviour belongs to the user, and the
  backend, in that order.

A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00
Ben Castricum ebaab44cd1 ALL: Leave out instructions for engine data issues 2016-12-08 13:38:56 +01:00
Ben Castricum 55512414dd ALL: Change instructions for engine data file issues
The engine data files should be included in the package, so downloading
may not be the best suggestion. Instead refer to the README.
2016-12-06 14:16:37 +01:00
Ben Castricum 1cf3f50b74 ALL: Unify 'wrong version of engine data' message 2016-12-06 09:38:25 +01:00
Ben Castricum eb7ffb1e2c ALL: Unify 'corrupted engine data' message 2016-12-06 09:38:19 +01:00
Ben Castricum e1ec91b69a ALL: Unify 'missing engine data' message 2016-12-05 21:04:50 +01:00
Ori Avtalion cba3909dfd HUGO: Reduce header dependencies 2016-04-13 15:23:11 +03:00
Johannes Schickel a331f4aea9 HUGO: Make GPL headers consistent in themselves. 2014-02-18 02:39:35 +01:00
Strangerke 79ecd017e2 HUFO: Fix CID 1002880, 1002881. Use nullptr where possible instead of 0 2013-11-01 14:15:19 +01:00
Strangerke f1817431df HUGO: Fix CID 1063173, 1002888, 1002886 2013-10-31 08:06:14 +01:00
Sven Hesse 989ea7cb56 JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
Strangerke d7a4a12b67 HUGO: Initialize variables in Hugo engine constructor. CID 1002886 2013-04-19 00:21:37 +02:00
Strangerke 53ee7f52a9 HUGO: Remove dead code 2012-06-18 21:23:39 +02:00
Strangerke 179427c78f HUGO: Rename pointers 2012-06-13 21:18:37 +02:00
Strangerke 999ae29de4 HUGO: Rename structs and enums 2012-06-13 20:58:01 +02:00
Strangerke fbc2c6d08a HUGO: More renaming 2012-06-13 17:44:09 +02:00
Strangerke 2e7b16a8bd HUGO: Apply coding convention (in progress) 2012-06-13 11:28:25 +02:00
Willem Jan Palenstijn d21402ef3c HUGO: Fix incorrect usage of sizeof
Thanks to salty-horse for the report. The new sizes are
the ones that were replaced by sizeof in 399b59a583.
2011-06-25 21:35:17 +02:00
Max Horn 88913c0139 ALL: Remove trailing whitespaces
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
  git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00
Max Horn 477d6233c3 ENGINES: Change 2nd param of Engine::saveGameState to Common::String 2011-06-02 18:31:59 +02:00
strangerke 6098506a42 HUGO: Fix comments 2011-05-25 23:58:46 +02:00
strangerke fe41da83ad HUGO: Add boundaries() to the console. God mode no longer shows boundaries, as in the original 2011-05-25 23:39:10 +02:00
Matthew Hoops 9539017ee3 ALL: initialise -> initialize 2011-05-25 11:17:11 -04:00
Max Horn 4cbe4ede66 COMMON: Registers RandomSources in constructor with the event recorder
This also removes the dependency of engines on the event recorder header
and API, and will make it easier to RandomSources that are not properly
registered.
2011-05-17 12:17:26 +02:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion 9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
strangerke 6959ee22e4 HUGO: Fix bug #3292400 : Overlapping help windows when using the menu bar 2011-04-25 14:28:19 +02:00
strangerke 4f708b0212 HUGO: Hopefully fix the valgrind error reported by Digitall in bug #3292391 2011-04-24 22:29:27 +02:00
strangerke 882c042a73 HUGO: - BSF file is no longer mandatory for H2 and H3 Dos.
- Replace error by a notifyBox in BSF related functions
- Fix cypher (broken in previous commit)
- Add checks on distributor in intro
2011-03-29 23:54:47 +02:00
Max Horn dd88f39bc7 HUGO: Replace Utils::Box by Utils::notifyBox + Common::String::format 2011-03-21 13:16:35 +01:00
dhewg dfa5f743de HUGO: Init volume levels on startup 2011-03-19 16:04:53 +01:00
strangerke 9fb28410b5 HUGO: Misc savegame modifications
- Add initial savegame on slot 0
- Save viewstate as it may now contain several different values when saving
- Fix loading from GMM
- Implement ctrl-N
2011-03-08 00:21:02 +01:00
strangerke 29b5b4afa6 HUGO: Fix registration messages for H1 Dos Freeware version (in intro) 2011-03-07 19:40:20 +01:00
strangerke a99b394836 HUGO: Better fix for graphics glitches in DOS versions, fix H3 ending animation 2011-02-27 01:04:49 +01:00
strangerke fbf41fc66a HUGO:
- Increase savegame version, as it has changed due to RGBa->RGB modification
- Fix regression in restorePal()
- Implement load from GMM
2011-02-24 19:59:36 +01:00