grisenti
|
a373f201d5
|
HPL1: replace std::vector with Common::Array
|
2022-12-23 14:04:11 +01:00 |
|
grisenti
|
d6f8a61503
|
HPL1: improve null pointer safety in TextureManager
|
2022-12-23 14:04:05 +01:00 |
|
grisenti
|
3666b1b73d
|
HPL1: replace const_cast
|
2022-12-23 14:03:50 +01:00 |
|
Paweł Kołodziejski
|
0ee8e7e915
|
HPL1: Fixed unused or shadow variables compiler warnings
|
2022-12-23 14:03:49 +01:00 |
|
grisenti
|
76c540b1bf
|
HPL1: refactor LowLevelPicture class
|
2022-12-23 14:03:33 +01:00 |
|
grisenti
|
7d46984d84
|
HPL1: move LowLevelSystem implementation
|
2022-12-23 14:03:31 +01:00 |
|
grisenti
|
8157f39c55
|
HPL1: fix formatting
|
2022-12-23 14:03:30 +01:00 |
|
grisenti
|
3a690a2a90
|
HPL1: move implementation of LowLevelResourcesSDL
|
2022-12-23 14:03:29 +01:00 |
|
grisenti
|
f831725d0c
|
HPL1: replace bitmap implementation
|
2022-12-23 14:03:29 +01:00 |
|
grisenti
|
7f956b585b
|
HPL1: remove double license
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
87d8541ba5
|
HPL1: improve formatting
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
b35fd9d1b8
|
HPL1: add license header
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
6c2973bf50
|
HPL1: add engine code
|
2022-12-23 14:03:25 +01:00 |
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