grisenti
|
e647ce5f40
|
HPL1: cleanup and improve logging in LowLevelSound
|
2022-12-23 14:03:52 +01:00 |
|
grisenti
|
e499aa7a4c
|
HPL1: cleanup playChannel implementation
|
2022-12-23 14:03:52 +01:00 |
|
grisenti
|
570c30ade0
|
HPL1: implement limits on playing sound channels
|
2022-12-23 14:03:51 +01:00 |
|
grisenti
|
66c4f7dbdf
|
HPL1: cleanup low level sound class
|
2022-12-23 14:03:45 +01:00 |
|
grisenti
|
a1562f0a29
|
HPL1: enable functionality in LowLevelSound
|
2022-12-23 14:03:44 +01:00 |
|
grisenti
|
96fbd51dee
|
HPL1: add wav as a supported format
|
2022-12-23 14:03:44 +01:00 |
|
grisenti
|
60828f7bbb
|
HPL1: enable sound loading and add error logging
|
2022-12-23 14:03:43 +01:00 |
|
grisenti
|
078199cd69
|
HPL1: replace FatalError function with error
|
2022-12-23 14:03:34 +01:00 |
|
grisenti
|
737f61d4b3
|
HPL1: get the game to display loading screen
|
2022-12-23 14:03:33 +01:00 |
|
grisenti
|
7d46984d84
|
HPL1: move LowLevelSystem implementation
|
2022-12-23 14:03:31 +01:00 |
|
grisenti
|
7f956b585b
|
HPL1: remove double license
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
87d8541ba5
|
HPL1: improve formatting
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
b35fd9d1b8
|
HPL1: add license header
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
6c2973bf50
|
HPL1: add engine code
|
2022-12-23 14:03:25 +01:00 |
|