grisenti
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e60398f271
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HPL1: add compile time opengl checks
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2022-12-23 14:04:02 +01:00 |
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grisenti
|
d62a0bfc39
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HPL1: fix setMatrixf method in shader class
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2022-12-23 14:03:48 +01:00 |
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grisenti
|
89d73841ad
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HPL1: fix memory leak in shader class
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2022-12-23 14:03:47 +01:00 |
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grisenti
|
c5bd9a9586
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HPL1: cleanup shader SetMatrixf
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2022-12-23 14:03:42 +01:00 |
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grisenti
|
7df36793ca
|
HPL1: fix SetMatrixf method in shader class
|
2022-12-23 14:03:41 +01:00 |
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grisenti
|
520817276e
|
HPL1: fix uniform setter for vec4f in shader class
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2022-12-23 14:03:41 +01:00 |
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grisenti
|
30fe64422e
|
HPL1: replace shader implementation and use
|
2022-12-23 14:03:40 +01:00 |
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grisenti
|
dfa544ae09
|
HPL1: replace font loading implementation
HPL1: remove missing header
|
2022-12-23 14:03:31 +01:00 |
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grisenti
|
7d46984d84
|
HPL1: move LowLevelSystem implementation
|
2022-12-23 14:03:31 +01:00 |
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grisenti
|
7f956b585b
|
HPL1: remove double license
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
87d8541ba5
|
HPL1: improve formatting
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
b35fd9d1b8
|
HPL1: add license header
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
6c2973bf50
|
HPL1: add engine code
|
2022-12-23 14:03:25 +01:00 |
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