grisenti
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95791efb81
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HPL1: rename shaders
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2022-12-23 14:04:02 +01:00 |
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D G Turner
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ea4f1c156d
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HPL1: Fix GCC Compiler Warnings from Missing Debug Statement Formats
These will be emitted if -Wformat-security is passed to GCC.
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2022-12-23 14:03:58 +01:00 |
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Paweł Kołodziejski
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0ee8e7e915
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HPL1: Fixed unused or shadow variables compiler warnings
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2022-12-23 14:03:49 +01:00 |
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grisenti
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001a8c7879
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HPL1: remove separate shader usage
|
2022-12-23 14:03:41 +01:00 |
|
grisenti
|
76c540b1bf
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HPL1: refactor LowLevelPicture class
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2022-12-23 14:03:33 +01:00 |
|
grisenti
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7d46984d84
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HPL1: move LowLevelSystem implementation
|
2022-12-23 14:03:31 +01:00 |
|
grisenti
|
3a690a2a90
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HPL1: move implementation of LowLevelResourcesSDL
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2022-12-23 14:03:29 +01:00 |
|
grisenti
|
7f956b585b
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HPL1: remove double license
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
87d8541ba5
|
HPL1: improve formatting
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
b35fd9d1b8
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HPL1: add license header
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
6c2973bf50
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HPL1: add engine code
|
2022-12-23 14:03:25 +01:00 |
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