grisenti
|
304a2df165
|
HPL1: add basic tinygl impl classes
|
2022-12-23 14:04:03 +01:00 |
|
grisenti
|
95791efb81
|
HPL1: rename shaders
|
2022-12-23 14:04:02 +01:00 |
|
D G Turner
|
cea34770ba
|
HPL1: Correct Function Call Parameter in 3D Renderer Graphics Code
This parameter is an int, not a pointer hence passing NULL to this
causes a compiler warning.
|
2022-12-23 14:04:00 +01:00 |
|
D G Turner
|
ea4f1c156d
|
HPL1: Fix GCC Compiler Warnings from Missing Debug Statement Formats
These will be emitted if -Wformat-security is passed to GCC.
|
2022-12-23 14:03:58 +01:00 |
|
Paweł Kołodziejski
|
0ee8e7e915
|
HPL1: Fixed unused or shadow variables compiler warnings
|
2022-12-23 14:03:49 +01:00 |
|
grisenti
|
fffb115212
|
HPL1: cleanup automatically added headers
|
2022-12-23 14:03:43 +01:00 |
|
grisenti
|
001a8c7879
|
HPL1: remove separate shader usage
|
2022-12-23 14:03:41 +01:00 |
|
grisenti
|
30fe64422e
|
HPL1: replace shader implementation and use
|
2022-12-23 14:03:40 +01:00 |
|
grisenti
|
acfcb879c4
|
HPL1: remove shader creation
|
2022-12-23 14:03:38 +01:00 |
|
grisenti
|
7d46984d84
|
HPL1: move LowLevelSystem implementation
|
2022-12-23 14:03:31 +01:00 |
|
Eugene Sandulenko
|
e41c214d40
|
HPL1: Fix more warnings
|
2022-12-23 14:03:30 +01:00 |
|
grisenti
|
3a690a2a90
|
HPL1: move implementation of LowLevelResourcesSDL
|
2022-12-23 14:03:29 +01:00 |
|
grisenti
|
7f956b585b
|
HPL1: remove double license
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
87d8541ba5
|
HPL1: improve formatting
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
b35fd9d1b8
|
HPL1: add license header
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
6c2973bf50
|
HPL1: add engine code
|
2022-12-23 14:03:25 +01:00 |
|