Eugene Sandulenko
|
224e3fee5f
|
HPL1: Rename Hpl1::set:: to Hpl1::Set:: namespace
|
2022-12-23 14:04:21 +01:00 |
|
grisenti
|
81138eb006
|
HPL1: replace std::map with Hpl1::std::map
|
2022-12-23 14:04:13 +01:00 |
|
grisenti
|
3e02539687
|
HPL1: add exit condition
|
2022-12-23 14:03:53 +01:00 |
|
grisenti
|
001a8c7879
|
HPL1: remove separate shader usage
|
2022-12-23 14:03:41 +01:00 |
|
grisenti
|
00a968fc8c
|
HPL1: get input to work
|
2022-12-23 14:03:36 +01:00 |
|
Eugene Sandulenko
|
985d692483
|
HPL1: Do not be a CPU hog
|
2022-12-23 14:03:35 +01:00 |
|
Eugene Sandulenko
|
f5a58d657b
|
HPL1: Added temporarily means to close the game window
|
2022-12-23 14:03:35 +01:00 |
|
grisenti
|
737f61d4b3
|
HPL1: get the game to display loading screen
|
2022-12-23 14:03:33 +01:00 |
|
grisenti
|
7d46984d84
|
HPL1: move LowLevelSystem implementation
|
2022-12-23 14:03:31 +01:00 |
|
grisenti
|
fd7fff7e41
|
HPL1: move game setup class
|
2022-12-23 14:03:31 +01:00 |
|
grisenti
|
5ccf079d02
|
HPL1: remove log writer class
|
2022-12-23 14:03:27 +01:00 |
|
grisenti
|
7f956b585b
|
HPL1: remove double license
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
87d8541ba5
|
HPL1: improve formatting
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
b35fd9d1b8
|
HPL1: add license header
|
2022-12-23 14:03:26 +01:00 |
|
grisenti
|
6c2973bf50
|
HPL1: add engine code
|
2022-12-23 14:03:25 +01:00 |
|