grisenti
|
d136002e3e
|
HPL1: remove unused files
|
2022-12-23 14:04:21 +01:00 |
|
grisenti
|
00ea41f318
|
HPL1: remove impl files from engine header
|
2022-12-23 14:03:51 +01:00 |
|
grisenti
|
2b089fb89f
|
HPL1: rename engine's matrix header
On windows this caused conflicts with ScummVM's matrix header.
|
2022-12-23 14:03:45 +01:00 |
|
grisenti
|
a9290eeb6d
|
HPL1: add and replace angelscript add-ons
|
2022-12-23 14:03:37 +01:00 |
|
grisenti
|
dfa544ae09
|
HPL1: replace font loading implementation
HPL1: remove missing header
|
2022-12-23 14:03:31 +01:00 |
|
grisenti
|
7d46984d84
|
HPL1: move LowLevelSystem implementation
|
2022-12-23 14:03:31 +01:00 |
|
grisenti
|
fd7fff7e41
|
HPL1: move game setup class
|
2022-12-23 14:03:31 +01:00 |
|
grisenti
|
3a690a2a90
|
HPL1: move implementation of LowLevelResourcesSDL
|
2022-12-23 14:03:29 +01:00 |
|
grisenti
|
f831725d0c
|
HPL1: replace bitmap implementation
|
2022-12-23 14:03:29 +01:00 |
|
grisenti
|
45278f7010
|
HPL1: replace pixel format classes
|
2022-12-23 14:03:28 +01:00 |
|
grisenti
|
5f351698c8
|
HPL1: remove unused Platform class
|
2022-12-23 14:03:28 +01:00 |
|
grisenti
|
47004e102d
|
HPL1: remove tinyxml string implementation
|
2022-12-23 14:03:28 +01:00 |
|
grisenti
|
fb53fd4038
|
HPL1: add header including all engine components
|
2022-12-23 14:03:28 +01:00 |
|