Filippos Karapetis
19b75e2793
GROOVIE: Add game logic stub for the wine rack puzzle in Clandestiny
2021-10-28 13:45:27 +03:00
Filippos Karapetis
fc7f51afb0
GROOVIE: Add stubs for the Pente (11H) + Othello (Clan/UHP) mini-games
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Also, perform some clean up of the logic in the cell mini-game (T7G)
2021-10-23 20:19:32 +03:00
Eugene Sandulenko
eca09acb7c
GROOVIE: Added skeleton for Triangle puzzle
2021-10-23 19:54:57 +03:00
Filippos Karapetis
692bad517f
GROOVIE: Restructure GroovieV2 game logic
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- Move Groovie2 mini-game logic orchestration inside script opcode 0x42
- Move 11h mousetrap logic into a separate file
- Move music file names for MusicPlayerClan inside music.cpp
- Remove the now obsolete ClanGame and T11hGame classes
2021-10-23 02:42:39 +03:00
Filippos Karapetis
0f70fa0a1b
GROOVIE: Split the gallery puzzle logic into a separate file
2021-10-23 01:36:01 +03:00
Filippos Karapetis
4c74f65210
GROOVIE: Split the cake puzzle logic into a separate file
2021-10-23 01:19:21 +03:00
Eugene Sandulenko
e2c058bc0e
GROOVIE: Added stub for Beehive game
2021-10-22 23:02:47 +03:00
Filippos Karapetis
8cf46e2f7f
GROOVIE: Restructure game-specific logic code and video code
2021-09-16 09:25:47 +03:00
Die4Ever
1dd7a5f66a
GROOVIE: code review feedback
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fixes for MusicPlayerTlc
optimizations and cleanup in roq.cpp
lots of cleanup in tlcgame.cpp
2021-09-15 19:13:57 +03:00
Die4Ever
038758a7f2
GROOVIE: Clandestiny music
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Clandestiny uses a hardcoded lookup table for song filenames
2021-09-15 19:13:57 +03:00
Die4Ever
ee91abb26a
GROOVIE: fix compiler errors
2021-09-15 19:13:57 +03:00
Christian Lindemann
d3493f2352
GROOVIE: Bugfixes ROQ Player / Stubs for 11H Staufs moves
2021-09-15 19:13:57 +03:00
Christian Lindemann
1a006ea3e3
GROOVIE: Add support for TLC
2021-09-15 19:13:57 +03:00
Cameron Cawley
d1d305d1b9
GRIM/GROOVIE: Move StuffIt archive code to Common ( #2509 )
2020-10-11 22:01:00 +02:00
aryanrawlani28
29ceb07959
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
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- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8189a05316
ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
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For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
563cef1071
GROOVIE: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
Matthew Hoops
98dbb8070b
GROOVIE: Only compile ROQ when groovie2 is enabled
2014-06-02 06:44:53 -04:00
Matthew Hoops
9780c8e56e
GROOVIE: Add StuffIt archive code for 11H Mac
2012-09-09 12:32:34 -04:00
Jordi Vilalta Prat
215af6f3b4
Reduced savegame code duplication and added savegame format versioning.
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svn-id: r35855
2009-01-13 23:22:47 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
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svn-id: r35648
2009-01-01 15:06:43 +00:00
Henry Bush
04b048a9c3
T7G: Add framework for microscope puzzle AI
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svn-id: r35122
2008-11-19 00:37:20 +00:00
Max Horn
bb87d39424
Patch #2271425 : Groovie engine
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svn-id: r35060
2008-11-14 21:32:20 +00:00