Paweł Kołodziejski
20cb0ae228
ALL: Cleanup ResidualVM -> ScummVM
2021-12-26 21:19:38 +01:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Paweł Kołodziejski
c138bfe777
Revert "GRIM: Adds support for loading embedded colormaps."
2016-07-23 14:14:03 +02:00
Vincent Pelletier
abd69a4271
GRIM: Adds support for loading embedded colormaps.
...
Very few material files define their own color maps:
DATA000.LAB/blue.mat
DATA000.LAB/orange.mat
DATA000.LAB/pink.mat
DATA000.LAB/white.mat
DATA001.LAB/bren_chest.mat
DATA001.LAB/bren_shin.mat
DATA001.LAB/bren_skin.mat
DATA001.LAB/bren_thigh.mat
DATA004.LAB/bren_chest.mat
DATA004.LAB/bren_shin.mat
DATA004.LAB/bren_skin.mat
DATA004.LAB/bren_thigh.mat
Also, walk (but ignore) downscaled mipmaps. Even fewer files contain them, and
they contain a single image each (with 3 mipmaps):
DATA000.LAB/dflt.mat
DATA000.LAB/shadow.mat
2016-07-21 15:40:50 +02:00
Pawel Kolodziejski
a39576d921
GRIM/EMI: attempt to fix over read buffer. cleanup types
2014-07-24 15:37:11 +02:00
Christian Krause
1e82136592
EMI: Implement screenshot thumbnails for savegames
2014-07-16 23:18:43 +02:00
Joseph Jezak
df3d63fc24
EMI: Add support for clamping sprite textures and repeating other textures.
2014-06-18 22:19:42 -04:00
Pawel Kolodziejski
8759900b6a
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
Paweł Kołodziejski
175620b62a
ALL: change license headers from LGPL to GPL, and few updates
2012-12-19 23:15:43 +01:00
Joel Teichroeb
228187b214
GRIM: Clean up model slightly
2012-04-24 17:21:18 -07:00
Joel Teichroeb
78ec6f4aa9
EMI: Implement Specialty Textures in OpenGL
2012-04-12 17:59:41 -07:00
Joel Teichroeb
7ff91c5817
GRIM: Various cleanups to code
2012-02-04 18:07:24 -08:00
Paweł Kołodziejski
e350c7f777
renames
2012-01-06 23:29:45 +01:00
Einar Johan T. Sømåen
13692224dd
EMI: Add basic Texture-loading, and disable it for now
2012-01-02 14:00:05 +01:00
Andrea Corna
cfe3ab3858
GRIM: Make Material load from a stream instead of a data Block
2011-12-30 17:17:08 +01:00
Joel Teichroeb
ee81d2bbb3
GRIM: Cleaned some dependancies between files
2011-12-17 21:48:17 -08:00
Giulio Camuffo
0d7f17a6f1
GRIM: Create the material the first time it is selected. Faster load times.
2011-11-02 17:28:08 +01:00
Giulio Camuffo
bcf08a706a
GRIM: More descriptive names for some methods.
2011-09-18 18:46:20 +02:00
Einar Johan T. Sømåen
10b901bd6f
EMI: Split material-loading to initGrim/initEMI, and stub TGA-loading
2011-08-13 14:04:32 +02:00
Giulio Camuffo
497dabe1b0
GRIM: Every material image have its own properties, not shared in all the material.
2011-07-28 22:21:16 +02:00
Giulio Camuffo
c3470d9b16
GRIM: Make a material transparent only if it asks to. Fix #298 Fix #254
...
This also fixes partially #31 , making the hats visible.
2011-07-28 21:36:03 +02:00
Giulio Camuffo
cc4fcd3ffc
GRIM: Reload the shared materials with the new colormap. Fix #299
2011-07-27 18:07:35 +02:00
Giulio Camuffo
947b6968a7
GRIM: Revert unwanted change. Fix linking.
2011-07-22 22:44:19 +02:00
Giulio Camuffo
692ce7685f
GRIM: Some header cleanups.
2011-07-22 22:40:49 +02:00
Giulio Camuffo
cabd0d583f
GRIM: Make Material implicitly shared. Cleaned up Model a lot.
2011-07-18 22:16:40 +02:00
Joel Teichroeb
733b34febc
Changed const char * to const Common::String &.
2011-05-22 12:56:37 +08:00
Pawel Kolodziejski
356c9c8c07
sync with scummvm
2011-05-18 23:33:39 +02:00
Joel Teichroeb
4751516279
Cleaned up dependencies between files.
2011-05-13 17:55:14 -07:00
Giulio Camuffo
bf99df1bd7
GRIM: Rename Material's getters.
2011-05-05 11:41:54 +02:00
Giulio Camuffo
1e868dd359
GRIM: Store ids instead of the pointers as lua's userdata objects.
...
Removed ObjectManager as it became useless.
2011-05-01 18:54:29 +02:00
Pawel Kolodziejski
b18b857558
cleanup headers - grim part
2011-04-16 14:12:44 +02:00
Matthew Hoops
1554e1ab2f
ALL: Silence a ton of warnings
2011-03-25 07:42:03 +08:00
Giulio Camuffo
59dcece9ae
Working savegame support.
...
Implemented also the movement of Manny's head when looking at usable items.
This commit also introduces a new Object class with a ObjectPtr used for
caching the resources loaded by ResourceLoader. This fixes also the lipsync
regression.
2011-03-21 05:41:30 +08:00
Pawel Kolodziejski
6e489b1c2d
get rid Resource and ResPtr
2009-06-26 16:13:11 +00:00
Pawel Kolodziejski
f364f9a535
update headers
2009-05-26 14:13:08 +00:00
Pawel Kolodziejski
b6af258b75
update defines for include files
2009-05-26 09:39:42 +00:00
Pawel Kolodziejski
8b8e7e07d2
added namespace Grim
2009-05-25 06:49:57 +00:00
Pawel Kolodziejski
a34d883844
update path includes for recent directory changes
2009-05-24 19:13:58 +00:00
Pawel Kolodziejski
f58c073a0a
move/rename engine into engines/grim
2009-05-24 18:55:19 +00:00