Commit Graph
74 Commits
Author SHA1 Message Date
Giulio Camuffo 0d7f17a6f1 GRIM: Create the material the first time it is selected. Faster load times. 2011-11-02 17:28:08 +01:00
Giulio Camuffo 7b1f87f928 GRIM: Boost of the debug system, using debug channels. 2011-10-10 18:17:22 +02:00
Giulio Camuffo bcf08a706a GRIM: More descriptive names for some methods. 2011-09-18 18:46:20 +02:00
Einar Johan T. Sømåen deb79b725e EMI: Add preliminary .sur-parsing to Material 2011-08-14 19:45:11 +02:00
Einar Johan T. Sømåen 10b901bd6f EMI: Split material-loading to initGrim/initEMI, and stub TGA-loading 2011-08-13 14:04:32 +02:00
Giulio Camuffo 497dabe1b0 GRIM: Every material image have its own properties, not shared in all the material. 2011-07-28 22:21:16 +02:00
Giulio Camuffo c3470d9b16 GRIM: Make a material transparent only if it asks to. Fix #298 Fix #254
This also fixes partially #31, making the hats visible.
2011-07-28 21:36:03 +02:00
Giulio Camuffo cc4fcd3ffc GRIM: Reload the shared materials with the new colormap. Fix #299 2011-07-27 18:07:35 +02:00
Giulio Camuffo 39c622eadb GRIM: Don't delete a material to reload the same one immediately later. 2011-07-24 17:40:50 +02:00
Giulio Camuffo 5f59fff5b3 GRIM: Move the debug levels enum in a separate header. 2011-07-23 15:37:14 +02:00
Giulio Camuffo cabd0d583f GRIM: Make Material implicitly shared. Cleaned up Model a lot. 2011-07-18 22:16:40 +02:00
Joel Teichroeb 733b34febc Changed const char * to const Common::String &. 2011-05-22 12:56:37 +08:00
Pawel Kolodziejski 356c9c8c07 sync with scummvm 2011-05-18 23:33:39 +02:00
Joel Teichroeb 4751516279 Cleaned up dependencies between files. 2011-05-13 17:55:14 -07:00
Vincent Pelletier 7593ca88c2 GRIM: Read material offset from file.
Fixes #73.
2011-05-04 16:46:09 +08:00
Pawel Kolodziejski b18b857558 cleanup headers - grim part 2011-04-16 14:12:44 +02:00
Giulio Camuffo 59dcece9ae Working savegame support.
Implemented also the movement of Manny's head when looking at usable items.
This commit also introduces a new Object class with a ObjectPtr used for
caching the resources loaded by ResourceLoader. This fixes also the lipsync
regression.
2011-03-21 05:41:30 +08:00
Pawel Kolodziejski 6e489b1c2d get rid Resource and ResPtr 2009-06-26 16:13:11 +00:00
Pawel Kolodziejski abaa548181 synced with scummvm 2009-06-18 11:52:26 +00:00
Pawel Kolodziejski f364f9a535 update headers 2009-05-26 14:13:08 +00:00
Pawel Kolodziejski a4467bd1d0 convert residual into multi engine support (not all things done yet, WIP) 2009-05-25 19:21:58 +00:00
Pawel Kolodziejski 8b8e7e07d2 added namespace Grim 2009-05-25 06:49:57 +00:00
Pawel Kolodziejski a34d883844 update path includes for recent directory changes 2009-05-24 19:13:58 +00:00
Pawel Kolodziejski f58c073a0a move/rename engine into engines/grim 2009-05-24 18:55:19 +00:00