Giulio Camuffo
0d7f17a6f1
GRIM: Create the material the first time it is selected. Faster load times.
2011-11-02 17:28:08 +01:00
Giulio Camuffo
7b1f87f928
GRIM: Boost of the debug system, using debug channels.
2011-10-10 18:17:22 +02:00
Giulio Camuffo
bcf08a706a
GRIM: More descriptive names for some methods.
2011-09-18 18:46:20 +02:00
Einar Johan T. Sømåen
deb79b725e
EMI: Add preliminary .sur-parsing to Material
2011-08-14 19:45:11 +02:00
Einar Johan T. Sømåen
10b901bd6f
EMI: Split material-loading to initGrim/initEMI, and stub TGA-loading
2011-08-13 14:04:32 +02:00
Giulio Camuffo
497dabe1b0
GRIM: Every material image have its own properties, not shared in all the material.
2011-07-28 22:21:16 +02:00
Giulio Camuffo
c3470d9b16
GRIM: Make a material transparent only if it asks to. Fix #298 Fix #254
...
This also fixes partially #31 , making the hats visible.
2011-07-28 21:36:03 +02:00
Giulio Camuffo
cc4fcd3ffc
GRIM: Reload the shared materials with the new colormap. Fix #299
2011-07-27 18:07:35 +02:00
Giulio Camuffo
39c622eadb
GRIM: Don't delete a material to reload the same one immediately later.
2011-07-24 17:40:50 +02:00
Giulio Camuffo
5f59fff5b3
GRIM: Move the debug levels enum in a separate header.
2011-07-23 15:37:14 +02:00
Giulio Camuffo
cabd0d583f
GRIM: Make Material implicitly shared. Cleaned up Model a lot.
2011-07-18 22:16:40 +02:00
Joel Teichroeb
733b34febc
Changed const char * to const Common::String &.
2011-05-22 12:56:37 +08:00
Pawel Kolodziejski
356c9c8c07
sync with scummvm
2011-05-18 23:33:39 +02:00
Joel Teichroeb
4751516279
Cleaned up dependencies between files.
2011-05-13 17:55:14 -07:00
Vincent Pelletier
7593ca88c2
GRIM: Read material offset from file.
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Fixes #73 .
2011-05-04 16:46:09 +08:00
Pawel Kolodziejski
b18b857558
cleanup headers - grim part
2011-04-16 14:12:44 +02:00
Giulio Camuffo
59dcece9ae
Working savegame support.
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Implemented also the movement of Manny's head when looking at usable items.
This commit also introduces a new Object class with a ObjectPtr used for
caching the resources loaded by ResourceLoader. This fixes also the lipsync
regression.
2011-03-21 05:41:30 +08:00
Pawel Kolodziejski
6e489b1c2d
get rid Resource and ResPtr
2009-06-26 16:13:11 +00:00
Pawel Kolodziejski
abaa548181
synced with scummvm
2009-06-18 11:52:26 +00:00
Pawel Kolodziejski
f364f9a535
update headers
2009-05-26 14:13:08 +00:00
Pawel Kolodziejski
a4467bd1d0
convert residual into multi engine support (not all things done yet, WIP)
2009-05-25 19:21:58 +00:00
Pawel Kolodziejski
8b8e7e07d2
added namespace Grim
2009-05-25 06:49:57 +00:00
Pawel Kolodziejski
a34d883844
update path includes for recent directory changes
2009-05-24 19:13:58 +00:00
Pawel Kolodziejski
f58c073a0a
move/rename engine into engines/grim
2009-05-24 18:55:19 +00:00