Giulio Camuffo
|
a900a5ab10
|
MATH: Further work on the Matrix class.
The vectors are now matrices.
|
2011-09-14 23:06:14 +02:00 |
|
Giulio Camuffo
|
0083c8619c
|
MATH: Move the math classes to their own math/ dir and Math namespace.
|
2011-09-14 23:05:52 +02:00 |
|
Giulio Camuffo
|
e9267cfec5
|
GRAPHICS: Overhaul of the matrix classes.
New Matrix<rows, cols> and Transform<T> (with T a matrix) classes
to ease the creation of different matrix classes.
|
2011-09-14 23:05:44 +02:00 |
|
Giulio Camuffo
|
1fbbd24aee
|
GRIM: Port Actor, Bitmap, Color, Font, Primitive, ObjectState, Scene, TextObj to PoolObject.
These are the classes that go into Lua, and so are kept in a pool,
indexed with an id.
|
2011-09-07 23:08:59 +02:00 |
|
Giulio Camuffo
|
f0bd13f006
|
GRIM: Stubbed L1_SetActorCollisionMode and L1_SetActorCollisionScale.
|
2011-08-01 15:12:57 +02:00 |
|
Giulio Camuffo
|
32a1815ff9
|
GRIM: Document some Actor's methods.
|
2011-07-29 11:08:05 +02:00 |
|
Giulio Camuffo
|
692ce7685f
|
GRIM: Some header cleanups.
|
2011-07-22 22:40:49 +02:00 |
|
Giulio Camuffo
|
784f9ce5b9
|
GRIM: Move Model::HierNode, Mesh and Face outside of Model.
|
2011-07-22 22:09:49 +02:00 |
|
Giulio Camuffo
|
2970960267
|
GRIM: Implemented SetActorTimeScale().
|
2011-06-06 15:11:50 +02:00 |
|
Joni Vähämäki
|
39d149b8bb
|
GRIM: Ignore talk chores in IsActorChoring().
|
2011-06-01 20:23:29 +03:00 |
|
Joel Teichroeb
|
a42ffed5cb
|
Some cleanup of scene and scene related code.
|
2011-05-27 16:04:22 -07:00 |
|
Joel Teichroeb
|
733b34febc
|
Changed const char * to const Common::String &.
|
2011-05-22 12:56:37 +08:00 |
|
Pawel Kolodziejski
|
356c9c8c07
|
sync with scummvm
|
2011-05-18 23:33:39 +02:00 |
|
Joni Vähämäki
|
7ec8f98f37
|
GRIM: Fix GetActorNodeLocation() returning the location of wrong node.
|
2011-05-19 01:10:55 +08:00 |
|
Pawel Kolodziejski
|
59fdb1c03d
|
GRIM: added missed files
|
2011-05-08 12:34:15 +02:00 |
|