Commit Graph
10 Commits
Author SHA1 Message Date
Paweł Kołodziejski 690f9d2a5c GRIM,LUA: Janitorial 2022-01-06 18:26:30 +01:00
Pawel Kolodziejski 356c9c8c07 sync with scummvm 2011-05-18 23:33:39 +02:00
Pawel Kolodziejski 5f8f28a0f6 GRIM: node->Node to prevent clash names 2011-05-08 09:31:17 +02:00
Giulio Camuffo ce716e4580 GRIM: Store USERDATAs with a new struct { int32 id; int32 tag }.
This way we don't have to deal with casts between integers and void*
anymore.
2011-05-03 16:51:30 +02:00
Giulio Camuffo 7fdec03c44 GRIM: removed luaO_resetObject. 2011-05-02 11:44:57 +02:00
Giulio Camuffo 59dcece9ae Working savegame support.
Implemented also the movement of Manny's head when looking at usable items.
This commit also introduces a new Object class with a ObjectPtr used for
caching the resources loaded by ResourceLoader. This fixes also the lipsync
regression.
2011-03-21 05:41:30 +08:00
Pawel Kolodziejski b6af258b75 update defines for include files 2009-05-26 09:39:42 +00:00
Pawel Kolodziejski 8b8e7e07d2 added namespace Grim 2009-05-25 06:49:57 +00:00
Pawel Kolodziejski a34d883844 update path includes for recent directory changes 2009-05-24 19:13:58 +00:00
Pawel Kolodziejski f58c073a0a move/rename engine into engines/grim 2009-05-24 18:55:19 +00:00