Paweł Kołodziejski
690f9d2a5c
GRIM,LUA: Janitorial
2022-01-06 18:26:30 +01:00
Pawel Kolodziejski
356c9c8c07
sync with scummvm
2011-05-18 23:33:39 +02:00
Pawel Kolodziejski
5f8f28a0f6
GRIM: node->Node to prevent clash names
2011-05-08 09:31:17 +02:00
Giulio Camuffo
ce716e4580
GRIM: Store USERDATAs with a new struct { int32 id; int32 tag }.
...
This way we don't have to deal with casts between integers and void*
anymore.
2011-05-03 16:51:30 +02:00
Giulio Camuffo
7fdec03c44
GRIM: removed luaO_resetObject.
2011-05-02 11:44:57 +02:00
Giulio Camuffo
59dcece9ae
Working savegame support.
...
Implemented also the movement of Manny's head when looking at usable items.
This commit also introduces a new Object class with a ObjectPtr used for
caching the resources loaded by ResourceLoader. This fixes also the lipsync
regression.
2011-03-21 05:41:30 +08:00
Pawel Kolodziejski
b6af258b75
update defines for include files
2009-05-26 09:39:42 +00:00
Pawel Kolodziejski
8b8e7e07d2
added namespace Grim
2009-05-25 06:49:57 +00:00
Pawel Kolodziejski
a34d883844
update path includes for recent directory changes
2009-05-24 19:13:58 +00:00
Pawel Kolodziejski
f58c073a0a
move/rename engine into engines/grim
2009-05-24 18:55:19 +00:00