Pawel Kolodziejski
b18b857558
cleanup headers - grim part
2011-04-16 14:12:44 +02:00
Matthew Hoops
37cd4d1ad4
GRIM: Remove iostream usage
2011-04-12 20:51:55 +08:00
Pawel Kolodziejski
55415ee174
fix compilation using msvc
2011-04-10 11:24:03 +02:00
Giulio Camuffo
e89ca555ef
ObjectManager uses a new T::restoreObject(SaveGame*) function to restore saved objects.
...
This function replaces newObject() and allows more flexibility.
2011-03-21 06:46:35 +08:00
Giulio Camuffo
59dcece9ae
Working savegame support.
...
Implemented also the movement of Manny's head when looking at usable items.
This commit also introduces a new Object class with a ObjectPtr used for
caching the resources loaded by ResourceLoader. This fixes also the lipsync
regression.
2011-03-21 05:41:30 +08:00
Pawel Kolodziejski
6e489b1c2d
get rid Resource and ResPtr
2009-06-26 16:13:11 +00:00
Pawel Kolodziejski
cb4b4fe130
store filename in class
2009-06-22 17:34:26 +00:00
Pawel Kolodziejski
abaa548181
synced with scummvm
2009-06-18 11:52:26 +00:00
Pawel Kolodziejski
f364f9a535
update headers
2009-05-26 14:13:08 +00:00
Pawel Kolodziejski
a4467bd1d0
convert residual into multi engine support (not all things done yet, WIP)
2009-05-25 19:21:58 +00:00
Pawel Kolodziejski
1ed3d78f1b
cleanup first line
2009-05-25 07:09:06 +00:00
Pawel Kolodziejski
8b8e7e07d2
added namespace Grim
2009-05-25 06:49:57 +00:00
Pawel Kolodziejski
a34d883844
update path includes for recent directory changes
2009-05-24 19:13:58 +00:00
Pawel Kolodziejski
f58c073a0a
move/rename engine into engines/grim
2009-05-24 18:55:19 +00:00