Paweł Kołodziejski
06902574b4
GRIM: Janitorial
2022-06-08 01:12:00 +02:00
Paweł Kołodziejski
20cb0ae228
ALL: Cleanup ResidualVM -> ScummVM
2021-12-26 21:19:38 +01:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Joel Teichroeb
8ee62a9819
GRIM: Cut back on the number of glPushMatrix operations
...
Most graphics cards limit us to a stack size of 32. In some places
like the pigeons on the roof of the DOD, they will render too many
matricies pushed to the stack.
If we don't need to push it to the stack, skip pushing.
2017-12-20 10:11:15 -08:00
Joni Vähämäki
dbfec3b1e8
GRIM: Use quaternions for animation.
2014-07-02 22:29:37 +03:00
Joel Teichroeb
0f3da43694
GRIM: Change NULL to nullptr.
2014-05-30 17:43:08 -07:00
Pawel Kolodziejski
8759900b6a
ALL: synced with ScummVM
2014-04-05 18:18:42 +02:00
Einar Johan Trøan Sømåen
fe3883cecd
GRIM: Reformat code to be closer to convention.
2013-07-09 21:12:55 +02:00
Giulio Camuffo
0e46eacf48
GRIM: Initialize ModelComponent::_animated.
2013-01-14 14:49:43 +01:00
Giulio Camuffo
d10960a6e0
GRIM: First set the head orientation, then animate the model. Fix #573
2013-01-13 16:18:54 +01:00
Paweł Kołodziejski
175620b62a
ALL: change license headers from LGPL to GPL, and few updates
2012-12-19 23:15:43 +01:00
Joel Teichroeb
e6b13323de
GRIM: Move component names into the Component class
2012-05-05 11:32:56 -07:00
Joel Teichroeb
62136ea1ff
GRIM: Add isComponentType to Component to provide cleaner tag checking
2012-05-02 18:13:58 -07:00
Joel Teichroeb
68b21782c8
GRIM: Only fix the endianness of a components tag once.
2012-05-02 18:07:56 -07:00
Joel Teichroeb
6e4add8ab8
GRIM: Remove usage of dynamic_cast
2012-04-30 22:36:46 -07:00
Paweł Kołodziejski
e350c7f777
renames
2012-01-06 23:29:45 +01:00
Joel Teichroeb
80d1f8fc32
GRIM: Split classes out of costume.
2011-12-13 09:05:31 -08:00
Joel Teichroeb
fdbc302681
GRIM: Reorganized costume.cpp
2011-12-12 14:08:08 -08:00