Commit Graph
15 Commits
Author SHA1 Message Date
Simon Delamarre 40f834fd7c GOB: implement copyFile and moveFile 2022-12-02 11:44:26 +01:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Bastien Bouclet 0ee30278fc GOB: Add override keywords 2020-02-09 12:43:15 +01:00
Johannes Schickel ea21bc939a GOB: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Sven Hesse 0432ca6d0f GOB: Add a FakeFileHandler
For temporarily storing save "files"

svn-id: r55528
2011-01-25 12:14:05 +00:00
Sven Hesse 40a4b09246 GOB: Fix the save list width
The length of the slot 0 string determines the list's width

svn-id: r55426
2011-01-22 14:23:03 +00:00
Sven Hesse 9e338a170f GOB: Add support for saving true color sprites
Not exactly the "nice", since up-depthing the sprite data to 24bit
happens after it has been adapted to the current system's color
format, so we're going to gradually lose precision when the save
gets passed around different systems. Still, this is the least
headachy solution, I guess...

svn-id: r55383
2011-01-21 19:15:10 +00:00
Sven Hesse 8b3f2955a4 GOB: Make the Cemetary/Lab screen work correctly
Saving there still won't work though

svn-id: r55374
2011-01-21 13:28:35 +00:00
Sven Hesse 51fd528fe5 GOB: Change all drawing to use class Surface
svn-id: r52947
2010-09-30 13:02:16 +00:00
Sven Hesse c70a874506 Properly fixing the Lost in Time temp sprite issue
svn-id: r43654
2009-08-22 15:46:43 +00:00
Max Horn 0989bb0b90 GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
svn-id: r41299
2009-06-06 20:03:13 +00:00
Max Horn e072532458 GOB: Got rid of last traces of strdupcpy and strdupcat
svn-id: r41079
2009-05-31 17:00:38 +00:00
Max Horn 78a8874903 GOB: Untangled SlotFileIndexed and SlotFileStatic (ATTENTION: This uncovered something which seems to me a bug in SaveLoad_v4::ScreenPropsHandler::getSize)
svn-id: r41078
2009-05-31 17:00:07 +00:00
Sven Hesse 896df6daf3 - A new save system for the GobEngine, one that is not fundamentally broken and is versioned. Unfortunately, this invalidates most save games created on big-endian machines, since endian-issues was a main problem with the old system
- Removed the now superfluous variables sizes

svn-id: r41056
2009-05-31 02:15:43 +00:00