Simon Delamarre
81d4a437e9
GOB: implement deleteFile() for Adibou2 save handlers
2022-12-02 11:44:27 +01:00
Simon Delamarre
40f834fd7c
GOB: implement copyFile and moveFile
2022-12-02 11:44:26 +01:00
Simon Delamarre
d0961114f0
GOB: add more Adibou2 save files, simplify save handler
2022-12-02 11:44:25 +01:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Bastien Bouclet
0ee30278fc
GOB: Add override keywords
2020-02-09 12:43:15 +01:00
Johannes Schickel
ea21bc939a
GOB: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Max Horn
0ce2ca4e00
COMMON: Replace MKID_BE by MKTAG
...
MKID_BE relied on unspecified behavior of the C++ compiler,
and as such was always a bit unsafe. The new MKTAG macro
is slightly less elegant, but does no longer depend on the
behavior of the compiler.
Inspired by FFmpeg, which has an almost identical macro.
2011-04-12 16:53:15 +02:00
Sven Hesse
9e338a170f
GOB: Add support for saving true color sprites
...
Not exactly the "nice", since up-depthing the sprite data to 24bit
happens after it has been adapted to the current system's color
format, so we're going to gradually lose precision when the save
gets passed around different systems. Still, this is the least
headachy solution, I guess...
svn-id: r55383
2011-01-21 19:15:10 +00:00
Max Horn
3534cff8ef
ALL: Fix indention (whitespaces -> tabs)
...
svn-id: r53738
2010-10-23 15:46:50 +00:00
Sven Hesse
51fd528fe5
GOB: Change all drawing to use class Surface
...
svn-id: r52947
2010-09-30 13:02:16 +00:00
Sven Hesse
3f404ef3c9
Removing trailing tabs
...
svn-id: r41784
2009-06-22 20:52:08 +00:00
Max Horn
0989bb0b90
GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
...
svn-id: r41299
2009-06-06 20:03:13 +00:00
Max Horn
400d2b10af
GOB: Replaced many uses of strdupcpy by Common::String
...
svn-id: r41077
2009-05-31 16:59:45 +00:00
Sven Hesse
896df6daf3
- A new save system for the GobEngine, one that is not fundamentally broken and is versioned. Unfortunately, this invalidates most save games created on big-endian machines, since endian-issues was a main problem with the old system
...
- Removed the now superfluous variables sizes
svn-id: r41056
2009-05-31 02:15:43 +00:00