Commit Graph
245 Commits
Author SHA1 Message Date
Max Horn 668adaa461 GUI: Rename gui/GuiManager.* to gui/gui-manager.*
svn-id: r54265
2010-11-16 10:19:01 +00:00
Max Horn 059944e59c COMMON: Push #include audiocd.h in system.h out to .cpp files
svn-id: r54148
2010-11-08 23:07:42 +00:00
Max Horn 82e473bc3b BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
This commit contains the AudioCDManager changes from the gsoc2010-opengl
branch. The other changes in that branch are restricted to the backends
directory only (plus configure).

The Nintendo DS and Dreamcast ports still need to be ported over to
the new Audio CD system, but that should be fairly easy to do.

svn-id: r54147
2010-11-08 22:53:36 +00:00
Sven Hesse 16a3cc8a84 GOB: Clean up class DataIO
Removing the need for class DataStream and that handle mess.

svn-id: r53984
2010-10-31 20:07:14 +00:00
Johannes Schickel 75e8452b6e OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.

Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.

svn-id: r53399
2010-10-13 03:57:44 +00:00
David Turner 6527c01cb5 GOB: Add Debug Console.
This allows interactive control of debug flags and variables and provides a base to allow
for commands to aid in tracking down script bugs which are tricky to replicate.

svn-id: r53398
2010-10-13 03:49:54 +00:00
Sven Hesse 3ab8bf16a2 GOB: Create 16bit surfaces for true color games
Enabling basic Urban drawing again

svn-id: r52949
2010-09-30 13:03:22 +00:00
Sven Hesse 51fd528fe5 GOB: Change all drawing to use class Surface
svn-id: r52947
2010-09-30 13:02:16 +00:00
Sven Hesse e68b6e9f15 GOB: Remove dither stuff, commenting out most v6 drawing
svn-id: r52945
2010-09-30 13:00:30 +00:00
Sven Hesse b6766f0d7f GOB: Stub setting up of 16bpp graphics
svn-id: r52944
2010-09-30 12:59:48 +00:00
Sven Hesse 13d41dca41 GOB: Add kFeaturesTrueColor
svn-id: r52943
2010-09-30 12:59:18 +00:00
Sven Hesse 3cb3b1e692 GOB: Rename kFeatures640 to kFeatures640x480
svn-id: r52942
2010-09-30 12:58:52 +00:00
Arnaud Boutonné 8ed0a70b06 Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV for identifying the problem
svn-id: r52135
2010-08-17 07:41:15 +00:00
Alejandro Marzini fb4086cadb Merged from trunk, from Rev 50841 to HEAD
svn-id: r51495
2010-07-30 05:28:09 +00:00
Sven Hesse 7424d39a98 GOB: Respect mute option on startup (bug #3032781)
svn-id: r51379
2010-07-27 17:14:33 +00:00
Alejandro Marzini 609e08d5db Merged from trunk, from Rev 49499 to HEAD
svn-id: r50840
2010-07-13 04:31:15 +00:00
Florian Kagerer 3962f8ba59 AUDIO: some fixes in the audio device code (no sound option, new GUIO flags)
svn-id: r50281
2010-06-25 18:47:52 +00:00
Max Horn bbad3f333a Patch #1956501: "GUI/LAUNCHER: Midi device selection"
svn-id: r50128
2010-06-21 21:36:36 +00:00
Alejandro Marzini e1ef3cd9fc Renamed getAudioCD to getAudioCDManager.
svn-id: r49678
2010-06-15 04:13:12 +00:00
Alejandro Marzini e991cd8c53 - Revised abstract AudioCDManager.
- Removed AudioCDManager Singleton, and changed code for using AudioCDManager in OSystem.
- Added initialization code for new AudioCDManager in BaseBackend and OSystem_SDL.

svn-id: r49548
2010-06-09 20:09:57 +00:00
Max Horn 970745e60c Move DebugChannel related code to new header
svn-id: r48935
2010-05-04 11:59:22 +00:00
Max Horn 460d69e885 COMMON: Move DebugChannel stuff into a new DebugMan singleton
svn-id: r48821
2010-04-27 21:40:52 +00:00
Ori Avtalion 2fc9d6845b Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
svn-id: r48645
2010-04-12 21:21:06 +00:00
Torbjörn Andersson 65585f6433 Silenced some harmless cppcheck warnings about unreachable code after a return.
In this case, it was always a break after a return in a switch case. There are
similar cases which cppcheck didn't detect, and a couple of cases where we have
a break after a continue in a switch case (where the continue refers to an
outer loop), but I didn't touch those. Not yet, at least.

svn-id: r48218
2010-03-10 06:39:23 +00:00
Yotam Barnoy ef330ed9b4 Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling
svn-id: r48101
2010-02-21 04:04:13 +00:00
Johannes Schickel b3bfe83877 Fix for bug #2954286 "Gob: ScummVM quits on pause".
svn-id: r48090
2010-02-19 14:16:43 +00:00
Sven Hesse 9cad13957d Implementing saving/loading for Fascination. Tested in the DOS floppy versions and the Amiga version
svn-id: r47845
2010-02-03 09:32:16 +00:00
Sven Hesse d4949d03d4 Minor style-related changes
svn-id: r47839
2010-02-03 03:25:50 +00:00
Arnaud Boutonné eb7b90f313 Get rid of kGameTypeAdibouUnknown (which is a mix of other versions), and Add kGameTypeAdibou1.
svn-id: r47448
2010-01-22 23:44:43 +00:00
Johannes Schickel 0d995c5920 Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
Check this for reference:
http://en.wikipedia.org/wiki/Ad_Lib,_Inc.
http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card)

This commit does not touch "adlib" and "ADLIB" uses!

Also it does not update all the SCUMM detection entries, which still use "Adlib".

svn-id: r47279
2010-01-12 21:07:56 +00:00
Max Horn 0a1d16ef6b Change GOB engine so that not all its files depend on gui/dialog.h (and thus tons of other headers in gui/ and graphics/)
svn-id: r46317
2009-12-09 18:15:04 +00:00
Arnaud Boutonné 4d8ae559ed gob - Add 'adibou2', rename 'adibou4' into 'adi4', add several Gob1, Gob2, Gob3, Adi2, Adi4, and Adibou2 MD5s
svn-id: r45938
2009-11-16 17:21:18 +00:00
Arnaud Boutonné ff70b554ea Playtoons - implement some functions related to hotspot texts
Fascination - initial version of several 'Fascination Window' functions, proper naming of most of fascination OPCODEDRAW and OPCODEGOB functions

svn-id: r44472
2009-09-29 22:43:30 +00:00
Arnaud Boutonné 6a9cc3b1e0 - Implement _pattern variable
- Add oPlaytoons_putPixel and Playtoons specific spriteOperation (using _pattern)

svn-id: r44103
2009-09-15 12:15:22 +00:00
Arnaud Boutonné d8c1eb7992 Suppress useless game type for Playtoons CK
svn-id: r43781
2009-08-28 18:14:55 +00:00
Arnaud Boutonné e845db8033 - Add game type ADI2
- Cleanup : suppress all the "not-so-gob" games referenced

svn-id: r43710
2009-08-24 21:54:16 +00:00
Arnaud Boutonné fc74ec8646 - Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround in working code
- Replace OPCODEDRAW 0x20,0x23 and 0x25

svn-id: r43345
2009-08-13 09:59:44 +00:00
Sven Hesse b956c707f4 Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
svn-id: r42767
2009-07-25 16:08:31 +00:00
Johannes Schickel 7e71865e91 Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
svn-id: r42751
2009-07-25 12:59:46 +00:00
Sven Hesse da747553d8 Merging Map_v4 into Map_v2
svn-id: r42716
2009-07-24 21:36:59 +00:00
Sven Hesse 3668895abc CoktelVideo cleanup: Splitting up some IMD methods and removing the obsolete notifyPaused()
svn-id: r42715
2009-07-24 21:36:42 +00:00
Sven Hesse adc537161a Adding subtitle support to Woodruff
svn-id: r42705
2009-07-24 21:31:00 +00:00
Sven Hesse 3823ae285f Giving Font its own real class
svn-id: r42277
2009-07-09 02:54:10 +00:00
Eugene Sandulenko 9bdf1a2ab1 kFeatures800 -> kFeatures800x600 in order to have more meaningful name
svn-id: r42229
2009-07-07 17:11:29 +00:00
Arnaud Boutonné 09efaaa1c9 Change SaveLoad_Playtoons case
svn-id: r42217
2009-07-07 12:51:21 +00:00
Arnaud Boutonné a0ab8c9c0c - Separate Playtoons gametypes from in GobEngine::initGameParts()
- Add a specific save/load class for Playtoons as some specific files need to be tested

svn-id: r42214
2009-07-07 11:58:22 +00:00
Sven Hesse 50108e9135 Renaming the last occurences of "Collision" to "Hotspot"
svn-id: r42153
2009-07-05 21:39:55 +00:00
Sven Hesse 7e7c86a337 Removing the now unneeded Game_v* classes
svn-id: r42131
2009-07-05 11:30:14 +00:00
Sven Hesse 7e11c18fa2 Putting the Urban noCD check into Init_v6::initGame()
svn-id: r42130
2009-07-05 11:29:54 +00:00
Sven Hesse bc4f27c6b6 Removing the now empty Game_Fascination class
svn-id: r42125
2009-07-05 11:28:25 +00:00