aryanrawlani28
29ceb07959
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
...
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28
8189a05316
ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
...
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28
1c06bc6e75
GNAP: Split detection features & adapt to new plugins.
2020-10-03 14:56:36 +02:00
Strangerke
f467db5ed2
GNAP: Add music when game is paused
2016-05-12 00:33:47 +02:00
Strangerke
2e50019c05
GNAP: Introduce Character class - WIP
2016-05-10 12:14:49 +02:00
Strangerke
8a91335bfa
GNAP: renaming and grouping of scenes in group Arcade and Group 5
2016-05-10 12:14:47 +02:00
Strangerke
4120f8795e
GNAP: renaming and grouping of scenes in group 4
2016-05-10 12:14:46 +02:00
Strangerke
d7bd157fef
GNAP: renaming and grouping of scenes in group 3
2016-05-10 12:14:46 +02:00
Strangerke
4edfe094ea
GNAP: renaming and grouping of scenes in group 2
2016-05-10 12:14:46 +02:00
Strangerke
02c8aeae20
GNAP: renaming and grouping of scenes in group 1
2016-05-10 12:14:46 +02:00
Strangerke
5381edd40e
GNAP: group first scenes, rename intro
2016-05-10 12:14:45 +02:00
Strangerke
71ba82154e
GNAP: Group cutscenes in a single scene group file
2016-05-10 09:54:21 +02:00
Strangerke
52f0712b66
GNAP: Add debugger
2016-05-10 09:54:21 +02:00
Strangerke
66f5610c74
GNAP: Implement intro, currently disabled. Remove some Debug code.
2016-05-10 09:54:21 +02:00
johndoe123
d80c7605a0
GNAP: Initial commit
2016-05-10 09:54:21 +02:00