Commit Graph
11 Commits
Author SHA1 Message Date
Walter Agazzi b6611d8fb6 GLK: MAGNETIC: Pass extra field when appending to gamelist
Required for DT_ENTRY1 macro to work properly
2022-10-24 20:52:03 +02:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Paul Gilbert 9df3c85184 GLK: MAGNETIC: Making functions all class methods, statics into class fields 2019-11-22 18:49:07 -08:00
Paul Gilbert 5dda48c1c7 GLK: Change other sub-engines to use GlkDetectedGame 2019-07-06 15:27:10 -07:00
Paul Gilbert a53e00597b GLK: Show unknown variant dialog for unknown detection entries 2019-06-23 14:41:49 -07:00
Paul Gilbert f561f37a01 GLK: MAGNETIC: Add game detection entries 2019-05-07 16:37:15 +10:00
Paul Gilbert 5f5ac6b475 GLK: MAGNETIC: Hook up Magnetic sub-engine 2019-05-07 15:27:14 +10:00
Cameron Cawley 7b4c6d6a35 GLK: Improved detection of Blorb files 2019-03-31 16:37:47 -07:00
Paul Gilbert f218400d3b GLK: Simplify arrays of valid extensions in detection code
Suggested by Sev as a way to avoid having both arrays and array sizes
2018-12-28 20:45:45 -08:00
Thierry Crozat 7c7cb6c836 GLK: Fix out of bound access in detection code
This caused some random asserts when for example trying to add any
game as Common::Str::hasSuffixIgnoreCase could be called with a null
pointer.
2018-12-28 21:13:40 +01:00
Paul Gilbert f70180e78e GLK: MAGNETIC: Initial skeleton sub-engine 2018-12-27 00:10:38 -08:00