Walter Agazzi
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b6611d8fb6
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GLK: MAGNETIC: Pass extra field when appending to gamelist
Required for DT_ENTRY1 macro to work properly
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2022-10-24 20:52:03 +02:00 |
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Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
|
Paul Gilbert
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9df3c85184
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GLK: MAGNETIC: Making functions all class methods, statics into class fields
|
2019-11-22 18:49:07 -08:00 |
|
Paul Gilbert
|
5dda48c1c7
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GLK: Change other sub-engines to use GlkDetectedGame
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2019-07-06 15:27:10 -07:00 |
|
Paul Gilbert
|
a53e00597b
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GLK: Show unknown variant dialog for unknown detection entries
|
2019-06-23 14:41:49 -07:00 |
|
Paul Gilbert
|
f561f37a01
|
GLK: MAGNETIC: Add game detection entries
|
2019-05-07 16:37:15 +10:00 |
|
Paul Gilbert
|
5f5ac6b475
|
GLK: MAGNETIC: Hook up Magnetic sub-engine
|
2019-05-07 15:27:14 +10:00 |
|
Cameron Cawley
|
7b4c6d6a35
|
GLK: Improved detection of Blorb files
|
2019-03-31 16:37:47 -07:00 |
|
Paul Gilbert
|
f218400d3b
|
GLK: Simplify arrays of valid extensions in detection code
Suggested by Sev as a way to avoid having both arrays and array sizes
|
2018-12-28 20:45:45 -08:00 |
|
Thierry Crozat
|
7c7cb6c836
|
GLK: Fix out of bound access in detection code
This caused some random asserts when for example trying to add any
game as Common::Str::hasSuffixIgnoreCase could be called with a null
pointer.
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2018-12-28 21:13:40 +01:00 |
|
Paul Gilbert
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f70180e78e
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GLK: MAGNETIC: Initial skeleton sub-engine
|
2018-12-27 00:10:38 -08:00 |
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