Commit Graph
38 Commits
Author SHA1 Message Date
Le Philousophe 49d53bb58e GLK: Fix strncpy usage 2022-11-06 17:27:21 +01:00
Le Philousophe 6d3a10c631 GLK: Don't use unsafe sprintf and vsprintf 2022-10-23 22:46:19 +02:00
Le Philousophe 93cdbbbf39 GLK: Don't use unsafe strcat and strcpy 2022-10-23 22:46:19 +02:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Eugene Sandulenko 6d101d2113 GLK: LEVEL9: Use safer operations for storing ramsaves 2021-12-21 00:21:54 +01:00
Orgad Shaneh 0111a08560 GLK: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
Fiodar Stryzhniou 3cb4e0a3a7 GLK: Fix warnings for TRUE/FALSE redefinition on Symbian build.
Solve bug #12740.
2021-07-21 19:40:35 -07:00
Eugene Sandulenko 5e7fe2dc57 JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
Orgad Shaneh cfe8f4889c GLK: Fix unused variable warnings
Reported by Clang.
2021-03-15 18:54:58 -07:00
D G Turner 2547e0c16e GLK: LEVEL9: Fix Missing Parentheses GCC Compiler Warnings 2021-03-14 18:43:56 +00:00
Paul Gilbert c9d6f64720 GLK: LEVEL9: Fix savegames 2020-10-03 20:46:51 -07:00
Paul Gilbert da60c10515 GLK: LEVEL9: Fix memory overrun in game detector 2020-09-29 21:01:43 -07:00
Paul Gilbert 44a19cc570 GLK: LEVEL9: Fix array overrun 2020-09-09 19:04:30 -07:00
Paul Gilbert 806059b30c GLK: LEVEL9: Remove Champion of the Raj detection entries 2020-08-26 22:07:46 -07:00
Bastien Bouclet 1e30923737 GLK: Add override keywords 2020-02-09 12:43:15 +01:00
Eugene Sandulenko cad4b06dd9 GLK: More override keywords 2020-01-31 13:41:31 +01:00
Eugene Sandulenko 02aee2f328 GLK: Fix warnings 2020-01-31 12:26:29 +01:00
Filippos Karapetis 2abbf8906b GLK: LEVEL9: Fixed out of bounds check in detectGames() 2020-01-13 00:43:50 +02:00
Cameron Cawley 897e2f363c GLK: LEVEL9: Fix crash in detection code 2019-12-16 20:01:39 -08:00
Paul Gilbert 53d9b6e1c6 GLK: Fixing defines clashes between sub-engines 2019-11-22 18:49:07 -08:00
Paul Gilbert 54583f98ef GLK: LEVEL9: Stretch images to cover the entire upper window area 2019-11-17 10:50:44 -08:00
Paul Gilbert 7161995bb4 GLK: LEVEL9: Fix game Ids for Price of Magik 2019-11-16 18:25:20 -08:00
Bastien Bouclet bb813719b5 ENGINES: Change targets to have an 'engine ID'
The engine ID identifies which engine should be used to launch the target.
Also remove the 'single ID' system. Different games from engines that used
that system now have different game IDs.

Also-By: Matthew Hoops <clone2727@gmail.com>
2019-11-03 11:43:00 +01:00
Paul Gilbert d55dfd9786 GLK: LEVEL9: Further compilation fixes 2019-10-26 14:02:25 -07:00
Paul Gilbert 64b4f13b36 GLK: LEVEL9: Compilation fixes 2019-10-26 11:13:30 -07:00
Paul Gilbert d9c8237042 GLK: LEVEL9: Hook up new detection 2019-10-26 11:13:30 -07:00
Paul Gilbert 51471940a9 GLK: LEVEL9: Move game scanner code to new Scanner class 2019-10-26 11:13:30 -07:00
Paul Gilbert 0facfc2b24 GLK: LEVEL9: Moved pre-existing detection code into separate class 2019-10-26 11:13:29 -07:00
Paul Gilbert 4332df2bda GLK: LEVEL9: Allow for future graphic scaling 2019-10-26 11:13:29 -07:00
Paul Gilbert 07c8437e26 GLK: LEVEL9: Title screen graphics now showing 2019-10-26 11:13:29 -07:00
Paul Gilbert fa323c6187 GLK: LEVEL9: Further variable initialization 2019-10-26 11:13:29 -07:00
Paul Gilbert d923ed3c5f GLK: LEVEL9: Fixes for exiting game by closing window 2019-10-26 11:13:29 -07:00
Paul Gilbert 0ecae64fdc GLK: LEVEL9: Cleaning up initialization 2019-10-26 11:13:29 -07:00
Paul Gilbert 25c682793d GLK: LEVEL9: Data loading fixes and cleanup 2019-10-26 11:13:29 -07:00
Paul Gilbert 0a4d64f55e GLK: LEVEL9: Hooking up engine class to subengine code 2019-10-26 11:13:29 -07:00
Paul Gilbert 8b0250cb09 GLK: LEVEL9: Janitorial 2019-10-26 11:13:29 -07:00
Paul Gilbert d8048720fc GLK: LEVEL9: Added subengine files 2019-10-26 11:13:29 -07:00
Paul Gilbert b8be17fd02 GLK: LEVEL9: Skeleton engine 2019-10-26 11:13:29 -07:00