Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Paul Gilbert
eef503877f
GLK: COMPREHEND: Fix room outside cell in OO-Topos not rendering
2021-08-09 20:39:40 -07:00
djsrv
7eb4841065
ALL: Use Path type in Archive functions
2021-08-07 10:44:37 +02:00
Paul Gilbert
005561d305
COMMON: Increase Stream pos, seek, size from int32 to int64
2021-07-08 18:24:28 -07:00
Eugene Sandulenko
5e7fe2dc57
JANITORIAL: Replace spaces in indentation with tabs
2021-04-15 21:20:36 +02:00
Paul Gilbert
84cce138f6
GLK: COMPREHEND: Talisman specific font class
2020-12-10 22:28:59 -08:00
Paul Gilbert
2dee4e38f9
GLK: COMPREHEND: Fix incorrect image renderer opcode
2020-12-08 20:14:48 -08:00
Paul Gilbert
cdc4716535
GLK: COMPREHEND: Simplify detection of single image title files
2020-12-08 19:14:36 -08:00
Paul Gilbert
c73d612d8e
GLK: COMPREHEND: Workarounds to correctly draw title screens
...
Well, more or less correctly. I haven't been able to figure
out what the screen renderer is doing incorrectly, and since
pretty mmuch all the in-game screens look okay, I've just gone
ahead and done a hack for the title screens.
2020-12-06 15:04:46 -08:00
Paul Gilbert
cccf092544
GLK: COMPREHEND: Fix dumping in-progress rendering display when enabled
2020-12-03 21:26:11 -08:00
Paul Gilbert
269e9a55af
GLK: COMPREHEND: Workaround for Crimson Crown missing text in ball cutscene
2020-12-03 19:30:59 -08:00
Paul Gilbert
0624935077
GLK: COMPREHEND: Fix white on black rendering when wearing goggles
2020-11-08 15:01:20 -08:00
Paul Gilbert
27df1fdf49
GLK: COMPREHEND: Implementing no-floodfill drawing mode
2020-11-07 18:50:33 -08:00
Paul Gilbert
e2fb4558f5
GLK: COMPREHEND: Add OO-Topos title screen
2020-11-04 20:09:06 -08:00
Paul Gilbert
824b5dfc08
GLK: COMPREHEND: Fix rendering of items separate from backgrounds
2020-06-13 19:02:06 -07:00
Paul Gilbert
f4af269ba2
GLK: COMPREHEND: Implement draw shape to match the original
2020-06-09 18:58:29 -07:00
Paul Gilbert
a22455377d
GLK: COMPREHEND: Proper implementaiton of shape rendering
2020-06-09 18:58:29 -07:00
Paul Gilbert
9dc04e2990
GLK: COMPREHEND: Fixes for drawing out of bounds
2020-06-07 13:21:47 -07:00
Paul Gilbert
f7a1f94f02
GLK: COMPREHEND: Remove _renderColor from DrawSurface
2020-06-07 12:01:10 -07:00
Paul Gilbert
5b6e9c0d55
GLK: COMPREHEND: There is actually difference between 2 text char opcodes
2020-06-04 21:06:18 -07:00
Paul Gilbert
ce47606465
GLK: COMPREHEND: Draw opcode B is for drawing a circle
2020-06-04 20:10:57 -07:00
Paul Gilbert
ec73cfe3ad
GLK: COMPREHEND: Cleanup of drawing interpreter loop
2020-06-04 20:10:57 -07:00
dreammaster
55b64c05d2
GLK: COMPREHEND: astyle formatting
2020-06-03 04:14:20 +01:00
Paul Gilbert
243adfe901
GLK: COMPREHEND: Implemented game font
2020-06-02 18:22:12 -07:00
Paul Gilbert
a06ed9ef2f
GLK: COMPREHEND: Added loading of Transylvania title
2020-06-02 18:22:12 -07:00
Paul Gilbert
9a8d5e51d2
GLK: COMPREHEND: Fix drawing of items on-screen
2020-06-02 18:22:12 -07:00
Paul Gilbert
f7e40621ce
GLK: COMPREHEND: Finish implementing PIcs archive
2020-06-02 18:22:11 -07:00
Paul Gilbert
d59873704c
GLK: COMPREHEND: Converting picture drawing to an Archive abstraction
2020-06-02 18:22:11 -07:00