Walter Agazzi
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b49c6b7fe6
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GLK: ALAN2: Pass extra field when appending to gamelist
Required for DT_ENTRY1 macro to work properly
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2022-10-24 20:29:12 +02:00 |
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Paul Gilbert
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d21bc7df8b
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GLK: ALAN2: Add detection entry for Hollywood Murders
It's an unsupported earlier 2.6 game, but at least
this way it'll be recognised as such rather than
not being dtected at all.
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2022-10-04 20:30:35 -07:00 |
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Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
|
Paul Gilbert
|
babe4d9ef2
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GLK: ALAN2: Change detections list to use common GlkDetectionEntry
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2019-07-14 10:47:52 -07:00 |
|
Paul Gilbert
|
5dda48c1c7
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GLK: Change other sub-engines to use GlkDetectedGame
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2019-07-06 15:27:10 -07:00 |
|
Paul Gilbert
|
a53e00597b
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GLK: Show unknown variant dialog for unknown detection entries
|
2019-06-23 14:41:49 -07:00 |
|
Paul Gilbert
|
004df0ef90
|
GLK: ALAN2: Add detection entries
|
2019-06-22 14:40:22 -07:00 |
|
Paul Gilbert
|
013f39cb5d
|
GLK: Standardizing on a common GameDescriptor class for detectors
|
2018-12-31 19:47:14 -08:00 |
|
Paul Gilbert
|
f218400d3b
|
GLK: Simplify arrays of valid extensions in detection code
Suggested by Sev as a way to avoid having both arrays and array sizes
|
2018-12-28 20:45:45 -08:00 |
|
Thierry Crozat
|
7c7cb6c836
|
GLK: Fix out of bound access in detection code
This caused some random asserts when for example trying to add any
game as Common::Str::hasSuffixIgnoreCase could be called with a null
pointer.
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2018-12-28 21:13:40 +01:00 |
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Filippos Karapetis
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b37a412860
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GLK: ALAN2: Initial skeleton sub-engine
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2018-12-27 13:20:53 +02:00 |
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