neuromancer
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84c553c5ac
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FREESCAPE: refactor duplicate and scale object code
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2022-11-12 09:22:46 +01:00 |
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neuromancer
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2ac4af2347
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FREESCAPE: improved comments on original code atribution
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2022-11-06 22:00:38 +01:00 |
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neuromancer
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d35cbc41cb
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FREESCAPE: removed pointers to strings to avoid memory leaks
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2022-11-06 22:00:37 +01:00 |
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neuromancer
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81acd105c3
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FREESCAPE: added proper comment next to each endif
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2022-11-06 22:00:36 +01:00 |
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neuromancer
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5e736da809
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FREESCAPE: renamed ObjectType enum to follow code conventions
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2022-11-06 22:00:36 +01:00 |
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neuromancer
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aba5bac2ed
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FREESCAPE: renamed variable names from Object classes to follow code conventions
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2022-11-06 22:00:35 +01:00 |
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neuromancer
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8466ff5ad2
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FREESCAPE: fixed override warnings
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2022-11-06 22:00:28 +01:00 |
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neuromancer
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d7c076fb53
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FREESCAPE: recompute bounding box when an object is moved
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2022-11-06 22:00:19 +01:00 |
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neuromancer
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d6041b940c
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FREESCAPE: refactored code that adds the drill
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2022-11-06 22:00:09 +01:00 |
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neuromancer
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22395f0300
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FREESCAPE: added new licenses and cleaned up includes
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2022-11-06 22:00:04 +01:00 |
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neuromancer
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1a3e7af413
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FREESCAPE: fixed position rendering of polygons
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2022-11-06 21:59:49 +01:00 |
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neuromancer
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e9dffc6ef9
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FREESCAPE: improved header, namespaces and removed useless files
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2022-11-06 21:59:48 +01:00 |
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neuromancer
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9fb29ea4ca
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FREESCAPE: proof of concept of fcl execution
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2022-11-06 21:59:46 +01:00 |
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neuromancer
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8830dce83a
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FREESCAPE: show code to execute when colliding
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2022-11-06 21:59:46 +01:00 |
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neuromancer
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45b2731a2f
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FREESCAPE: initial implementation of pyramid rendering
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2022-11-06 21:59:45 +01:00 |
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neuromancer
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420f2346d8
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FREESCAPE: proof of concept of collision with geometric objects
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2022-11-06 21:59:44 +01:00 |
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neuromancer
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a2f764a61d
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FREESCAPE: better polygon rendering and object code refactoring
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2022-11-06 21:59:40 +01:00 |
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neuromancer
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359884615b
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FREESCAPE: improved mouse look and some other fixes
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2022-11-06 21:59:39 +01:00 |
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neuromancer
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829afc2325
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FREESCAPE: fixes
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2022-11-06 21:59:39 +01:00 |
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neuromancer
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5fa47a0188
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FREESCAPE: added some code to determinate how to render a cube
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2022-11-06 21:59:39 +01:00 |
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neuromancer
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38f8663880
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FREESCAPE: entraces support for Driller
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2022-11-06 21:59:37 +01:00 |
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neuromancer
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1edba8cfb2
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FREESCAPE: used clang-format to improve code style
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2022-11-06 21:59:33 +01:00 |
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neuromancer
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3e414ba6b1
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FREESCAPE: first attempt to merge phantasma code
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2022-11-06 21:59:33 +01:00 |
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